Player Matchup

Ne Zha
Ne Zha
DOGE2MoonVVX
Ne Zha
Level 32
God Stats
12W - 4L
1,672 SR
Queue Stats
111W - 83L
1,612 Elo+
Party 1
Nemesis
Nemesis
ImTheThing
Nemesis
Level 26
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Cernunnos
Cernunnos
JglOrTr0ll
Cernunnos
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 39L
1,604 Elo+
Party 1
Hel
Hel
MishagiSensei
Hel
Level 19
God Stats
53W - 49L
1,525 SR
Queue Stats
66W - 71L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Qlixuanyuan
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,505 Elo+

VS

Team Averages
Level 22
1,585 SR
1,527 Elo+
Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alpachaz
Ah Puch
Level 25
God Stats
4W - 8L
1,556 SR
Queue Stats
110W - 81L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Stealth801
Erlang Shen
Level 25
God Stats
19W - 20L
1,463 SR
Queue Stats
51W - 61L
1,375 Elo+
Solo
Thoth
Thoth
YoMommaDonPaid
Thoth
Level 26
God Stats
1W - 1L
1,903 SR
Queue Stats
74W - 59L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 2 / 2
11,161
587
5,712
13,607
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
ImTheThing
Nemesis
16
2 / 0 / 4
10,114
532
2,887
10,602
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
JglOrTr0ll
Cernunnos
17
2 / 1 / 2
10,833
570
3,398
11,747
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 1 / 4
11,355
598
14,176
9,276
4,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Qlixuanyuan
Erlang Shen
14
4 / 4 / 5
9,535
502
4,173
9,444
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 8 / 2
5,710
301
19
12,589
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
3
0 / 0 / 0
5,230
275
0
85
22
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Alpachaz
Ah Puch
13
3 / 5 / 4
8,441
444
7,373
11,096
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Stealth801
Erlang Shen
12
3 / 7 / 2
8,000
421
8,854
13,429
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
6,888
363
2,125
4,332
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
7
8
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
8
2
0.13
L
Neith
 
Neith
0
0
0
0
L
Ah Puch
Alpachaz
Ah Puch
3
5
4
1
W
Ne Zha
5
2
2
3
W
Nemesis
ImTheThing
Nemesis
2
0
4
4
W
Cernunnos
JglOrTr0ll
Cernunnos
2
1
2
3
W
9
1
4
11
W
Erlang Shen
Qlixuanyuan
Erlang Shen
4
4
5
1.63
L
Erlang Shen
Stealth801
Erlang Shen
3
7
2
0.57
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
18,371
54,676
Taken
41,531
27,891
Mitigated
23,121
23,451
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
19
19
0
68
12,589
8,977
0
5,794
6,795
19
0
L
Neith
 
Neith
0
0
0
0
85
22
0
0
85
0
0
L
Ah Puch
Alpachaz
Ah Puch
7,373
630
0
2,274
11,096
7,060
807
3,803
7,293
29,861
0
W
Ne Zha
5,712
2,237
0
2,970
13,607
9,551
1,978
3,417
9,807
0
63,052
W
Nemesis
ImTheThing
Nemesis
2,887
1,934
0
5,908
10,602
3,552
4,016
1,073
9,441
0
52,189
W
Cernunnos
JglOrTr0ll
Cernunnos
3,398
2,199
0
6,023
11,747
4,719
1,535
71
11,676
0
89,897
W
14,176
2,022
3,350
4,377
9,276
4,360
4,207
1,716
7,470
82,555
0
W
Erlang Shen
Qlixuanyuan
Erlang Shen
4,173
2,222
0
823
9,444
5,709
1,434
2,390
6,694
3,244
27,978
L
Erlang Shen
Stealth801
Erlang Shen
8,854
4,813
0
2,754
13,429
5,921
0
3,956
9,473
0
35,644
L
2,125
121
0
250
4,332
1,141
348
956
3,376
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
34,269
544
Minions Killed
138
0
Camps Cleared
0
1,755,709
Distance Traveled
812,022
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,710
301
0
0
0
54,722
0
L
Neith
5,230
275
0
0
0
15,810
0
L
Ah Puch
8,441
444
47
2
0
239,219
0
W
Ne Zha
11,161
587
106
6
0
386,053
0
W
Nemesis
10,114
532
111
6
0
354,723
3
W
Cernunnos
10,833
570
138
7
0
315,722
1
W
Hel
11,355
598
134
7
0
347,506
7
W
Erlang Shen
9,535
502
55
3
0
351,705
1
L
Erlang Shen
8,000
421
49
3
0
302,437
4
L
Thoth
6,888
363
42
2
0
199,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role