Player Matchup

Morgan Le Fay
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
Level 29
God Stats
9W - 15L
1,403 SR
Queue Stats
131W - 171L
1,418 Elo+
Party 2
Nemesis
Nemesis
Naesam
Nemesis
Level 25
God Stats
3W - 5L
1,293 SR
Queue Stats
95W - 122L
1,453 Elo+
Party 2
Artemis
Artemis
Rex3533
Artemis
Level 29
God Stats
2W - 7L
1,446 SR
Queue Stats
107W - 75L
1,637 Elo+
Party 3
Achilles
Achilles
WooNayroo
Achilles
Level 25
God Stats
6W - 7L
1,572 SR
Queue Stats
69W - 60L
1,617 Elo+
Party 3
Yemoja
Yemoja
medlovin
Yemoja
Level 28
God Stats
2W - 6L
1,347 SR
Queue Stats
98W - 124L
1,455 Elo+
Party 2
Team Averages
Level 27
1,412 SR
1,516 Elo+

VS

Team Averages
Level 16
1,661 SR
1,614 Elo+
Sun Wukong
Sun Wukong
ChiaYG
Sun Wukong
Level 17
God Stats
12W - 6L
1,711 SR
Queue Stats
68W - 32L
1,680 Elo+
Party 1
Ah Puch
Ah Puch
ImTheOneForYou
Ah Puch
Level 14
God Stats
2W - 1L
1,678 SR
Queue Stats
58W - 31L
1,720 Elo+
Party 1
Jing Wei
Jing Wei
Swe3ts
Jing Wei
Level 25
God Stats
3W - 1L
1,724 SR
Queue Stats
113W - 73L
1,552 Elo+
Party 1
Thanatos
Thanatos
TheGreatOne1412
Thanatos
Level 19
God Stats
1W - 3L
1,690 SR
Queue Stats
96W - 51L
1,618 Elo+
Party 1
Bellona
Bellona
brandartheblazed
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
6
0 / 3 / 0
3,980
569
2,289
4,043
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Naesam
Nemesis
6
1 / 1 / 0
4,114
588
1,456
4,092
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Rex3533
Artemis
2
0 / 0 / 0
2,973
425
0
125
15
Short Bow

Short Bow

+15%
Attack Speed

Achilles
WooNayroo
Achilles
8
3 / 0 / 1
4,732
676
2,325
3,240
1,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
medlovin
Yemoja
6
0 / 1 / 0
4,080
583
1,347
3,290
929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiaYG
Sun Wukong
7
1 / 1 / 1
4,270
610
1,619
4,171
2,557
Mace

Mace

+10
Physical Power

7
0 / 0 / 1
4,319
617
1,508
1,805
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Swe3ts
Jing Wei
8
0 / 0 / 2
4,404
629
1,192
3,053
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
9
4 / 0 / 1
4,975
711
3,918
5,215
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
3,813
545
1,291
3,136
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
5
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChiaYG
Sun Wukong
1
1
1
1.5
L
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
0
3
0
0
W
0
0
1
0.5
L
Nemesis
Naesam
Nemesis
1
1
0
1
L
Artemis
Rex3533
Artemis
0
0
0
0
W
Jing Wei
Swe3ts
Jing Wei
0
0
2
1
W
Thanatos
4
0
1
4.5
L
Achilles
WooNayroo
Achilles
3
0
1
3.5
W
0
3
0
0
L
Yemoja
medlovin
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,417
Damage
9,528
14,790
Taken
17,380
3,617
Mitigated
7,179
5,606
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChiaYG
Sun Wukong
1,619
461
43
837
4,171
2,557
145
632
3,345
0
19,935
L
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
2,289
116
0
760
4,043
824
0
1,336
2,535
13,614
0
W
1,508
122
0
873
1,805
480
670
917
796
17,984
0
L
Nemesis
Naesam
Nemesis
1,456
275
0
1,964
4,092
508
0
0
4,092
0
12,671
L
Artemis
Rex3533
Artemis
0
0
0
17
125
15
0
0
125
0
1,361
W
Jing Wei
Swe3ts
Jing Wei
1,192
985
0
1,312
3,053
726
168
808
2,212
0
18,798
W
Thanatos
3,918
1,199
0
5,067
5,215
1,534
0
979
4,130
0
19,011
L
Achilles
WooNayroo
Achilles
2,325
637
0
1,356
3,240
1,341
0
0
3,240
0
16,767
W
1,291
496
0
358
3,136
1,882
0
0
3,096
0
11,157
L
Yemoja
medlovin
Yemoja
1,347
344
325
1,184
3,290
929
0
0
3,290
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
21,781
110
Minions Killed
192
0
Camps Cleared
0
540,721
Distance Traveled
663,691
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,270
610
28
4
0
136,193
2
L
Morgan Le Fay
3,980
569
29
4
0
119,219
4
W
Ah Puch
4,319
617
43
6
0
108,364
1
L
Nemesis
4,114
588
29
4
0
154,911
2
L
Artemis
2,973
425
2
0
0
22,320
0
W
Jing Wei
4,404
629
47
7
0
149,163
1
W
Thanatos
4,975
711
46
7
0
164,587
0
L
Achilles
4,732
676
31
4
0
122,285
3
W
Bellona
3,813
545
28
4
0
105,384
2
L
Yemoja
4,080
583
19
3
0
121,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role