Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Ionixa
Heimdallr
Gold IV
Level 105
God Stats
6W - 1L
1,602 SR
Queue Stats
6W - 1L
1,738 MMR
Party 1
Thoth
Thoth
Gold II
a new path
Thoth
Gold II
Level 62
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 2L
1,820 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,466 SR
1,686 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,540 SR
1,539 MMR
Kukulkan
Kukulkan
Gold V
Al_TunaCan
Kukulkan
Gold V
Level 122
God Stats
30W - 28L
1,553 SR
Queue Stats
94W - 110L
1,432 MMR
Party 2
Neith
Neith
Gold IV
Ulixexx17
Neith
Gold IV
Level 139
God Stats
17W - 19L
1,544 SR
Queue Stats
90W - 93L
1,517 MMR
Solo
Chaac
Chaac
Platinum V
binkums
Chaac
Platinum V
Level 108
God Stats
21W - 36L
1,522 SR
Queue Stats
99W - 116L
1,668 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
8 / 10 / 10
19,128
683
28,371
48,499
68,288
Tainted Amulet

Tainted Amulet

+30
Physical Power
+50
Magical Power
+30
Physical Protection
+80
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 6s. You are healed for 100% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Heimdallr
Ionixa
Heimdallr
19
1 / 10 / 10
16,425
587
13,236
30,502
12,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 5s.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Thoth
20
11 / 5 / 4
19,601
700
40,556
23,394
8,481
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Bans
ArtioCabrakanCliodhnaZeusOdin

VS

Bans
CthulhuNoxBacchusPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Al_TunaCan
Kukulkan
20
13 / 11 / 3
18,325
654
25,628
22,573
4,161
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Neith
Ulixexx17
Neith
20
6 / 6 / 14
17,735
633
34,708
27,992
5,414
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+150
Health
+10%
Attack Speed
+5
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 5s.

Chaac
binkums
Chaac
20
6 / 3 / 15
17,747
634
24,417
40,216
39,140
Hero's Axe

Hero's Axe

+45
Physical Protection
+45
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth

Shield of Regrowth

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain +30% movement speed for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 55%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
20
Kills
25
25
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
10
10
1.3
L
Kukulkan
Al_TunaCan
Kukulkan
13
11
3
1.32
W
Heimdallr
Ionixa
Heimdallr
1
10
10
0.6
L
Neith
Ulixexx17
Neith
6
6
14
2.17
W
Thoth
11
5
4
2.6
L
Chaac
binkums
Chaac
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,163
Damage
84,753
102,395
Taken
90,781
88,926
Mitigated
48,715
30,622
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
28,371
1,040
0
17,677
48,499
68,288
309
13,602
33,059
61,943
0
L
Kukulkan
Al_TunaCan
Kukulkan
25,628
1,308
0
1,108
22,573
4,161
912
18,803
3,456
91,044
0
W
Heimdallr
Ionixa
Heimdallr
13,236
5,505
0
8,452
30,502
12,157
1,623
7,498
21,906
0
84,507
L
Neith
Ulixexx17
Neith
34,708
12,804
0
7,057
27,992
5,414
2,424
19,854
7,542
0
85,807
W
Thoth
40,556
361
0
4,493
23,394
8,481
800
4,310
18,390
120,616
0
L
Chaac
binkums
Chaac
24,417
1,650
0
17,474
40,216
39,140
236
29,044
10,381
0
62,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,154
Gold Earned
53,807
366
Minions Killed
318
11
Camps Cleared
12
1,435,880
Distance Traveled
1,538,779
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,128
683
74
3
0
480,844
0
L
Kukulkan
18,325
654
133
5
7
442,307
5
W
Heimdallr
16,425
587
123
4
11
421,374
4
L
Neith
17,735
633
128
5
4
487,069
4
W
Thoth
19,601
700
169
6
0
533,662
5
L
Chaac
17,747
634
57
2
1
609,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role