Player Matchup

Zhong Kui
Zhong Kui
AiryCypress5989
Zhong Kui
Level 100
God Stats
0W - 1L
1,661 SR
Queue Stats
59W - 94L
1,414 Elo+
Party 2
Horus
Horus
Cdog2094
Horus
Level 121
God Stats
1W - 2L
1,274 SR
Queue Stats
46W - 64L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Crabwithshank
Cthulhu
Level 121
God Stats
8W - 15L
1,438 SR
Queue Stats
60W - 89L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
Midegola
Gilgamesh
Level 120
God Stats
4W - 9L
1,434 SR
Queue Stats
33W - 36L
1,424 Elo+
Party 1
Neith
Neith
SIeepIy
Neith
Level 117
God Stats
2W - 4L
1,454 SR
Queue Stats
34W - 36L
1,437 Elo+
Party 1
Team Averages
Level 116
1,452 SR
1,426 Elo+

VS

Team Averages
Level 114
1,420 SR
1,455 Elo+
Susano
Susano
COST7ERxKILLER7
Susano
Level 107
God Stats
1W - 5L
1,330 SR
Queue Stats
198W - 191L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChrlinK91
Morgan Le Fay
Level 157
God Stats
93W - 96L
1,505 SR
Queue Stats
304W - 320L
1,444 Elo+
Solo
Skadi
Skadi
LaxusDreyner17
Skadi
Level 119
God Stats
1W - 1L
1,089 SR
Queue Stats
121W - 131L
1,429 Elo+
Solo
Artio
Artio
Ravens-Wrath-ST
Artio
Level 125
God Stats
5W - 5L
1,563 SR
Queue Stats
115W - 112L
1,457 Elo+
Solo
Geb
Geb
ThePurpleMagiic
Geb
Level 62
God Stats
27W - 14L
1,611 SR
Queue Stats
95W - 82L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AiryCypress5989
Zhong Kui
13
2 / 7 / 4
8,459
846
10,694
18,518
14,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Cdog2094
Horus
12
1 / 7 / 2
7,132
713
3,106
16,428
15,601
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
14
3 / 1 / 3
8,518
852
11,761
13,576
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Midegola
Gilgamesh
12
1 / 6 / 3
6,749
675
7,268
11,614
6,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
SIeepIy
Neith
13
0 / 3 / 1
6,889
689
5,387
7,842
2,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
9,659
966
14,542
7,510
3,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ChrlinK91
Morgan Le Fay
15
9 / 1 / 6
9,691
969
12,455
6,759
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 16
8,800
880
10,093
8,333
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 17
9,037
904
8,535
15,756
15,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 17
8,615
862
10,204
14,058
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
7
Kills
24
24
Deaths
7
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AiryCypress5989
Zhong Kui
2
7
4
0.57
W
7
1
11
12.5
L
Horus
Cdog2094
Horus
1
7
2
0.29
W
Morgan Le Fay
ChrlinK91
Morgan Le Fay
9
1
6
12
L
Cthulhu
3
1
3
4.5
W
4
2
16
6
L
Gilgamesh
Midegola
Gilgamesh
1
6
3
0.42
W
3
1
17
11.5
L
Neith
SIeepIy
Neith
0
3
1
0.17
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
55,829
67,978
Taken
52,416
52,046
Mitigated
38,052
22,230
Healing
21,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AiryCypress5989
Zhong Kui
10,694
1,604
2,151
6,652
18,518
14,553
32
8,348
10,170
31,849
0
W
14,542
3,220
0
150
7,510
3,610
817
2,401
5,109
0
28,005
L
Horus
Cdog2094
Horus
3,106
1,576
3,353
3,121
16,428
15,601
1
9,218
7,210
0
6,885
W
Morgan Le Fay
ChrlinK91
Morgan Le Fay
12,455
927
0
1,030
6,759
3,278
341
3,014
3,745
29,675
0
L
Cthulhu
11,761
819
1,571
3,244
13,576
12,453
0
4,545
9,031
27,025
0
W
10,093
4,809
269
2,176
8,333
3,400
2,271
3,045
5,288
0
26,398
L
Gilgamesh
Midegola
Gilgamesh
7,268
1,830
0
24
11,614
6,818
0
6,378
5,236
0
13,090
W
8,535
1,210
7,433
7,625
15,756
15,484
368
7,676
8,080
14,985
0
L
Neith
SIeepIy
Neith
5,387
2,701
0
2,114
7,842
2,621
1,082
2,989
4,853
0
28,643
W
10,204
862
763
2,529
14,058
12,280
387
6,495
7,563
26,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
45,802
194
Minions Killed
179
7
Camps Cleared
5
817,594
Distance Traveled
975,705
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,459
846
57
6
5
150,331
0
W
Susano
9,659
966
28
3
2
204,404
3
L
Horus
7,132
713
4
0
0
169,327
3
W
Morgan Le Fay
9,691
969
53
5
2
190,557
0
L
Cthulhu
8,518
852
50
5
0
193,872
0
W
Skadi
8,800
880
53
5
1
167,654
2
L
Gilgamesh
6,749
675
13
1
0
162,369
1
W
Artio
9,037
904
12
1
0
202,979
0
L
Neith
6,889
689
70
7
2
141,695
0
W
Geb
8,615
862
33
3
0
210,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role