Player Matchup

Nemesis
Nemesis
BIGHouston2288
Nemesis
Level 38
God Stats
1W - 1L
1,685 SR
Queue Stats
83W - 84L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
ImTomy10
Baron Samedi
Level 105
God Stats
6W - 9L
1,395 SR
Queue Stats
324W - 364L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
javiar700
Cthulhu
Level 26
God Stats
13W - 19L
1,442 SR
Queue Stats
67W - 101L
1,314 Elo+
Party 1
Xing Tian
Xing Tian
muerte2605
Xing Tian
Level 85
God Stats
0W - 3L
1,203 SR
Queue Stats
353W - 351L
1,418 Elo+
Party 3
Xbalanque
Xbalanque
picasito_107
Xbalanque
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
95W - 112L
1,329 Elo+
Party 3
Team Averages
Level 57
1,445 SR
1,358 Elo+

VS

Team Averages
Level 61
1,478 SR
1,354 Elo+
Bastet
Bastet
GreyCarMan
Bastet
Level 66
God Stats
3W - 2L
1,465 SR
Queue Stats
290W - 302L
1,349 Elo+
Party 2
Sylvanus
Sylvanus
JustThatBadAsh
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,332 Elo+
Party 2
Izanami
Izanami
Just__Tj
Izanami
Level 40
God Stats
47W - 50L
1,480 SR
Queue Stats
119W - 154L
1,348 Elo+
Party 4
Gilgamesh
Gilgamesh
puredisruptive
Gilgamesh
Level 108
God Stats
30W - 30L
1,503 SR
Queue Stats
299W - 279L
1,446 Elo+
Party 2
Sol
Sol
ringo_flex8
Sol
Level 63
God Stats
140W - 150L
1,444 SR
Queue Stats
264W - 337L
1,293 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
9,705
441
5,934
19,121
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ImTomy10
Baron Samedi
18
14 / 6 / 4
12,671
576
28,505
23,473
12,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
javiar700
Cthulhu
16
2 / 9 / 8
9,957
453
11,020
24,362
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
muerte2605
Xing Tian
14
6 / 6 / 8
9,287
422
12,489
25,915
23,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
picasito_107
Xbalanque
15
3 / 9 / 9
9,984
454
14,396
17,693
5,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GreyCarMan
Bastet
18
7 / 6 / 14
13,020
592
16,172
19,019
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
14
1 / 8 / 11
9,783
445
6,030
18,343
17,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Just__Tj
Izanami
20
13 / 2 / 7
14,170
644
31,788
19,749
7,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
puredisruptive
Gilgamesh
18
8 / 3 / 10
13,406
609
16,397
21,602
19,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 7 / 6
13,530
615
16,180
22,177
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
26
Kills
41
42
Deaths
26
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Bastet
GreyCarMan
Bastet
7
6
14
2.33
L
Baron Samedi
ImTomy10
Baron Samedi
14
6
4
2.67
W
Sylvanus
1
8
11
0.81
W
Izanami
Just__Tj
Izanami
13
2
7
8.25
L
Cthulhu
javiar700
Cthulhu
2
9
8
0.67
L
Xing Tian
muerte2605
Xing Tian
6
6
8
1.67
L
Xbalanque
picasito_107
Xbalanque
3
9
9
0.83
W
Gilgamesh
puredisruptive
Gilgamesh
8
3
10
4.33
W
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,344
Damage
86,567
110,564
Taken
100,890
69,203
Mitigated
60,366
27,831
Healing
35,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,934
3,262
0
233
19,121
6,857
0
3,221
15,900
0
53,329
W
Bastet
GreyCarMan
Bastet
16,172
5,371
0
7,060
19,019
7,132
0
6,605
11,906
0
71,376
L
Baron Samedi
ImTomy10
Baron Samedi
28,505
1,599
4,003
8,033
23,473
12,651
393
5,642
17,831
76,861
0
W
Sylvanus
6,030
1,782
2,299
4,119
18,343
17,751
180
9,191
8,140
15,989
6,249
W
Izanami
Just__Tj
Izanami
31,788
27,124
0
7,795
19,749
7,421
5,194
10,571
8,315
0
126,354
L
Cthulhu
javiar700
Cthulhu
11,020
862
268
6,124
24,362
19,839
370
4,644
19,718
43,585
0
L
Xing Tian
muerte2605
Xing Tian
12,489
1,037
611
6,629
25,915
23,923
93
3,883
22,032
22,809
0
L
Xbalanque
picasito_107
Xbalanque
14,396
9,197
0
1,930
17,693
5,933
0
3,151
14,542
0
58,209
W
Gilgamesh
puredisruptive
Gilgamesh
16,397
3,995
0
3,742
21,602
19,183
720
10,245
10,044
0
73,116
W
16,180
5,243
326
10,055
22,177
8,879
9,496
10,853
10,405
77,073
6,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
63,909
411
Minions Killed
564
0
Camps Cleared
0
1,736,782
Distance Traveled
1,896,394
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,705
441
95
4
0
357,195
0
W
Bastet
13,020
592
102
5
0
449,980
1
L
Baron Samedi
12,671
576
119
5
0
369,670
0
W
Sylvanus
9,783
445
33
2
0
339,877
0
W
Izanami
14,170
644
184
8
0
357,107
2
L
Cthulhu
9,957
453
74
3
0
344,959
0
L
Xing Tian
9,287
422
21
1
0
351,956
0
L
Xbalanque
9,984
454
102
5
0
313,002
1
W
Gilgamesh
13,406
609
116
5
0
399,131
4
W
Sol
13,530
615
129
6
0
350,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role