Player Matchup

Chronos
Chronos
BiPolarBears_28
Chronos
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
195W - 180L
1,465 Elo+
Solo
Guan Yu
Guan Yu
PayasoTriste
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
Terryss
Zhong Kui
Level 125
God Stats
7W - 9L
1,573 SR
Queue Stats
181W - 183L
1,534 Elo+
Party 1
Fenrir
Fenrir
baggies_boy
Fenrir
Level 127
God Stats
16W - 9L
1,672 SR
Queue Stats
726W - 682L
1,526 Elo+
Solo
Medusa
Medusa
nemeth1
Medusa
Level 160
God Stats
3W - 3L
1,600 SR
Queue Stats
395W - 377L
1,585 Elo+
Party 1
Team Averages
Level 131
1,569 SR
1,544 Elo+

VS

Team Averages
Level 119
1,516 SR
1,480 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallMeMell11
King Arthur
Level 148
God Stats
12W - 18L
1,522 SR
Queue Stats
115W - 103L
1,551 Elo+
Solo
Yemoja
Yemoja
choppingchoper
Yemoja
Level 47
God Stats
104W - 151L
1,412 SR
Queue Stats
209W - 267L
1,299 Elo+
Solo
Arachne
Arachne
greenforesthero
Arachne
Level 160
God Stats
317W - 241L
1,674 SR
Queue Stats
1,000W - 979L
1,533 Elo+
Solo
Tiamat
Tiamat
theJUULtrooper
Tiamat
Level 141
God Stats
5W - 8L
1,472 SR
Queue Stats
422W - 406L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,647
510
3,639
9,991
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
PayasoTriste
Guan Yu
11
0 / 0 / 4
6,748
450
1,791
12,716
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Terryss
Zhong Kui
14
0 / 3 / 0
7,766
518
6,410
11,893
6,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
1 / 8 / 1
7,170
478
6,614
14,539
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
nemeth1
Medusa
15
2 / 1 / 1
8,208
547
8,329
7,320
2,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 0 / 0
8,394
560
4,497
7,504
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
CallMeMell11
King Arthur
15
5 / 0 / 1
9,061
604
10,262
12,277
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 3
6,514
434
3,911
5,757
2,858
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 6
8,238
549
9,101
12,363
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 3
8,793
586
10,535
8,231
8,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
15
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
L
2
3
1
0.83
W
King Arthur
CallMeMell11
King Arthur
5
0
1
5.5
L
Guan Yu
PayasoTriste
Guan Yu
0
0
4
2
L
Zhong Kui
Terryss
Zhong Kui
0
3
0
0
L
Fenrir
1
8
1
0.19
W
1
2
3
1.25
W
4
3
6
2.33
L
Medusa
nemeth1
Medusa
2
1
1
2.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
38,306
56,459
Taken
46,132
28,429
Mitigated
26,476
21,914
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,497
1,598
0
4,797
7,504
1,748
0
241
7,263
0
68,425
L
3,639
961
0
2,565
9,991
3,499
0
3,865
5,775
50,875
0
W
King Arthur
CallMeMell11
King Arthur
10,262
1,901
0
3,763
12,277
9,827
0
5,900
6,377
0
56,413
L
Guan Yu
PayasoTriste
Guan Yu
1,791
40
688
5,348
12,716
10,011
0
4,376
8,076
0
13,576
L
Zhong Kui
Terryss
Zhong Kui
6,410
1,427
0
6,093
11,893
6,995
0
0
11,128
59,815
0
L
Fenrir
6,614
945
0
4,080
14,539
5,395
0
5,241
9,031
0
44,087
W
3,911
1,146
2,048
1,437
5,757
2,858
0
838
4,919
18,566
0
W
9,101
6,432
0
5,082
12,363
3,657
1,106
1,880
10,483
0
38,006
L
Medusa
nemeth1
Medusa
8,329
3,030
0
3,140
7,320
2,529
0
258
7,062
0
71,267
W
10,535
1,466
0
2,488
8,231
8,386
0
1,431
6,800
59,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
41,000
470
Minions Killed
487
0
Camps Cleared
0
1,429,633
Distance Traveled
1,491,121
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,394
560
138
9
0
287,537
8
L
Chronos
7,647
510
104
7
0
278,603
2
W
King Arthur
9,061
604
116
8
0
318,970
3
L
Guan Yu
6,748
450
11
1
0
311,365
3
L
Zhong Kui
7,766
518
141
9
0
266,637
2
L
Fenrir
7,170
478
85
6
0
270,364
0
W
Yemoja
6,514
434
39
3
0
256,621
0
W
Arachne
8,238
549
68
5
0
334,946
0
L
Medusa
8,208
547
129
9
0
302,664
1
W
Tiamat
8,793
586
126
8
0
293,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role