Player Matchup

Anubis
Anubis
Byzant
Anubis
Level 128
God Stats
15W - 9L
1,633 SR
Queue Stats
174W - 134L
1,574 Elo+
Party 1
Thor
Thor
Geldern
Thor
Level 127
God Stats
7W - 7L
1,539 SR
Queue Stats
184W - 157L
1,584 Elo+
Party 1
Izanami
Izanami
Guanga21
Izanami
Level 23
God Stats
3W - 6L
1,381 SR
Queue Stats
198W - 256L
1,431 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,530 Elo+

VS

Team Averages
Level 100
1,571 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CorKar
Odin
Level 115
God Stats
4W - 2L
1,713 SR
Queue Stats
84W - 97L
1,567 Elo+
Solo
Xing Tian
Xing Tian
zokakraj
Xing Tian
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 70L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Byzant
Anubis
12
1 / 7 / 2
8,432
562
7,161
11,173
5,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
Geldern
Thor
12
3 / 4 / 1
9,028
602
11,632
12,842
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Guanga21
Izanami
11
0 / 6 / 4
8,526
568
8,773
11,755
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 1 / 8
10,713
714
11,055
7,456
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Odin
CorKar
Odin
14
6 / 1 / 9
10,168
678
11,328
9,357
7,270
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
zokakraj
Xing Tian
14
4 / 2 / 12
10,749
717
8,633
16,699
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
17
17
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
8
11
L
Anubis
Byzant
Anubis
1
7
2
0.29
W
Odin
CorKar
Odin
6
1
9
10.5
L
Thor
Geldern
Thor
3
4
1
0.88
L
Izanami
Guanga21
Izanami
0
6
4
0.33
W
Xing Tian
zokakraj
Xing Tian
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
31,016
35,770
Taken
33,512
17,138
Mitigated
25,811
4,650
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,055
1,029
3,091
3,303
7,456
2,206
677
1,489
5,651
49,184
0
L
Anubis
Byzant
Anubis
7,161
533
0
2,117
11,173
5,378
0
6,521
4,652
28,304
0
W
Odin
CorKar
Odin
11,328
2,598
0
555
9,357
7,270
48
2,489
6,515
4,491
18,909
L
Thor
Geldern
Thor
11,632
3,566
0
2,079
12,842
7,417
0
6,735
6,107
0
27,760
L
Izanami
Guanga21
Izanami
8,773
6,673
0
454
11,755
4,343
753
8,087
3,668
0
30,262
W
Xing Tian
zokakraj
Xing Tian
8,633
566
0
3,445
16,699
16,335
0
3,969
12,264
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
31,630
144
Minions Killed
166
6
Camps Cleared
7
722,236
Distance Traveled
782,728
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,713
714
119
8
1
291,285
4
L
Anubis
8,432
562
47
3
2
229,339
1
W
Odin
10,168
678
18
1
1
240,597
3
L
Thor
9,028
602
33
2
4
252,795
7
L
Izanami
8,526
568
64
4
0
240,102
5
W
Xing Tian
10,749
717
29
2
5
250,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role