Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Ionixa
Heimdallr
Gold V
Level 105
God Stats
6W - 1L
1,585 SR
Queue Stats
6W - 1L
1,678 MMR
Party 1
Merlin
Merlin
Gold IV
a new path
Merlin
Gold IV
Level 62
God Stats
3W - 1L
1,992 SR
Queue Stats
8W - 2L
1,760 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,692 SR
1,646 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,568 SR
1,366 MMR
Kali
Kali
Diamond V
BigLezShow
Kali
Diamond V
Level 154
God Stats
15W - 18L
1,692 SR
Queue Stats
280W - 313L
2,243 MMR
Solo
The Morrigan
The Morrigan
Silver I
T1AO x GrimOmen
The Morrigan
Silver I
Level 125
God Stats
86W - 88L
1,512 SR
Queue Stats
249W - 298L
1,138 MMR
Solo
Cthulhu
Cthulhu
Silver V
iiMortalChuk
Cthulhu
Silver V
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 12
8,309
831
5,955
10,649
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Ionixa
Heimdallr
12
7 / 0 / 7
8,073
807
6,646
6,221
2,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Merlin
a new path
Merlin
12
5 / 2 / 10
8,175
818
10,162
6,602
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AresPersephoneCabrakanGebOdin

VS

Bans
ArtioChaacGilgameshAchillesTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,790
579
4,386
7,899
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

The Morrigan
T1AO x GrimOmen
The Morrigan
10
1 / 5 / 0
6,326
633
3,504
5,992
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
iiMortalChuk
Cthulhu
10
1 / 5 / 2
6,880
688
5,807
13,034
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
3
3
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
12
9
L
1
5
0
0.2
W
Heimdallr
Ionixa
Heimdallr
7
0
7
10.5
L
The Morrigan
T1AO x GrimOmen
The Morrigan
1
5
0
0.2
W
Merlin
a new path
Merlin
5
2
10
5
L
Cthulhu
iiMortalChuk
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
13,697
23,472
Taken
26,925
17,025
Mitigated
12,418
5,318
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,955
364
334
3,082
10,649
12,338
267
3,809
6,840
13,644
0
L
4,386
1,426
0
321
7,899
2,482
0
4,183
3,541
0
12,725
W
Heimdallr
Ionixa
Heimdallr
6,646
3,478
0
1,131
6,221
2,524
1,655
3,115
3,106
0
27,477
L
The Morrigan
T1AO x GrimOmen
The Morrigan
3,504
320
420
125
5,992
1,777
0
3,955
1,785
18,813
0
W
Merlin
a new path
Merlin
10,162
847
0
771
6,602
2,163
573
2,597
4,005
30,779
0
L
Cthulhu
iiMortalChuk
Cthulhu
5,807
201
0
719
13,034
8,159
0
7,474
5,107
15,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
18,996
113
Minions Killed
77
5
Camps Cleared
4
572,149
Distance Traveled
463,914
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,309
831
12
1
0
209,864
4
L
Kali
5,790
579
14
1
3
157,105
1
W
Heimdallr
8,073
807
54
5
3
186,031
1
L
The Morrigan
6,326
633
37
4
1
141,338
3
W
Merlin
8,175
818
47
5
2
176,254
4
L
Cthulhu
6,880
688
26
3
0
165,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role