Player Matchup

Neith
Neith
DidiDiPiroka
Neith
Level 7
God Stats
1W - 12L
1,259 SR
Queue Stats
2W - 12L
1,126 Elo+
Party 2
Olorun
Olorun
MrLooksZone
Olorun
Level 19
God Stats
2W - 3L
1,437 SR
Queue Stats
57W - 62L
1,393 Elo+
Solo
Cthulhu
Cthulhu
lwOvOwl
Cthulhu
Level 41
God Stats
0W - 2L
1,393 SR
Queue Stats
31W - 42L
1,429 Elo+
Party 2
Team Averages
Level 22
1,363 SR
1,316 Elo+

VS

Team Averages
Level 131
1,481 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SewuhaS
Neith
Level 147
God Stats
15W - 14L
1,593 SR
Queue Stats
1,342W - 934L
1,629 Elo+
Party 1
Artio
Artio
Wedjar
Artio
Level 103
God Stats
2W - 0L
1,351 SR
Queue Stats
60W - 80L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,599
660
3,593
8,720
2,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
11
2 / 6 / 3
7,488
749
8,088
10,342
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
lwOvOwl
Cthulhu
11
1 / 6 / 4
7,390
739
5,982
17,052
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 14
8,029
803
13,106
6,412
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SewuhaS
Neith
14
13 / 3 / 4
9,614
961
14,368
8,765
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Wedjar
Artio
12
3 / 1 / 10
8,439
844
4,022
8,820
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
18
18
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
14
9
L
2
6
2
0.5
L
Olorun
2
6
3
0.58
W
Neith
SewuhaS
Neith
13
3
4
5
W
Artio
Wedjar
Artio
3
1
10
8
L
Cthulhu
lwOvOwl
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
31,496
36,114
Taken
23,997
17,340
Mitigated
13,080
5,930
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,106
1,732
0
2,441
6,412
2,111
175
4,155
2,257
30,090
0
L
3,593
1,704
0
639
8,720
2,826
0
4,118
4,344
0
11,712
L
Olorun
8,088
3,482
198
2,626
10,342
3,976
0
4,631
5,393
17,525
3,143
W
Neith
SewuhaS
Neith
14,368
7,217
0
2,941
8,765
3,356
2,347
5,946
2,819
0
37,662
W
Artio
Wedjar
Artio
4,022
337
432
4,271
8,820
7,613
0
3,145
5,675
8,692
0
L
Cthulhu
lwOvOwl
Cthulhu
5,982
945
0
2,467
17,052
10,538
0
7,776
9,016
17,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
26,082
69
Minions Killed
123
1
Camps Cleared
7
478,101
Distance Traveled
567,478
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,029
803
49
5
3
190,634
4
L
Neith
6,599
660
21
2
1
140,863
2
L
Olorun
7,488
749
31
3
0
163,186
1
W
Neith
9,614
961
62
6
3
171,009
3
W
Artio
8,439
844
12
1
1
205,835
0
L
Cthulhu
7,390
739
17
2
0
174,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role