Player Matchup

Erlang Shen
Erlang Shen
Betherezen
Erlang Shen
Level 60
God Stats
7W - 2L
1,371 SR
Queue Stats
142W - 133L
1,499 Elo+
Solo
Discordia
Discordia
Epicu
Discordia
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
43W - 41L
1,509 Elo+
Solo
Ymir
Ymir
Myrrhx
Ymir
Level 81
God Stats
47W - 32L
1,580 SR
Queue Stats
120W - 128L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
SaveTheItalian
Danzaburou
Level 64
God Stats
23W - 16L
1,531 SR
Queue Stats
248W - 237L
1,589 Elo+
Party 2
Achilles
Achilles
khiem2000
Achilles
Level 98
God Stats
3W - 0L
1,702 SR
Queue Stats
29W - 37L
1,449 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,509 Elo+

VS

Team Averages
Level 118
1,676 SR
1,553 Elo+
Anhur
Anhur
Azuraeus
Anhur
Level 120
God Stats
1W - 1L
1,727 SR
Queue Stats
181W - 172L
1,599 Elo+
Party 1
Zeus
Zeus
DaddyThiccSnack
Zeus
Level 113
God Stats
1W - 1L
1,817 SR
Queue Stats
172W - 150L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
FreeReaIEstate
Gilgamesh
Level 89
God Stats
2W - 3L
1,505 SR
Queue Stats
297W - 290L
1,506 Elo+
Solo
Fafnir
Fafnir
ItsPsych0
Fafnir
Level 140
God Stats
11W - 11L
1,594 SR
Queue Stats
237W - 233L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
cmillie904
Cabrakan
Level 129
God Stats
6W - 4L
1,736 SR
Queue Stats
300W - 277L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Betherezen
Erlang Shen
10
2 / 1 / 3
5,849
585
4,147
6,473
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Epicu
Discordia
11
2 / 1 / 1
6,167
617
1,494
2,762
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Myrrhx
Ymir
8
1 / 0 / 7
5,770
577
1,912
5,547
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SaveTheItalian
Danzaburou
11
7 / 1 / 1
6,966
697
6,007
5,470
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
khiem2000
Achilles
11
5 / 1 / 0
6,120
612
4,744
8,287
6,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azuraeus
Anhur
8
0 / 4 / 1
4,885
489
1,758
5,715
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,431
543
2,622
5,045
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FreeReaIEstate
Gilgamesh
9
2 / 4 / 0
5,535
554
4,265
7,462
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
ItsPsych0
Fafnir
8
1 / 3 / 1
5,158
516
2,037
4,337
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
cmillie904
Cabrakan
10
1 / 3 / 0
5,928
593
5,897
8,014
4,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Azuraeus
Anhur
0
4
1
0.13
W
Erlang Shen
Betherezen
Erlang Shen
2
1
3
3.5
L
0
3
2
0.33
W
Discordia
Epicu
Discordia
2
1
1
2.5
L
Gilgamesh
FreeReaIEstate
Gilgamesh
2
4
0
0.5
L
Fafnir
ItsPsych0
Fafnir
1
3
1
0.5
W
Ymir
Myrrhx
Ymir
1
0
7
4.5
W
Danzaburou
SaveTheItalian
Danzaburou
7
1
1
7.5
L
Cabrakan
cmillie904
Cabrakan
1
3
0
0.33
W
Achilles
khiem2000
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
16,579
28,539
Taken
30,573
14,420
Mitigated
13,353
10,716
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Azuraeus
Anhur
1,758
869
0
912
5,715
1,087
0
692
5,023
0
22,067
W
Erlang Shen
Betherezen
Erlang Shen
4,147
2,291
0
2,936
6,473
2,762
530
1,822
4,503
0
30,914
L
2,622
439
51
965
5,045
1,485
0
1,572
3,269
25,296
0
W
Discordia
Epicu
Discordia
1,494
103
0
636
2,762
751
0
563
2,063
33,335
0
L
Gilgamesh
FreeReaIEstate
Gilgamesh
4,265
997
0
1,242
7,462
2,928
0
359
7,069
0
28,755
L
Fafnir
ItsPsych0
Fafnir
2,037
832
0
1,053
4,337
3,392
0
545
3,792
10,758
0
W
Ymir
Myrrhx
Ymir
1,912
659
0
1,809
5,547
3,138
0
1,479
4,042
7,531
0
W
Danzaburou
SaveTheItalian
Danzaburou
6,007
3,795
0
2,103
5,470
1,637
1,134
939
4,531
0
41,183
L
Cabrakan
cmillie904
Cabrakan
5,897
1,075
0
3,080
8,014
4,461
39
0
8,014
33,054
0
W
Achilles
khiem2000
Achilles
4,744
1,565
0
3,232
8,287
6,132
378
5,443
2,844
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
26,937
288
Minions Killed
261
0
Camps Cleared
0
926,890
Distance Traveled
842,962
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,885
489
44
4
0
164,492
3
W
Erlang Shen
5,849
585
62
6
0
188,275
3
L
Zeus
5,431
543
65
7
0
159,045
2
W
Discordia
6,167
617
83
8
0
189,130
1
L
Gilgamesh
5,535
554
50
5
0
176,001
0
L
Fafnir
5,158
516
19
2
0
189,281
0
W
Ymir
5,770
577
11
1
0
185,851
1
W
Danzaburou
6,966
697
71
7
0
179,182
2
L
Cabrakan
5,928
593
83
8
0
154,143
5
W
Achilles
6,120
612
61
6
0
184,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role