Player Matchup

Anhur
Anhur
Silver I
Sogggy Beanz
Anhur
Silver I
Level 87
God Stats
2W - 3L
1,419 SR
Queue Stats
46W - 73L
1,271 MMR
Party 1
Janus
Janus
Silver I
Sogggy Bread
Janus
Silver I
Level 120
God Stats
4W - 7L
1,623 SR
Queue Stats
45W - 71L
1,325 MMR
Party 1
Osiris
Osiris
Platinum III
rokilem
Osiris
Platinum III
Level 127
God Stats
4W - 6L
1,544 SR
Queue Stats
383W - 461L
1,656 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,529 SR
1,417 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,395 SR
1,432 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
DM29x
Sol
Silver II
Level 108
God Stats
9W - 15L
1,443 SR
Queue Stats
70W - 100L
1,256 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
cracken99m
Kuzenbo
Silver II
Level 109
God Stats
1W - 1L
1,243 SR
Queue Stats
17W - 28L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
11,025
580
10,942
17,098
5,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 8
12,249
645
14,272
8,207
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
rokilem
Osiris
17
10 / 4 / 4
13,082
689
26,346
17,891
18,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ChaacAchillesCabrakanCthulhuFenrir

VS

Bans
Chang'eAphroditeNeithBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 6 / 5
10,983
578
8,754
18,994
6,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
DM29x
Sol
13
1 / 5 / 2
10,180
536
12,188
17,250
5,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
cracken99m
Kuzenbo
16
3 / 3 / 3
12,500
658
13,294
21,578
34,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
5
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
5
0.58
L
Sol
DM29x
Sol
1
5
2
0.4
W
0
2
9
2.25
W
4
0
8
8
L
Kuzenbo
cracken99m
Kuzenbo
3
3
3
1.5
W
Osiris
rokilem
Osiris
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
34,236
43,196
Taken
57,822
26,998
Mitigated
45,581
9,289
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,754
4,483
50
5,093
18,994
6,139
0
3,255
15,739
0
35,318
L
Sol
DM29x
Sol
12,188
1,234
0
7,588
17,250
5,417
0
3,656
13,594
38,393
0
W
10,942
3,082
0
3,111
17,098
5,823
0
11,215
5,883
0
54,654
W
14,272
965
485
3,381
8,207
3,029
845
5,354
2,853
70,806
0
L
Kuzenbo
cracken99m
Kuzenbo
13,294
3,411
501
3,132
21,578
34,025
26
8,180
13,398
40,482
0
W
Osiris
rokilem
Osiris
26,346
5,108
360
1,952
17,891
18,146
1,815
9,504
8,387
0
45,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
33,663
249
Minions Killed
187
12
Camps Cleared
5
1,065,854
Distance Traveled
919,941
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,983
578
62
3
3
293,695
1
L
Sol
10,180
536
69
4
0
295,039
5
W
Anhur
11,025
580
77
4
6
343,791
5
W
Janus
12,249
645
124
7
5
374,264
7
L
Kuzenbo
12,500
658
56
3
2
331,207
0
W
Osiris
13,082
689
48
3
1
347,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role