Player Matchup

Set
Set
Shardftw
Set
Level 112
God Stats
0W - 3L
1,233 SR
Queue Stats
39W - 41L
1,404 Elo+
Solo
Ares
Ares
Tashin_ExE
Ares
Level 66
God Stats
6W - 9L
1,352 SR
Queue Stats
62W - 86L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
knightwing762
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 106L
1,391 Elo+
Party 2
Ra
Ra
ricoduce
Ra
Level 104
God Stats
5W - 14L
1,244 SR
Queue Stats
173W - 184L
1,377 Elo+
Solo
Merlin
Merlin
theCodex_Gigas
Merlin
Level 143
God Stats
18W - 21L
1,462 SR
Queue Stats
210W - 220L
1,349 Elo+
Solo
Team Averages
Level 97
1,358 SR
1,379 Elo+

VS

Team Averages
Level 124
1,404 SR
1,438 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
XxMadmanjulesXx
Skadi
Level 128
God Stats
9W - 7L
1,606 SR
Queue Stats
316W - 340L
1,389 Elo+
Solo
Susano
Susano
abhishekrkapoor
Susano
Level 103
God Stats
15W - 19L
1,411 SR
Queue Stats
456W - 774L
1,459 Elo+
Party 1
Zeus
Zeus
akhildutt13
Zeus
Level 111
God Stats
15W - 20L
1,438 SR
Queue Stats
436W - 706L
1,386 Elo+
Party 1
Bastet
Bastet
chaosthetruth
Bastet
Level 156
God Stats
1W - 3L
1,064 SR
Queue Stats
219W - 217L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,439
585
2,982
6,974
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,821
438
784
4,766
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 1
5,936
540
4,654
6,858
1,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
6,276
571
2,526
5,545
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 7 / 1
5,109
464
4,009
5,668
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 2 / 4
5,488
499
2,204
7,783
4,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 1 / 4
7,352
668
5,405
7,151
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
5 / 2 / 4
6,595
600
3,710
6,272
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
6,001
546
3,032
4,078
1,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 2
7,482
680
5,468
5,251
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
24
24
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
4
2
L
3
3
0
1
L
0
4
0
0
W
8
1
4
10
W
5
2
4
3.5
W
2
1
2
3
W
7
0
2
8
L
2
5
1
0.5
L
0
5
3
0.3
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
19,819
29,811
Taken
30,535
9,083
Mitigated
12,033
6,240
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,204
340
281
2,282
7,783
4,870
0
2,175
5,285
9,613
0
L
2,982
1,143
0
2,898
6,974
2,310
21
965
5,963
0
26,477
L
784
137
0
555
4,766
2,800
0
0
4,445
11,565
0
W
5,405
1,995
0
1,839
7,151
2,041
672
1,816
5,110
0
38,957
W
3,710
1,166
0
2,583
6,272
1,829
0
725
5,547
0
31,837
W
3,032
343
0
1,255
4,078
1,192
343
1,241
2,807
28,132
0
W
5,468
1,616
0
3,646
5,251
2,101
605
616
4,467
0
36,098
L
4,654
2,349
0
1,410
6,858
1,350
287
1,444
5,371
0
14,272
L
2,526
91
27
984
5,545
1,582
33
2,184
3,227
34,300
0
L
4,009
619
0
366
5,668
1,041
66
643
5,025
15,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
32,918
210
Minions Killed
301
0
Camps Cleared
0
895,419
Distance Traveled
1,078,828
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,488
499
13
1
0
204,555
3
L
Set
6,439
585
56
5
0
200,842
0
L
Ares
4,821
438
33
3
0
122,190
0
W
Skadi
7,352
668
75
7
0
197,912
1
W
Susano
6,595
600
81
7
0
260,327
2
W
Zeus
6,001
546
56
5
0
195,091
4
W
Bastet
7,482
680
76
7
0
220,943
1
L
Hou Yi
5,936
540
24
2
0
198,095
1
L
Ra
6,276
571
67
6
0
210,567
2
L
Merlin
5,109
464
30
3
0
163,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role