Player Matchup

Cupid
Cupid
Blassrietter
Cupid
Level 160
God Stats
4W - 1L
1,631 SR
Queue Stats
84W - 94L
1,419 Elo+
Party 1
Horus
Horus
DRE-KAHNMK
Horus
Level 86
God Stats
1W - 1L
1,774 SR
Queue Stats
22W - 26L
1,557 Elo+
Solo
Ymir
Ymir
Mocl12od
Ymir
Level 83
God Stats
4W - 5L
1,559 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PandaMannGaming
Tsukuyomi
Level 109
God Stats
54W - 49L
1,575 SR
Queue Stats
219W - 216L
1,494 Elo+
Party 1
Chronos
Chronos
foxlvstrng777
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 206L
1,502 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,493 Elo+

VS

Team Averages
Level 122
1,437 SR
1,494 Elo+
Nemesis
Nemesis
Dr Donut9784
Nemesis
Level 128
God Stats
4W - 3L
1,643 SR
Queue Stats
617W - 605L
1,483 Elo+
Party 2
Chronos
Chronos
Mescudixx
Chronos
Level 119
God Stats
31W - 22L
1,572 SR
Queue Stats
1,088W - 1,055L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Shadowpanda1918
Ratatoskr
Level 122
God Stats
2W - 3L
1,025 SR
Queue Stats
332W - 331L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
ShankyShadow400
Jormungandr
Level 83
God Stats
14W - 15L
1,543 SR
Queue Stats
170W - 181L
1,443 Elo+
Party 2
Charybdis
Charybdis
ThinkingSad
Charybdis
Level 160
God Stats
2W - 2L
1,399 SR
Queue Stats
176W - 154L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,442
522
10,255
14,258
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
14
2 / 2 / 4
9,171
459
13,643
14,618
11,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
13
3 / 2 / 3
8,700
435
5,788
17,654
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
PandaMannGaming
Tsukuyomi
14
3 / 5 / 2
8,781
439
9,570
13,975
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
15
0 / 6 / 1
9,233
462
6,145
12,824
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dr Donut9784
Nemesis
18
5 / 2 / 2
11,130
557
13,823
15,319
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Mescudixx
Chronos
19
5 / 0 / 4
11,944
597
11,128
10,068
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Shadowpanda1918
Ratatoskr
15
4 / 4 / 4
9,301
465
8,498
14,928
4,786
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
ShankyShadow400
Jormungandr
15
4 / 4 / 6
9,761
488
13,006
15,924
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
ThinkingSad
Charybdis
16
0 / 4 / 5
9,357
468
7,986
14,773
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
18
18
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
L
Horus
2
2
4
2
W
Nemesis
Dr Donut9784
Nemesis
5
2
2
3
W
Chronos
Mescudixx
Chronos
5
0
4
7
L
Ymir
3
2
3
2.25
L
Tsukuyomi
PandaMannGaming
Tsukuyomi
3
5
2
0.8
W
Ratatoskr
Shadowpanda1918
Ratatoskr
4
4
4
1.5
W
Jormungandr
ShankyShadow400
Jormungandr
4
4
6
1.75
W
Charybdis
ThinkingSad
Charybdis
0
4
5
0.63
L
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,401
Damage
54,441
73,329
Taken
71,012
42,692
Mitigated
37,730
19,476
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,255
5,631
431
4,947
14,258
5,326
986
5,054
9,074
0
77,714
L
Horus
13,643
5,210
230
2,735
14,618
11,099
0
2,704
11,194
13,598
37,463
W
Nemesis
Dr Donut9784
Nemesis
13,823
5,266
0
6,130
15,319
7,846
68
3,130
12,189
0
68,827
W
Chronos
Mescudixx
Chronos
11,128
2,007
0
2,177
10,068
4,059
0
2,669
7,399
94,469
0
L
Ymir
5,788
1,356
632
2,756
17,654
17,005
225
6,087
11,360
31,846
0
L
Tsukuyomi
PandaMannGaming
Tsukuyomi
9,570
2,398
0
4,288
13,975
4,523
0
3,846
9,938
0
52,264
W
Ratatoskr
Shadowpanda1918
Ratatoskr
8,498
2,447
0
4,409
14,928
4,786
0
2,319
12,609
0
53,878
W
Jormungandr
ShankyShadow400
Jormungandr
13,006
3,492
781
5,065
15,924
16,692
430
5,488
10,436
46,808
0
W
Charybdis
ThinkingSad
Charybdis
7,986
4,549
0
6,226
14,773
4,347
520
1,574
13,199
0
74,250
L
Chronos
6,145
2,570
0
3,457
12,824
4,739
678
5,909
6,462
63,531
4,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
51,493
517
Minions Killed
604
0
Camps Cleared
0
1,826,800
Distance Traveled
1,915,864
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,442
522
157
8
0
373,916
4
L
Horus
9,171
459
90
5
0
390,165
0
W
Nemesis
11,130
557
155
8
0
405,034
3
W
Chronos
11,944
597
189
9
0
438,561
2
L
Ymir
8,700
435
55
3
0
339,122
1
L
Tsukuyomi
8,781
439
77
4
0
411,530
4
W
Ratatoskr
9,301
465
89
4
0
377,213
0
W
Jormungandr
9,761
488
53
3
0
360,624
6
W
Charybdis
9,357
468
118
6
0
334,432
5
L
Chronos
9,233
462
138
7
0
312,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role