Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Ionixa
Heimdallr
Bronze III
Level 105
God Stats
6W - 1L
1,554 SR
Queue Stats
6W - 1L
1,518 MMR
Party 1
Merlin
Merlin
Bronze III
a new path
Merlin
Bronze III
Level 62
God Stats
3W - 1L
1,972 SR
Queue Stats
8W - 2L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,675 SR
1,539 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,557 SR
1,796 MMR
Olorun
Olorun
Silver II
RayRayVenom
Olorun
Silver II
Level 113
God Stats
4W - 3L
1,554 SR
Queue Stats
13W - 15L
1,461 MMR
Solo
Ymir
Ymir
Masters
VnzlBlackLotus
Ymir
Masters
Level 146
God Stats
979W - 963L
1,707 SR
Queue Stats
1,055W - 1,055L
2,564 MMR
Solo
Cernunnos
Cernunnos
Gold V
Xangieff
Cernunnos
Gold V
Level 87
God Stats
8W - 17L
1,410 SR
Queue Stats
142W - 180L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 10
9,334
718
7,131
12,016
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Ionixa
Heimdallr
14
4 / 0 / 8
9,275
713
9,099
7,935
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Merlin
a new path
Merlin
14
7 / 0 / 5
9,806
754
15,250
6,843
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioGebAresFenrirCabrakan

VS

Bans
OdinMulanAthenaAchillesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 6 / 0
7,392
569
8,236
9,769
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 1
7,824
602
4,195
15,352
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cernunnos
Xangieff
Cernunnos
11
0 / 2 / 1
7,214
555
5,369
9,914
2,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
10
6
W
Heimdallr
Ionixa
Heimdallr
4
0
8
8
L
Olorun
1
6
0
0.17
L
0
4
1
0.13
L
Cernunnos
Xangieff
Cernunnos
0
2
1
0.25
W
Merlin
a new path
Merlin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
17,800
26,794
Taken
35,035
21,947
Mitigated
18,105
9,839
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,131
878
460
4,316
12,016
15,619
159
4,360
7,656
12,756
0
W
Heimdallr
Ionixa
Heimdallr
9,099
3,405
0
3,438
7,935
3,607
986
3,828
4,107
0
38,119
L
Olorun
8,236
3,708
391
2,399
9,769
3,118
0
6,105
3,330
21,848
2,107
L
4,195
676
0
1,062
15,352
12,217
0
8,733
6,168
14,370
0
L
Cernunnos
Xangieff
Cernunnos
5,369
1,219
0
1,290
9,914
2,770
0
6,613
2,934
0
20,229
W
Merlin
a new path
Merlin
15,250
524
0
1,625
6,843
2,721
621
3,679
3,164
49,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
22,430
143
Minions Killed
103
7
Camps Cleared
4
737,677
Distance Traveled
727,387
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,334
718
12
1
0
253,875
4
W
Heimdallr
9,275
713
60
5
2
243,528
2
L
Olorun
7,392
569
32
2
2
222,074
5
L
Ymir
7,824
602
20
2
1
255,841
4
L
Cernunnos
7,214
555
51
4
1
249,472
0
W
Merlin
9,806
754
71
5
5
240,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role