Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DIeGoRyA-n
Susano
Level 127
God Stats
20W - 16L
1,432 SR
Queue Stats
132W - 125L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fives1408
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 108L
1,355 Elo+
Party 1
Vulcan
Vulcan
choco142001
Vulcan
Level 66
God Stats
3W - 1L
1,790 SR
Queue Stats
302W - 291L
1,405 Elo+
Party 1
Team Averages
Level 95
1,544 SR
1,442 Elo+

VS

Team Averages
Level 71
1,451 SR
1,388 Elo+
Geb
Geb
Hokatzu
Geb
Level 118
God Stats
13W - 18L
1,259 SR
Queue Stats
440W - 467L
1,407 Elo+
Party 2
Thanatos
Thanatos
Luaxxtreme13
Thanatos
Level 82
God Stats
21W - 23L
1,512 SR
Queue Stats
234W - 247L
1,410 Elo+
Solo
Anubis
Anubis
Niquixxxx
Anubis
Level 23
God Stats
18W - 22L
1,459 SR
Queue Stats
50W - 67L
1,335 Elo+
Party 2
Artemis
Artemis
jacaréchilli
Artemis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 104L
1,434 Elo+
Party 2
Mulan
Mulan
xXweedieXx
Mulan
Level 87
God Stats
4W - 1L
1,522 SR
Queue Stats
253W - 322L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 1
8,206
513
5,765
12,943
9,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
10
0 / 3 / 4
6,861
429
4,146
11,833
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
DIeGoRyA-n
Susano
12
2 / 4 / 2
7,486
468
4,637
10,133
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Fives1408
Ah Muzen Cab
12
0 / 4 / 1
6,862
429
5,204
10,318
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
13
3 / 1 / 0
7,922
495
6,861
4,787
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 0 / 4
7,826
489
8,622
9,140
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Luaxxtreme13
Thanatos
13
5 / 1 / 2
8,088
506
5,371
10,871
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Niquixxxx
Anubis
14
2 / 3 / 2
7,923
495
1,542
8,261
3,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
12
2 / 2 / 1
7,458
466
4,535
5,987
1,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
15
7 / 1 / 4
9,883
618
15,073
11,718
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
19
19
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
1
0.21
L
Geb
 
Geb
0
3
4
0.67
L
Susano
DIeGoRyA-n
Susano
2
4
2
0.75
L
Ah Muzen Cab
Fives1408
Ah Muzen Cab
0
4
1
0.13
W
Geb
3
0
4
5
W
Thanatos
Luaxxtreme13
Thanatos
5
1
2
6
W
Anubis
Niquixxxx
Anubis
2
3
2
1
L
Vulcan
3
1
0
3
W
Artemis
2
2
1
1.25
W
Mulan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
35,143
50,014
Taken
45,977
24,862
Mitigated
24,047
14,846
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,765
340
908
5,114
12,943
9,522
126
2,102
10,002
40,441
0
L
Geb
 
Geb
4,146
632
0
1,837
11,833
7,009
0
3,994
7,290
14,469
0
L
Susano
DIeGoRyA-n
Susano
4,637
589
0
3,445
10,133
3,283
0
709
9,332
0
41,145
L
Ah Muzen Cab
Fives1408
Ah Muzen Cab
5,204
2,228
0
3,093
10,318
3,152
0
3,821
6,196
0
42,490
W
Geb
8,622
1,210
0
736
9,140
6,520
14
1,786
7,288
43,648
0
W
Thanatos
Luaxxtreme13
Thanatos
5,371
478
0
9,416
10,871
3,484
0
3,865
6,884
0
38,202
W
Anubis
Niquixxxx
Anubis
1,542
219
0
2,950
8,261
3,282
0
3,307
4,674
52,234
0
L
Vulcan
6,861
2,695
0
449
4,787
1,896
424
1,390
3,307
47,401
0
W
Artemis
4,535
2,472
0
815
5,987
1,339
924
612
5,375
0
26,775
W
Mulan
15,073
828
0
3,669
11,718
9,422
890
6,316
4,984
13,944
57,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
41,178
340
Minions Killed
440
0
Camps Cleared
0
1,542,463
Distance Traveled
1,507,585
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,206
513
96
6
0
290,304
4
L
Geb
6,861
429
24
2
0
331,131
6
L
Susano
7,486
468
80
5
0
327,819
2
L
Ah Muzen Cab
6,862
429
56
4
0
295,067
2
W
Geb
7,826
489
74
5
0
311,523
5
W
Thanatos
8,088
506
73
5
0
321,562
0
W
Anubis
7,923
495
92
6
0
284,846
1
L
Vulcan
7,922
495
84
5
0
298,142
4
W
Artemis
7,458
466
72
5
0
303,077
3
W
Mulan
9,883
618
129
8
0
286,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role