Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MiNiMoOi62
Sol
Level 160
God Stats
2W - 0L
1,651 SR
Queue Stats
26W - 34L
1,321 Elo+
Party 1
Cerberus
Cerberus
PaPaWemBa666
Cerberus
Level 143
God Stats
1W - 0L
1,337 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Hercules
Hercules
X1ScaryHen1X
Hercules
Level 145
God Stats
3W - 1L
1,605 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 1
Hachiman
Hachiman
benji67220
Hachiman
Level 126
God Stats
1W - 0L
1,657 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 1
Team Averages
Level 147
1,550 SR
1,433 Elo+

VS

Team Averages
Level 108
1,476 SR
1,513 Elo+
Pele
Pele
Aglo93
Pele
Level 77
God Stats
4W - 6L
1,429 SR
Queue Stats
152W - 175L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Bozzk
Nu Wa
Level 126
God Stats
2W - 3L
1,383 SR
Queue Stats
219W - 241L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
Midegola
Gilgamesh
Level 120
God Stats
4W - 9L
1,348 SR
Queue Stats
33W - 36L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
NickMiester88
Cabrakan
Level 102
God Stats
4W - 4L
1,669 SR
Queue Stats
20W - 15L
1,635 Elo+
Solo
Izanami
Izanami
SIeepIy
Izanami
Level 117
God Stats
14W - 13L
1,553 SR
Queue Stats
34W - 36L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 3 / 10
11,547
888
12,118
7,834
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 12
11,459
881
15,721
10,353
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
PaPaWemBa666
Cerberus
16
3 / 2 / 14
10,832
833
5,457
11,431
14,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
X1ScaryHen1X
Hercules
16
5 / 4 / 14
10,713
824
11,792
16,225
12,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
benji67220
Hachiman
18
9 / 2 / 5
11,833
910
16,589
12,080
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aglo93
Pele
14
1 / 6 / 9
8,789
676
6,290
14,318
7,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Bozzk
Nu Wa
18
4 / 2 / 6
10,834
833
9,966
10,399
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Midegola
Gilgamesh
15
5 / 8 / 4
10,203
785
11,233
18,745
12,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
NickMiester88
Cabrakan
16
3 / 8 / 4
10,029
771
7,547
16,256
11,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SIeepIy
Izanami
15
1 / 6 / 6
8,725
671
4,476
10,827
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
30
Kills
14
16
Deaths
30
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
10
3.67
L
Pele
Aglo93
Pele
1
6
9
0.92
L
Nu Wa
Bozzk
Nu Wa
4
2
6
3.5
W
7
5
12
2.6
L
Gilgamesh
Midegola
Gilgamesh
5
8
4
0.88
L
Cabrakan
NickMiester88
Cabrakan
3
8
4
0.63
W
Cerberus
PaPaWemBa666
Cerberus
3
2
14
5
L
Izanami
SIeepIy
Izanami
1
6
6
0.67
W
Hercules
X1ScaryHen1X
Hercules
5
4
14
3
W
Hachiman
benji67220
Hachiman
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,677
Damage
39,512
57,923
Taken
70,545
40,781
Mitigated
37,404
14,289
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,118
1,169
0
1,573
7,834
3,384
658
3,732
4,102
57,888
0
L
Pele
Aglo93
Pele
6,290
844
0
447
14,318
7,550
128
5,969
8,349
0
20,222
L
Nu Wa
Bozzk
Nu Wa
9,966
2,276
0
1,263
10,399
2,620
1
3,749
6,650
33,984
0
W
15,721
4,227
0
3,203
10,353
4,708
5,671
2,320
8,033
46,136
2,804
L
Gilgamesh
Midegola
Gilgamesh
11,233
3,414
0
195
18,745
12,236
0
10,265
8,480
0
22,504
L
Cabrakan
NickMiester88
Cabrakan
7,547
678
0
898
16,256
11,414
0
8,305
7,951
39,447
0
W
Cerberus
PaPaWemBa666
Cerberus
5,457
174
0
837
11,431
14,680
112
2,632
8,799
11,584
0
L
Izanami
SIeepIy
Izanami
4,476
3,798
0
1,043
10,827
3,584
992
4,314
6,513
0
30,003
W
Hercules
X1ScaryHen1X
Hercules
11,792
2,906
357
5,272
16,225
12,917
603
4,454
11,771
0
23,462
W
Hachiman
benji67220
Hachiman
16,589
7,753
0
3,047
12,080
5,092
1,315
4,775
7,305
0
54,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,384
Gold Earned
48,580
341
Minions Killed
255
11
Camps Cleared
6
1,155,438
Distance Traveled
1,093,298
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,547
888
113
9
3
219,373
1
L
Pele
8,789
676
27
2
0
241,909
5
L
Nu Wa
10,834
833
49
4
2
249,521
2
W
Sol
11,459
881
93
7
2
215,311
5
L
Gilgamesh
10,203
785
27
2
2
207,627
0
L
Cabrakan
10,029
771
82
6
0
200,498
0
W
Cerberus
10,832
833
9
1
0
238,211
0
L
Izanami
8,725
671
70
5
2
193,743
1
W
Hercules
10,713
824
27
2
0
247,929
0
W
Hachiman
11,833
910
99
8
6
234,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role