Player Matchup

Freya
Freya
SHAYDOGG
Freya
Level 157
God Stats
8W - 13L
1,433 SR
Queue Stats
435W - 569L
1,356 Elo+
Party 1
Mercury
Mercury
TecmoBo
Mercury
Level 125
God Stats
12W - 8L
1,553 SR
Queue Stats
172W - 178L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
Level 116
God Stats
3W - 2L
1,432 SR
Queue Stats
28W - 28L
1,444 Elo+
Solo
Chaac
Chaac
bahena
Chaac
Level 100
God Stats
10W - 11L
1,609 SR
Queue Stats
190W - 266L
1,404 Elo+
Party 1
Zeus
Zeus
barbosatf
Zeus
Level 112
God Stats
83W - 81L
1,566 SR
Queue Stats
272W - 318L
1,458 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,411 Elo+

VS

Team Averages
Level 105
1,609 SR
1,461 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Draconic_Bahamut
Tiamat
Level 120
God Stats
62W - 49L
1,543 SR
Queue Stats
278W - 291L
1,413 Elo+
Solo
Chiron
Chiron
Nelly2193
Chiron
Level 91
God Stats
2W - 0L
1,795 SR
Queue Stats
136W - 101L
1,473 Elo+
Solo
Bastet
Bastet
WRECKAGE92
Bastet
Level 89
God Stats
13W - 7L
1,630 SR
Queue Stats
500W - 538L
1,467 Elo+
Solo
Geb
Geb
slickback11
Geb
Level 138
God Stats
8W - 4L
1,577 SR
Queue Stats
195W - 248L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SHAYDOGG
Freya
8
0 / 5 / 0
4,915
492
2,301
6,089
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
TecmoBo
Mercury
9
0 / 1 / 0
5,192
519
2,925
7,456
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YodaBeatMyKids
Cu Chulainn
5
0 / 2 / 0
4,058
406
2,654
7,925
2,031
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
bahena
Chaac
10
0 / 1 / 0
5,408
541
2,299
7,449
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
11
0 / 1 / 0
5,839
584
3,660
4,218
1,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 0
6,513
651
4,640
4,851
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 5
5,797
580
3,250
4,915
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Nelly2193
Chiron
9
3 / 0 / 5
5,707
571
5,834
5,898
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
WRECKAGE92
Bastet
12
0 / 0 / 3
6,024
602
3,275
4,823
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
6 / 0 / 2
5,644
564
3,881
6,386
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
0
1
W
0
0
5
2.5
W
Chiron
Nelly2193
Chiron
3
0
5
5.5
L
Freya
SHAYDOGG
Freya
0
5
0
0
L
Mercury
TecmoBo
Mercury
0
1
0
0
W
Bastet
WRECKAGE92
Bastet
0
0
3
1.5
L
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
0
2
0
0
L
Chaac
bahena
Chaac
0
1
0
0
L
Zeus
0
1
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
20,880
33,137
Taken
26,873
10,228
Mitigated
12,768
11,865
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,640
2,486
0
1,000
4,851
3,718
521
0
4,851
35,009
0
W
3,250
110
0
2,766
4,915
2,242
77
2,572
2,343
29,732
0
W
Chiron
Nelly2193
Chiron
5,834
3,064
425
3,346
5,898
1,586
908
1,417
4,481
0
27,667
L
Freya
SHAYDOGG
Freya
2,301
1,079
0
1,141
6,089
1,386
0
1,175
4,663
17,206
0
L
Mercury
TecmoBo
Mercury
2,925
1,994
0
2,636
7,456
2,008
0
1,482
5,806
0
27,602
W
Bastet
WRECKAGE92
Bastet
3,275
247
0
3,527
4,823
1,421
0
70
4,753
0
40,041
L
Cu Chulainn
YodaBeatMyKids
Cu Chulainn
2,654
672
0
2,347
7,925
2,031
0
1,999
5,534
0
10,947
L
Chaac
bahena
Chaac
2,299
220
0
4,357
7,449
3,595
0
3,803
3,505
0
30,862
L
Zeus
3,660
197
0
1,384
4,218
1,208
0
2,088
1,858
40,366
0
W
3,881
749
62
1,423
6,386
3,801
210
1,902
4,484
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
29,685
280
Minions Killed
310
0
Camps Cleared
0
993,892
Distance Traveled
1,047,826
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,513
651
85
9
0
181,645
2
W
Tiamat
5,797
580
75
8
0
207,815
4
W
Chiron
5,707
571
44
4
0
205,615
2
L
Freya
4,915
492
49
5
0
169,064
0
L
Mercury
5,192
519
67
7
0
216,885
3
W
Bastet
6,024
602
88
9
0
240,853
1
L
Cu Chulainn
4,058
406
13
1
0
190,343
0
L
Chaac
5,408
541
60
6
0
218,166
0
L
Zeus
5,839
584
91
9
0
199,434
2
W
Geb
5,644
564
18
2
0
211,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role