Player Matchup

Da Ji
Da Ji
OneWinged-Azazel
Da Ji
Level 108
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 10L
1,470 Elo+
Party 1
Ymir
Ymir
josh-Rep
Ymir
Level 156
God Stats
5W - 2L
1,773 SR
Queue Stats
125W - 110L
1,562 Elo+
Party 1
Chang'e
Chang'e
kingbosscwc
Chang'e
Level 141
God Stats
1W - 0L
1,726 SR
Queue Stats
52W - 34L
1,569 Elo+
Party 1
Team Averages
Level 135
1,747 SR
1,534 Elo+

VS

Team Averages
Level 54
1,552 SR
1,301 Elo+
Horus
Horus
Garlend77
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,142 Elo+
Solo
Medusa
Medusa
Three6FliP
Medusa
Level 92
God Stats
20W - 19L
1,578 SR
Queue Stats
316W - 442L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Zearaphim
Zhong Kui
Level 63
God Stats
10W - 8L
1,578 SR
Queue Stats
120W - 130L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 11
13,007
685
13,934
15,374
7,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
18
8 / 2 / 18
14,782
778
13,703
26,896
34,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
kingbosscwc
Chang'e
17
10 / 3 / 14
13,684
720
22,438
16,912
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Garlend77
Horus
13
1 / 7 / 4
10,243
539
5,804
22,518
23,985
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Medusa
Three6FliP
Medusa
15
4 / 10 / 5
12,469
656
15,339
16,280
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Zhong Kui
Zearaphim
Zhong Kui
16
5 / 9 / 4
13,348
703
19,456
20,330
16,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
26
Kills
10
10
Deaths
26
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
Garlend77
Horus
1
7
4
0.43
W
8
5
11
2.7
L
Medusa
Three6FliP
Medusa
4
10
5
0.65
L
Zhong Kui
Zearaphim
Zhong Kui
5
9
4
0.78
W
Ymir
8
2
18
8.5
W
Chang'e
kingbosscwc
Chang'e
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,075
Damage
40,599
59,182
Taken
59,128
51,045
Mitigated
47,818
21,573
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Garlend77
Horus
5,804
2,852
1,340
3,962
22,518
23,985
0
12,289
10,229
0
20,738
W
13,934
4,069
942
2,524
15,374
7,651
890
4,936
10,021
0
36,742
L
Medusa
Three6FliP
Medusa
15,339
7,071
0
261
16,280
6,860
0
11,393
4,887
0
46,585
L
Zhong Kui
Zearaphim
Zhong Kui
19,456
1,722
1,054
4,023
20,330
16,973
0
12,946
7,384
48,748
0
W
Ymir
13,703
4,305
284
6,396
26,896
34,993
219
9,388
16,807
40,024
0
W
Chang'e
kingbosscwc
Chang'e
22,438
1,017
4,624
6,803
16,912
8,401
577
4,573
12,154
61,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
36,060
173
Minions Killed
143
8
Camps Cleared
6
969,469
Distance Traveled
838,270
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,243
539
14
1
0
277,641
3
W
Da Ji
13,007
685
32
2
1
330,107
0
L
Medusa
12,469
656
62
3
3
301,820
7
L
Zhong Kui
13,348
703
67
4
3
258,809
4
W
Ymir
14,782
778
55
3
1
309,799
4
W
Chang'e
13,684
720
86
5
6
329,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role