Player Matchup

Hun Batz
Hun Batz
Alpha1844
Hun Batz
Level 7
God Stats
1W - 2L
1,300 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Anubis
Anubis
Armagedon-du25
Anubis
Level 6
God Stats
2W - 3L
1,255 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Big Zarexxii
Ah Muzen Cab
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
54W - 43L
1,488 Elo+
Solo
Nemesis
Nemesis
Sidoine-drs62
Nemesis
Level 23
God Stats
4W - 6L
1,533 SR
Queue Stats
156W - 125L
1,521 Elo+
Solo
Khepri
Khepri
akarabas50
Khepri
Level 16
God Stats
6W - 5L
1,538 SR
Queue Stats
20W - 24L
1,468 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,454 Elo+

VS

Team Averages
Level 20
1,547 SR
1,390 Elo+
Nu Wa
Nu Wa
AC-7472
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,271 Elo+
Solo
Ra
Ra
Cazualist
Ra
Level 28
God Stats
12W - 7L
1,838 SR
Queue Stats
130W - 66L
1,556 Elo+
Solo
Loki
Loki
Cepe6po0388
Loki
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 43L
1,383 Elo+
Solo
Izanami
Izanami
luker396
Izanami
Level 16
God Stats
1W - 5L
1,340 SR
Queue Stats
15W - 29L
1,354 Elo+
Solo
Heimdallr
Heimdallr
xdoriginal113
Heimdallr
Level 18
God Stats
12W - 12L
1,557 SR
Queue Stats
39W - 47L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alpha1844
Hun Batz
12
3 / 7 / 2
10,889
389
1,231
13,036
4,444
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 8 / 2
12,145
434
5,415
16,073
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Big Zarexxii
Ah Muzen Cab
20
27 / 2 / 1
18,623
665
39,152
27,536
14,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
20
10 / 5 / 9
16,458
588
12,956
24,172
11,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
akarabas50
Khepri
18
1 / 1 / 11
13,625
487
3,173
12,139
18,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AC-7472
Nu Wa
6
0 / 7 / 1
7,631
273
1,306
5,481
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 4
14,383
514
16,515
21,132
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 11 / 1
13,360
477
20,262
27,468
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
luker396
Izanami
15
2 / 11 / 2
10,080
360
5,412
18,513
24,582
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xdoriginal113
Heimdallr
7
0 / 6 / 0
7,684
274
1,144
8,690
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
41
Kills
20
23
Deaths
41
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AC-7472
Nu Wa
0
7
1
0.07
W
Hun Batz
Alpha1844
Hun Batz
3
7
2
0.57
W
0
8
2
0.13
W
Ah Muzen Cab
Big Zarexxii
Ah Muzen Cab
27
2
1
13.75
L
5
6
4
1.17
L
13
11
1
1.23
W
Nemesis
10
5
9
2.9
W
Khepri
akarabas50
Khepri
1
1
11
6.5
L
Izanami
luker396
Izanami
2
11
2
0.27
L
Heimdallr
xdoriginal113
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,927
Damage
44,639
92,956
Taken
81,284
55,588
Mitigated
44,270
33,499
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AC-7472
Nu Wa
1,306
488
0
0
5,481
550
190
0
5,481
9,677
0
W
Hun Batz
Alpha1844
Hun Batz
1,231
754
0
1,750
13,036
4,444
570
3,737
9,057
0
23,918
W
5,415
1,060
0
4,763
16,073
6,495
2,683
1,355
14,578
61,855
0
W
Ah Muzen Cab
Big Zarexxii
Ah Muzen Cab
39,152
26,476
0
13,683
27,536
14,359
6,722
8,264
18,884
0
210,557
L
16,515
1,092
102
8,710
21,132
7,752
646
2,649
18,483
113,792
0
L
20,262
7,620
0
3,229
27,468
9,676
0
3,845
23,623
0
75,629
W
Nemesis
12,956
5,406
0
8,665
24,172
11,857
3,427
3,296
20,710
0
122,497
W
Khepri
akarabas50
Khepri
3,173
48
2,290
2,348
12,139
18,433
1,132
3,779
8,160
22,236
0
L
Izanami
luker396
Izanami
5,412
3,381
0
0
18,513
24,582
0
2,094
16,419
0
37,980
L
Heimdallr
xdoriginal113
Heimdallr
1,144
877
0
823
8,690
1,710
0
0
8,690
0
15,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,740
Gold Earned
53,138
644
Minions Killed
435
0
Camps Cleared
0
2,281,501
Distance Traveled
1,337,932
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,631
273
14
1
0
93,957
0
W
Hun Batz
10,889
389
45
2
0
312,960
0
W
Anubis
12,145
434
125
4
0
367,590
4
W
Ah Muzen Cab
18,623
665
265
9
0
505,490
1
L
Ra
14,383
514
215
8
0
412,805
7
L
Loki
13,360
477
116
4
0
434,026
3
W
Nemesis
16,458
588
193
7
0
551,191
0
W
Khepri
13,625
487
16
1
0
544,270
2
L
Izanami
10,080
360
52
2
0
272,713
0
L
Heimdallr
7,684
274
38
1
0
124,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role