Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChristianL98
Neith
Level 129
God Stats
1W - 4L
1,080 SR
Queue Stats
173W - 167L
1,580 Elo+
Party 2
Nox
Nox
Geneiijin
Nox
Level 123
God Stats
1W - 0L
1,991 SR
Queue Stats
73W - 48L
1,676 Elo+
Party 1
Mulan
Mulan
Luviaa
Mulan
Level 154
God Stats
3W - 1L
1,573 SR
Queue Stats
116W - 81L
1,631 Elo+
Party 1
Hades
Hades
TScar
Hades
Level 124
God Stats
7W - 2L
1,701 SR
Queue Stats
142W - 130L
1,569 Elo+
Party 2
Team Averages
Level 138
1,569 SR
1,591 Elo+

VS

Team Averages
Level 122
1,461 SR
1,602 Elo+
Sobek
Sobek
Drazhs
Sobek
Level 90
God Stats
0W - 2L
1,278 SR
Queue Stats
108W - 94L
1,596 Elo+
Party 3
Amaterasu
Amaterasu
MisiuLord11
Amaterasu
Level 127
God Stats
1W - 3L
1,357 SR
Queue Stats
97W - 83L
1,564 Elo+
Solo
Odin
Odin
Musatchio
Odin
Level 124
God Stats
2W - 2L
1,676 SR
Queue Stats
298W - 299L
1,599 Elo+
Solo
Freya
Freya
Quorthon91
Freya
Level 127
God Stats
10W - 13L
1,492 SR
Queue Stats
313W - 310L
1,561 Elo+
Party 3
Agni
Agni
sleepyjoe
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
12 / 5 / 17
13,485
843
26,511
13,730
17,156
Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
11 / 2 / 18
13,729
858
40,709
17,514
10,963
Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 4 / 17
12,574
786
19,503
13,437
7,552
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Luviaa
Mulan
20
4 / 5 / 25
12,759
797
13,628
24,468
37,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 15 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 17.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
TScar
Hades
18
4 / 4 / 22
11,856
741
15,542
20,350
26,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drazhs
Sobek
17
1 / 10 / 13
11,068
692
8,094
31,154
43,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Amaterasu
MisiuLord11
Amaterasu
19
5 / 8 / 10
12,426
777
14,899
36,288
31,438
Animosity

Animosity

+400
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Your Basic Attacks deal bonus damage equal to 3% of your Maximum Health as Magical Damage to enemies and structures.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
18
6 / 6 / 6
11,812
738
15,696
23,086
30,677
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Freya
19
6 / 8 / 7
11,953
747
16,745
23,312
10,431
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Ring of Hecate

Ring of Hecate

+90
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Agni
17
1 / 9 / 2
10,458
654
10,567
12,716
5,194
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 30% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Magic Focus

Magic Focus

+25
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
41
Kills
19
20
Deaths
41
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
5
17
4.1
W
11
2
18
10
L
Sobek
Drazhs
Sobek
1
10
13
0.75
W
10
4
17
4.63
W
Mulan
Luviaa
Mulan
4
5
25
3.3
L
Amaterasu
MisiuLord11
Amaterasu
5
8
10
1.25
L
Odin
6
6
6
1.5
L
Freya
6
8
7
1.19
W
Hades
TScar
Hades
4
4
22
3.75
L
Agni
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,893
Damage
66,001
89,499
Taken
126,556
99,345
Mitigated
121,222
41,794
Healing
35,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
26,511
2,598
337
3,699
13,730
17,156
406
5,425
8,305
49,160
0
W
40,709
19,882
2,292
9,662
17,514
10,963
2,382
8,567
8,542
0
69,129
L
Sobek
Drazhs
Sobek
8,094
722
1,568
4,034
31,154
43,482
564
12,885
17,137
17,685
0
W
19,503
1,473
4,142
4,091
13,437
7,552
1,734
6,641
6,796
31,678
0
W
Mulan
Luviaa
Mulan
13,628
1,944
2,055
6,107
24,468
37,341
471
11,326
13,142
0
23,331
L
Amaterasu
MisiuLord11
Amaterasu
14,899
2,848
2,678
11,545
36,288
31,438
531
15,238
19,984
11,053
19,065
L
Odin
15,696
1,479
1,223
4,149
23,086
30,677
301
10,437
12,023
3,770
22,225
L
Freya
16,745
6,004
742
8,507
23,312
10,431
1,841
11,839
11,012
37,714
0
W
Hades
TScar
Hades
15,542
1,045
1,955
7,454
20,350
26,333
994
9,849
10,501
31,207
0
L
Agni
10,567
244
0
594
12,716
5,194
1,023
7,563
4,844
28,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,403
Gold Earned
57,717
176
Minions Killed
154
0
Camps Cleared
0
1,445,002
Distance Traveled
1,226,566
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,485
843
57
4
0
277,813
1
W
Neith
13,729
858
46
3
0
285,108
1
L
Sobek
11,068
692
13
1
0
245,087
0
W
Nox
12,574
786
18
1
0
299,313
1
W
Mulan
12,759
797
13
1
0
296,730
0
L
Amaterasu
12,426
777
37
2
0
266,401
4
L
Odin
11,812
738
27
2
0
288,551
0
L
Freya
11,953
747
46
3
0
249,630
1
W
Hades
11,856
741
42
3
0
286,038
1
L
Agni
10,458
654
31
2
0
176,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role