Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ben2O54210
Ymir
Level 121
God Stats
21W - 13L
1,627 SR
Queue Stats
114W - 104L
1,492 Elo+
Party 1
Anhur
Anhur
TestBaita55
Anhur
Level 109
God Stats
9W - 3L
1,784 SR
Queue Stats
174W - 142L
1,591 Elo+
Party 1
Bastet
Bastet
Xx-Jok3Rs
Bastet
Level 118
God Stats
13W - 4L
1,737 SR
Queue Stats
193W - 173L
1,573 Elo+
Party 1
Ra
Ra
xDragonce
Ra
Level 120
God Stats
23W - 16L
1,631 SR
Queue Stats
575W - 541L
1,633 Elo+
Party 1
Team Averages
Level 125
1,656 SR
1,558 Elo+

VS

Team Averages
Level 139
1,485 SR
1,517 Elo+
King Arthur
King Arthur
GG_CiBiT
King Arthur
Level 128
God Stats
19W - 20L
1,531 SR
Queue Stats
611W - 546L
1,522 Elo+
Party 2
Thanatos
Thanatos
Hauptinator
Thanatos
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
495W - 439L
1,572 Elo+
Party 2
Agni
Agni
I_Setsna_I
Agni
Level 142
God Stats
7W - 6L
1,125 SR
Queue Stats
399W - 338L
1,492 Elo+
Party 2
Serqet
Serqet
Luhka
Serqet
Level 158
God Stats
2W - 4L
1,574 SR
Queue Stats
93W - 103L
1,486 Elo+
Party 3
Ullr
Ullr
Thomas30121998
Ullr
Level 136
God Stats
10W - 18L
1,481 SR
Queue Stats
571W - 567L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 3
7,686
512
5,447
8,429
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 6
7,388
493
4,590
6,330
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
7,417
494
6,082
8,131
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Xx-Jok3Rs
Bastet
15
15 / 0 / 2
9,650
643
12,524
9,354
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 4
7,749
517
6,729
10,987
12,319
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GG_CiBiT
King Arthur
14
3 / 4 / 2
8,392
559
10,195
13,772
10,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Hauptinator
Thanatos
12
6 / 6 / 1
7,674
512
6,630
12,583
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 1
6,532
435
4,404
7,595
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Luhka
Serqet
12
1 / 2 / 1
7,058
471
2,965
10,242
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 1
7,535
502
2,812
10,864
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
11
11
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
3
1.5
W
1
0
6
4
L
King Arthur
GG_CiBiT
King Arthur
3
4
2
1
L
Thanatos
Hauptinator
Thanatos
6
6
1
1.08
L
0
4
1
0.13
L
Serqet
Luhka
Serqet
1
2
1
0.75
W
0
3
1
0.17
L
1
4
1
0.38
W
Bastet
Xx-Jok3Rs
Bastet
15
0
2
16
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,372
Damage
27,006
43,231
Taken
55,056
28,076
Mitigated
28,228
14,456
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,447
513
169
2,106
8,429
2,845
0
2,155
6,085
48,639
0
W
4,590
589
0
842
6,330
7,059
0
1,089
5,241
25,257
0
L
King Arthur
GG_CiBiT
King Arthur
10,195
1,414
0
3,550
13,772
10,646
80
6,692
7,080
0
60,252
L
Thanatos
Hauptinator
Thanatos
6,630
2,309
0
8,498
12,583
4,071
0
1,760
10,823
0
41,057
L
4,404
136
0
1,911
7,595
2,387
0
3,204
4,391
45,351
0
L
Serqet
Luhka
Serqet
2,965
562
0
2,786
10,242
8,903
0
4,024
6,218
0
10,706
W
6,082
2,648
0
2,226
8,131
2,372
132
222
7,909
0
55,700
L
2,812
1,475
0
2,137
10,864
2,221
0
1,086
9,778
0
52,795
W
Bastet
Xx-Jok3Rs
Bastet
12,524
3,212
0
4,826
9,354
3,481
0
938
8,416
0
47,303
W
6,729
1,545
269
4,018
10,987
12,319
646
0
10,987
46,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
37,191
420
Minions Killed
444
0
Camps Cleared
0
1,394,845
Distance Traveled
1,421,867
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,686
512
86
6
0
264,227
6
W
Ymir
7,388
493
47
3
0
291,228
6
L
King Arthur
8,392
559
130
9
0
302,213
4
L
Thanatos
7,674
512
81
5
0
289,104
2
L
Agni
6,532
435
97
6
0
271,904
7
L
Serqet
7,058
471
19
1
0
303,614
4
W
Anhur
7,417
494
111
7
0
246,478
5
L
Ullr
7,535
502
117
8
0
255,032
2
W
Bastet
9,650
643
72
5
0
351,776
1
W
Ra
7,749
517
104
7
0
241,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role