Player Matchup

Da Ji
Da Ji
Eugeniodelgar
Da Ji
Level 131
God Stats
10W - 13L
1,603 SR
Queue Stats
707W - 702L
1,494 Elo+
Solo
Medusa
Medusa
Kitsuu17
Medusa
Level 93
God Stats
3W - 7L
1,529 SR
Queue Stats
180W - 190L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Schiszophrenia
Nu Wa
Level 160
God Stats
93W - 61L
1,618 SR
Queue Stats
218W - 220L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
TheLoneSoldier03
Erlang Shen
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,631 Elo+
Solo
Artio
Artio
URRSFenix
Artio
Level 120
God Stats
53W - 49L
1,624 SR
Queue Stats
755W - 727L
1,511 Elo+
Party 2
Team Averages
Level 121
1,575 SR
1,532 Elo+

VS

Team Averages
Level 142
1,401 SR
1,515 Elo+
Gilgamesh
Gilgamesh
AiFaa_
Gilgamesh
Level 157
God Stats
5W - 2L
1,562 SR
Queue Stats
149W - 133L
1,528 Elo+
Party 1
Fafnir
Fafnir
AxelPousa123456
Fafnir
Level 143
God Stats
4W - 5L
1,509 SR
Queue Stats
199W - 178L
1,484 Elo+
Party 1
Ra
Ra
XdOnGoRx
Ra
Level 160
God Stats
33W - 37L
1,460 SR
Queue Stats
653W - 645L
1,547 Elo+
Solo
Mulan
Mulan
bloodymindwill
Mulan
Level 129
God Stats
2W - 3L
1,196 SR
Queue Stats
97W - 74L
1,542 Elo+
Solo
Jing Wei
Jing Wei
jguillermo008
Jing Wei
Level 121
God Stats
3W - 5L
1,280 SR
Queue Stats
222W - 233L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,949
495
4,199
5,973
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Kitsuu17
Medusa
11
3 / 0 / 1
6,441
644
4,293
4,198
1,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 2 / 0
5,659
566
2,266
4,737
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheLoneSoldier03
Erlang Shen
9
1 / 4 / 1
5,466
547
6,040
9,809
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
URRSFenix
Artio
7
1 / 2 / 2
5,187
519
2,855
7,717
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AiFaa_
Gilgamesh
10
5 / 0 / 5
6,242
624
6,374
7,560
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 1 / 4
5,089
509
2,216
5,471
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 5
6,710
671
4,400
4,598
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 2 / 4
6,268
627
6,170
7,147
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
jguillermo008
Jing Wei
10
0 / 4 / 0
5,579
558
1,453
5,812
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
10
10
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AiFaa_
Gilgamesh
5
0
5
7.5
W
0
1
4
2
L
1
2
2
1
L
Medusa
Kitsuu17
Medusa
3
0
1
3.5
L
2
2
0
1
L
Erlang Shen
TheLoneSoldier03
Erlang Shen
1
4
1
0.38
L
Artio
URRSFenix
Artio
1
2
2
1
W
1
1
5
3.5
W
4
2
4
3
W
Jing Wei
jguillermo008
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,653
Damage
20,613
32,434
Taken
30,588
12,613
Mitigated
13,193
12,951
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AiFaa_
Gilgamesh
6,374
2,301
0
2,563
7,560
2,482
0
1,993
5,463
0
31,746
W
2,216
466
557
1,773
5,471
3,379
0
1,309
4,072
11,148
0
L
4,199
907
0
1,676
5,973
1,953
0
1,377
4,383
0
18,873
L
Medusa
Kitsuu17
Medusa
4,293
1,460
0
1,680
4,198
1,221
0
513
3,685
0
41,888
L
2,266
693
0
1,717
4,737
1,056
0
1,028
3,627
29,617
0
L
Erlang Shen
TheLoneSoldier03
Erlang Shen
6,040
3,391
0
4,055
9,809
5,060
0
2,141
7,196
0
29,359
L
Artio
URRSFenix
Artio
2,855
558
324
3,499
7,717
3,323
0
2,019
5,536
13,757
0
W
4,400
139
166
1,638
4,598
1,353
0
566
3,972
45,750
0
W
6,170
1,213
0
1,927
7,147
4,641
0
331
6,766
3,369
21,081
W
Jing Wei
jguillermo008
Jing Wei
1,453
1,011
0
773
5,812
1,338
0
618
5,194
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
29,888
269
Minions Killed
303
0
Camps Cleared
0
961,367
Distance Traveled
1,078,860
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,242
624
52
5
0
233,285
4
W
Fafnir
5,089
509
23
2
0
204,949
2
L
Da Ji
4,949
495
34
3
0
188,914
2
L
Medusa
6,441
644
85
9
0
211,327
3
L
Nu Wa
5,659
566
77
8
0
176,721
0
L
Erlang Shen
5,466
547
51
5
0
181,492
1
L
Artio
5,187
519
22
2
0
202,913
1
W
Ra
6,710
671
97
10
0
246,196
2
W
Mulan
6,268
627
57
6
0
196,175
0
W
Jing Wei
5,579
558
74
7
0
198,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role