Player Matchup

Discordia
Discordia
Disasterpisces
Discordia
Level 43
God Stats
3W - 5L
1,403 SR
Queue Stats
36W - 38L
1,405 Elo+
Party 3
Jing Wei
Jing Wei
FoxButcher
Jing Wei
Level 25
God Stats
2W - 15L
1,072 SR
Queue Stats
38W - 55L
1,230 Elo+
Party 2
Cerberus
Cerberus
Sitchide
Cerberus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 37L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxVocaaxX
Tsukuyomi
Level 48
God Stats
28W - 25L
1,488 SR
Queue Stats
170W - 195L
1,436 Elo+
Solo
Amaterasu
Amaterasu
blex2413
Amaterasu
Level 47
God Stats
12W - 7L
1,615 SR
Queue Stats
93W - 135L
1,255 Elo+
Party 2
Team Averages
Level 37
1,415 SR
1,347 Elo+

VS

Team Averages
Level 36
1,541 SR
1,503 Elo+
Sobek
Sobek
 
Sobek
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HvyMtlKiller
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Komowa
Gilgamesh
Level 65
God Stats
1W - 1L
1,785 SR
Queue Stats
47W - 44L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sinisterllly
Morgan Le Fay
Level 18
God Stats
2W - 6L
1,421 SR
Queue Stats
13W - 14L
1,531 Elo+
Party 1
Ymir
Ymir
blueeagle5575
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Disasterpisces
Discordia
11
2 / 2 / 1
6,481
589
3,245
3,207
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
FoxButcher
Jing Wei
10
4 / 2 / 2
6,015
547
8,182
5,069
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sitchide
Cerberus
10
3 / 0 / 4
6,541
595
3,517
4,852
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
XxVocaaxX
Tsukuyomi
11
3 / 0 / 2
6,823
620
5,177
4,917
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
blex2413
Amaterasu
12
4 / 1 / 2
7,169
652
8,306
5,722
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 0
5,472
497
1,638
10,632
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
1 / 3 / 1
4,890
445
2,083
6,029
1,210
Gilgamesh
Komowa
Gilgamesh
10
2 / 4 / 1
6,101
555
3,940
8,767
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Sinisterllly
Morgan Le Fay
9
1 / 2 / 1
5,417
492
2,582
6,511
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,672
425
1,513
8,117
2,632
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
0
0.25
W
Discordia
Disasterpisces
Discordia
2
2
1
1.25
W
Jing Wei
FoxButcher
Jing Wei
4
2
2
2.5
L
Medusa
1
3
1
0.5
L
Gilgamesh
Komowa
Gilgamesh
2
4
1
0.63
L
Morgan Le Fay
Sinisterllly
Morgan Le Fay
1
2
1
0.75
W
Cerberus
Sitchide
Cerberus
3
0
4
5
W
Tsukuyomi
XxVocaaxX
Tsukuyomi
3
0
2
4
W
Amaterasu
blex2413
Amaterasu
4
1
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
11,756
23,767
Taken
40,056
12,354
Mitigated
14,543
7,475
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,638
220
0
2,960
10,632
5,908
0
143
9,825
13,100
0
W
Discordia
Disasterpisces
Discordia
3,245
150
0
198
3,207
1,017
601
1,507
1,700
32,159
0
W
Jing Wei
FoxButcher
Jing Wei
8,182
6,435
0
1,700
5,069
1,503
1,376
744
4,325
0
29,949
L
Medusa
2,083
957
0
1,990
6,029
1,210
1,012
960
5,069
0
11,291
L
Gilgamesh
Komowa
Gilgamesh
3,940
1,076
0
2,455
8,767
2,794
0
781
7,851
0
28,377
L
Morgan Le Fay
Sinisterllly
Morgan Le Fay
2,582
169
0
612
6,511
1,999
0
3,214
2,987
20,809
0
W
Cerberus
Sitchide
Cerberus
3,517
85
0
1,742
4,852
3,270
605
1,051
3,801
13,182
0
W
Tsukuyomi
XxVocaaxX
Tsukuyomi
5,177
1,493
0
1,880
4,917
1,889
56
184
4,733
0
37,744
W
Amaterasu
blex2413
Amaterasu
8,306
3,311
0
1,955
5,722
4,675
941
2,247
3,475
0
30,348
L
1,513
672
0
1,053
8,117
2,632
294
1,336
6,781
7,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
26,552
310
Minions Killed
143
0
Camps Cleared
0
1,118,221
Distance Traveled
1,033,750
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,472
497
17
2
0
200,865
2
W
Discordia
6,481
589
74
7
0
235,937
3
W
Jing Wei
6,015
547
58
5
0
190,859
0
L
Medusa
4,890
445
18
2
0
180,650
2
L
Gilgamesh
6,101
555
51
5
0
224,250
2
L
Morgan Le Fay
5,417
492
42
4
0
221,877
2
W
Cerberus
6,541
595
29
3
0
225,457
4
W
Tsukuyomi
6,823
620
76
7
0
261,152
1
W
Amaterasu
7,169
652
73
7
0
204,816
2
L
Ymir
4,672
425
15
1
0
206,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role