Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AfootNumber1925
Loki
Level 104
God Stats
6W - 5L
1,187 SR
Queue Stats
439W - 388L
1,464 Elo+
Party 2
Zeus
Zeus
Mortaca1
Zeus
Level 148
God Stats
63W - 51L
1,579 SR
Queue Stats
187W - 239L
1,419 Elo+
Solo
Cerberus
Cerberus
West_Sancho19
Cerberus
Level 40
God Stats
2W - 2L
1,554 SR
Queue Stats
84W - 117L
1,296 Elo+
Solo
Anhur
Anhur
Wildjimbo46
Anhur
Level 84
God Stats
42W - 30L
1,567 SR
Queue Stats
347W - 276L
1,514 Elo+
Party 2
Team Averages
Level 97
1,477 SR
1,439 Elo+

VS

Team Averages
Level 70
1,560 SR
1,462 Elo+
Danzaburou
Danzaburou
Darkinlord24
Danzaburou
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 1
Scylla
Scylla
HighDlee
Scylla
Level 106
God Stats
58W - 52L
1,496 SR
Queue Stats
425W - 403L
1,464 Elo+
Solo
Set
Set
Roxmer
Set
Level 65
God Stats
2W - 2L
1,805 SR
Queue Stats
57W - 58L
1,489 Elo+
Party 1
Chaac
Chaac
benor92
Chaac
Level 48
God Stats
2W - 1L
1,573 SR
Queue Stats
35W - 28L
1,430 Elo+
Solo
Artio
Artio
gardon-revisite
Artio
Level 119
God Stats
20W - 20L
1,424 SR
Queue Stats
914W - 1,075L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 2
8,083
577
6,040
10,497
8,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 0 / 10
8,224
587
7,169
8,564
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
11 / 0 / 1
9,635
688
11,005
5,999
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
West_Sancho19
Cerberus
11
1 / 2 / 6
6,948
496
4,192
8,534
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 2
6,983
499
5,146
8,100
1,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkinlord24
Danzaburou
10
1 / 3 / 4
6,751
482
5,404
6,053
1,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
HighDlee
Scylla
11
1 / 5 / 0
6,543
467
4,934
8,257
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
Roxmer
Set
10
0 / 6 / 0
5,940
424
4,449
11,900
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
benor92
Chaac
11
0 / 3 / 1
6,383
456
7,022
10,380
5,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
4 / 2 / 1
6,872
491
4,528
12,034
9,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
6
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
2
3
W
3
0
10
8
L
Danzaburou
Darkinlord24
Danzaburou
1
3
4
1
L
Scylla
HighDlee
Scylla
1
5
0
0.2
W
Zeus
11
0
1
11.5
L
Set
Roxmer
Set
0
6
0
0
W
Cerberus
West_Sancho19
Cerberus
1
2
6
2
W
2
3
2
1
L
Chaac
benor92
Chaac
0
3
1
0.17
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
26,337
41,694
Taken
48,624
19,702
Mitigated
22,775
13,232
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,040
1,874
120
3,038
10,497
8,358
1,916
78
10,419
4,807
44,518
W
7,169
1,760
0
4,050
8,564
2,463
0
1,322
7,139
0
47,334
L
Danzaburou
Darkinlord24
Danzaburou
5,404
2,619
0
1,383
6,053
1,621
216
2,127
3,904
0
36,117
L
Scylla
HighDlee
Scylla
4,934
42
0
774
8,257
2,403
0
3,741
4,306
38,903
0
W
Zeus
11,005
720
0
930
5,999
1,896
804
2,094
3,735
64,721
0
L
Set
Roxmer
Set
4,449
1,988
0
3,214
11,900
3,819
0
2,413
9,383
0
31,662
W
Cerberus
West_Sancho19
Cerberus
4,192
276
298
3,816
8,534
5,028
0
2,791
5,661
22,568
0
W
5,146
3,413
0
980
8,100
1,957
0
2,796
5,278
0
35,939
L
Chaac
benor92
Chaac
7,022
2,290
0
2,229
10,380
5,834
0
3,160
7,110
0
34,740
L
4,528
520
231
4,951
12,034
9,098
712
3,943
8,013
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
32,489
459
Minions Killed
328
0
Camps Cleared
0
1,438,307
Distance Traveled
1,317,993
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,083
577
103
7
0
262,439
5
W
Loki
8,224
587
87
6
0
326,148
2
L
Danzaburou
6,751
482
64
5
0
230,562
3
L
Scylla
6,543
467
81
6
0
251,246
7
W
Zeus
9,635
688
120
9
0
300,882
4
L
Set
5,940
424
71
5
0
268,588
3
W
Cerberus
6,948
496
81
6
0
290,657
1
W
Anhur
6,983
499
68
5
0
258,181
2
L
Chaac
6,383
456
71
5
0
296,664
0
L
Artio
6,872
491
41
3
0
270,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role