Player Matchup

Medusa
Medusa
Byzant
Medusa
Level 128
God Stats
24W - 12L
1,579 SR
Queue Stats
174W - 134L
1,553 Elo+
Party 1
Mulan
Mulan
Geldern
Mulan
Level 127
God Stats
15W - 2L
1,938 SR
Queue Stats
184W - 157L
1,564 Elo+
Party 1
Vulcan
Vulcan
dodoriann
Vulcan
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 224L
1,382 Elo+
Solo
Team Averages
Level 98
1,672 SR
1,500 Elo+

VS

Team Averages
Level 105
1,570 SR
1,492 Elo+
Khepri
Khepri
Lulepbpsrb
Khepri
Level 160
God Stats
15W - 27L
1,522 SR
Queue Stats
253W - 303L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vesikauhurotta
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
16W - 14L
1,476 Elo+
Solo
Loki
Loki
deadown12
Loki
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
75W - 81L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Byzant
Medusa
16
8 / 2 / 11
12,147
715
13,861
15,366
5,958
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Geldern
Mulan
16
5 / 4 / 15
11,833
696
22,441
22,118
25,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
dodoriann
Vulcan
15
7 / 5 / 12
11,813
695
11,001
16,489
6,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lulepbpsrb
Khepri
13
1 / 5 / 10
10,436
614
8,298
18,067
20,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Vesikauhurotta
Morgan Le Fay
16
5 / 7 / 5
11,847
697
21,816
17,153
7,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
5 / 8 / 6
11,762
692
14,339
15,491
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
20
Kills
11
11
Deaths
20
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Byzant
Medusa
8
2
11
6.75
W
Mulan
Geldern
Mulan
5
4
15
3.13
L
Khepri
Lulepbpsrb
Khepri
1
5
10
1.2
L
Morgan Le Fay
Vesikauhurotta
Morgan Le Fay
5
7
5
1.07
L
Loki
5
8
6
1
W
Vulcan
dodoriann
Vulcan
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,303
Damage
44,453
53,973
Taken
50,711
38,316
Mitigated
34,231
9,915
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Byzant
Medusa
13,861
7,419
0
1,630
15,366
5,958
1,364
9,188
5,799
0
54,208
W
Mulan
Geldern
Mulan
22,441
3,322
0
6,572
22,118
25,530
136
11,081
10,477
6,455
31,461
L
Khepri
Lulepbpsrb
Khepri
8,298
544
727
1,123
18,067
20,667
0
6,516
11,049
19,722
0
L
Morgan Le Fay
Vesikauhurotta
Morgan Le Fay
21,816
1,969
489
3,379
17,153
7,387
0
4,261
12,353
52,827
0
L
Loki
14,339
2,648
0
3,022
15,491
6,177
0
3,640
11,341
0
38,113
W
Vulcan
dodoriann
Vulcan
11,001
1,991
51
1,662
16,489
6,828
252
8,733
7,448
41,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
34,045
181
Minions Killed
173
9
Camps Cleared
6
939,635
Distance Traveled
855,027
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,147
715
88
5
4
325,199
1
W
Mulan
11,833
696
32
2
1
300,603
5
L
Khepri
10,436
614
30
2
0
258,948
2
L
Morgan Le Fay
11,847
697
84
5
2
291,807
5
L
Loki
11,762
692
59
3
4
304,272
2
W
Vulcan
11,813
695
61
4
4
313,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role