Player Matchup

Serqet
Serqet
Garroc8
Serqet
Level 29
God Stats
4W - 1L
1,622 SR
Queue Stats
66W - 65L
1,522 Elo+
Solo
Neith
Neith
Kakarouxas
Neith
Level 26
God Stats
3W - 0L
1,722 SR
Queue Stats
28W - 33L
1,323 Elo+
Solo
Ymir
Ymir
Taniser
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
iKingAndQween
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Osiris
Osiris
xOLAVSCHOLZx
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,476 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,396 Elo+

VS

Team Averages
Level 22
1,437 SR
1,308 Elo+
Artemis
Artemis
FalheimWitcher
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 63L
1,211 Elo+
Solo
Chang'e
Chang'e
MisssMarie
Chang'e
Level 16
God Stats
12W - 16L
1,258 SR
Queue Stats
35W - 50L
1,341 Elo+
Solo
Loki
Loki
SternGalaxie528
Loki
Level 28
God Stats
2W - 1L
1,838 SR
Queue Stats
6W - 7L
1,445 Elo+
Solo
Mercury
Mercury
TheUttermost
Mercury
Level 28
God Stats
0W - 5L
1,182 SR
Queue Stats
52W - 57L
1,417 Elo+
Solo
Bacchus
Bacchus
lino7595
Bacchus
Level 14
God Stats
2W - 4L
1,406 SR
Queue Stats
3W - 15L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Garroc8
Serqet
19
11 / 1 / 4
13,055
568
13,335
13,523
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
9 / 4 / 7
11,525
501
18,076
14,129
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Taniser
Ymir
15
2 / 5 / 16
10,859
472
8,649
19,888
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
iKingAndQween
Jing Wei
15
1 / 9 / 9
9,957
433
7,154
13,612
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
16 / 0 / 8
14,101
613
26,620
15,342
16,978
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 7
9,381
408
17,246
16,972
6,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
MisssMarie
Chang'e
11
1 / 10 / 5
7,742
337
8,094
17,256
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 6 / 2
10,576
460
10,072
17,607
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
TheUttermost
Mercury
12
3 / 9 / 5
8,169
355
9,142
18,273
5,731
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lino7595
Bacchus
10
1 / 7 / 4
7,763
338
5,899
19,886
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
39
Kills
18
19
Deaths
39
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
Serqet
Garroc8
Serqet
11
1
4
13
W
Neith
9
4
7
3.13
L
Chang'e
MisssMarie
Chang'e
1
10
5
0.35
L
7
6
2
1.33
W
Ymir
Taniser
Ymir
2
5
16
2
L
Mercury
TheUttermost
Mercury
3
9
5
0.61
W
Jing Wei
iKingAndQween
Jing Wei
1
9
9
0.61
L
Bacchus
lino7595
Bacchus
1
7
4
0.43
W
Osiris
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,834
Damage
50,453
76,494
Taken
89,994
54,287
Mitigated
42,940
23,858
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,246
8,487
0
1,522
16,972
6,437
655
1,143
15,829
0
55,554
W
Serqet
Garroc8
Serqet
13,335
5,265
0
6,590
13,523
5,634
2,390
1,904
11,532
0
89,591
W
Neith
18,076
5,469
0
3,736
14,129
7,104
2,481
2,564
11,363
0
63,736
L
Chang'e
MisssMarie
Chang'e
8,094
1,772
2,215
3,170
17,256
5,510
31
1,106
16,150
28,903
0
L
10,072
2,494
0
4,841
17,607
6,599
0
997
16,481
0
75,241
W
Ymir
Taniser
Ymir
8,649
1,032
0
3,882
19,888
20,059
327
3,468
16,259
32,571
0
L
Mercury
TheUttermost
Mercury
9,142
4,528
379
2,248
18,273
5,731
434
2,174
15,973
0
25,146
W
Jing Wei
iKingAndQween
Jing Wei
7,154
6,033
0
3,118
13,612
4,512
1,168
2,949
10,575
0
52,236
L
Bacchus
lino7595
Bacchus
5,899
1,143
0
725
19,886
18,663
0
3,229
16,106
20,221
0
W
Osiris
26,620
12,474
0
6,532
15,342
16,978
3,713
2,720
12,509
0
117,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,497
Gold Earned
43,631
537
Minions Killed
320
0
Camps Cleared
0
2,148,075
Distance Traveled
1,861,350
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,381
408
73
3
0
356,359
6
W
Serqet
13,055
568
130
6
0
484,441
5
W
Neith
11,525
501
96
4
0
343,393
0
L
Chang'e
7,742
337
59
3
0
349,975
1
L
Loki
10,576
460
118
5
0
418,471
9
W
Ymir
10,859
472
40
2
0
431,034
4
L
Mercury
8,169
355
40
2
0
376,288
0
W
Jing Wei
9,957
433
76
3
0
427,009
1
L
Bacchus
7,763
338
30
1
0
360,257
1
W
Osiris
14,101
613
195
8
0
462,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role