Player Matchup

Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EdmondDantes21
Thanatos
Level 115
God Stats
27W - 12L
1,572 SR
Queue Stats
103W - 110L
1,490 Elo+
Solo
Zeus
Zeus
Gabigamer8
Zeus
Level 61
God Stats
2W - 0L
1,773 SR
Queue Stats
50W - 41L
1,500 Elo+
Solo
Geb
Geb
KunnRaki
Geb
Level 119
God Stats
8W - 11L
1,541 SR
Queue Stats
166W - 140L
1,459 Elo+
Solo
Artemis
Artemis
Lanchaster
Artemis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,577 SR
1,490 Elo+

VS

Team Averages
Level 95
1,380 SR
1,406 Elo+
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PutinXLO
Hou Yi
Level 122
God Stats
5W - 10L
1,366 SR
Queue Stats
149W - 163L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Thor77450
The Morrigan
Level 69
God Stats
0W - 2L
1,035 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Bellona
Bellona
fant2005
Bellona
Level 48
God Stats
3W - 9L
1,217 SR
Queue Stats
124W - 164L
1,283 Elo+
Solo
Cliodhna
Cliodhna
jony25
Cliodhna
Level 95
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 2 / 1
6,088
507
6,173
8,768
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
4 / 2 / 2
6,775
565
4,071
7,415
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 2
6,595
550
3,408
4,163
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,628
469
2,915
9,244
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Lanchaster
Artemis
11
3 / 0 / 0
6,289
524
5,431
3,731
1,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 2
5,511
459
1,851
5,469
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
PutinXLO
Hou Yi
9
1 / 2 / 0
5,649
471
3,918
6,025
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Thor77450
The Morrigan
9
1 / 5 / 0
5,433
453
1,694
5,873
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
fant2005
Bellona
11
1 / 3 / 0
6,365
530
4,221
8,429
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
jony25
Cliodhna
10
5 / 1 / 1
6,579
548
7,083
8,727
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
8
8
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
1
1.25
L
Khepri
 
Khepri
0
1
2
1
W
Thanatos
4
2
2
2.5
W
2
3
2
1
W
0
1
2
1
W
Artemis
Lanchaster
Artemis
3
0
0
3
L
Hou Yi
PutinXLO
Hou Yi
1
2
0
0.5
L
The Morrigan
Thor77450
The Morrigan
1
5
0
0.2
L
Bellona
fant2005
Bellona
1
3
0
0.33
L
Cliodhna
jony25
Cliodhna
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
18,767
33,321
Taken
34,523
17,704
Mitigated
15,536
16,208
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,173
1,585
0
4,255
8,768
8,220
186
333
8,435
0
21,300
L
Khepri
 
Khepri
1,851
0
413
2,605
5,469
3,114
0
1,131
4,327
14,314
0
W
Thanatos
4,071
953
0
7,844
7,415
2,245
0
754
6,661
0
35,750
W
3,408
387
0
250
4,163
1,048
132
438
3,725
30,548
0
W
2,915
293
0
2,640
9,244
5,144
0
1,736
7,508
19,649
0
W
Artemis
Lanchaster
Artemis
5,431
1,997
0
1,219
3,731
1,047
1,114
284
3,447
0
33,955
L
Hou Yi
PutinXLO
Hou Yi
3,918
2,414
0
1,755
6,025
1,632
576
1,018
5,007
0
32,650
L
The Morrigan
Thor77450
The Morrigan
1,694
210
0
514
5,873
1,632
157
2,121
3,576
21,975
444
L
Bellona
fant2005
Bellona
4,221
1,905
0
3,065
8,429
6,542
402
0
7,898
0
35,838
L
Cliodhna
jony25
Cliodhna
7,083
1,017
0
3,526
8,727
2,616
0
1,850
6,696
0
29,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
29,537
264
Minions Killed
255
0
Camps Cleared
0
1,092,555
Distance Traveled
1,090,056
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,088
507
47
4
0
231,412
4
L
Khepri
5,511
459
16
1
0
225,161
1
W
Thanatos
6,775
565
74
6
0
245,634
2
W
Zeus
6,595
550
56
5
0
193,821
5
W
Geb
5,628
469
19
2
0
215,511
1
W
Artemis
6,289
524
68
6
0
206,177
0
L
Hou Yi
5,649
471
64
5
0
206,724
0
L
The Morrigan
5,433
453
49
4
0
207,019
0
L
Bellona
6,365
530
70
6
0
200,609
1
L
Cliodhna
6,579
548
56
5
0
250,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role