Player Matchup

Ymir
Ymir
AlwaysCrashing
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,923 Elo+
Solo
Artio
Artio
Dec71941
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,946 Elo+
Party 1
Kali
Kali
S3rje
Kali
Level 85
God Stats
2W - 2L
1,591 SR
Queue Stats
248W - 217L
1,607 Elo+
Party 3
Raijin
Raijin
Seanoone
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,623 Elo+
Party 3
Izanami
Izanami
sikefool913
Izanami
Level 21
God Stats
10W - 8L
1,587 SR
Queue Stats
56W - 43L
1,605 Elo+
Party 1
Team Averages
Level 29
1,535 SR
1,741 Elo+

VS

Team Averages
Level 25
1,699 SR
1,628 Elo+
Set
Set
DOGE2MoonVVX
Set
Level 30
God Stats
15W - 11L
1,684 SR
Queue Stats
111W - 83L
1,629 Elo+
Party 2
Neith
Neith
JglOrTr0ll
Neith
Level 14
God Stats
3W - 1L
1,903 SR
Queue Stats
27W - 39L
1,642 Elo+
Party 2
Achilles
Achilles
NoKahunas
Achilles
Level 29
God Stats
1W - 4L
1,492 SR
Queue Stats
62W - 59L
1,641 Elo+
Solo
Merlin
Merlin
PYROBLADE115
Merlin
Level 28
God Stats
3W - 2L
1,916 SR
Queue Stats
65W - 42L
1,693 Elo+
Solo
Athena
Athena
Tatianna1
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 10
6,031
548
2,857
6,001
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Dec71941
Artio
11
1 / 0 / 1
6,238
567
3,839
8,270
5,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
S3rje
Kali
11
4 / 1 / 1
6,721
611
2,988
6,895
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Seanoone
Raijin
11
1 / 1 / 1
5,981
544
1,652
4,047
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sikefool913
Izanami
12
9 / 2 / 1
7,709
701
10,487
7,274
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,635
512
3,286
4,535
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
0 / 6 / 1
4,602
418
2,135
6,703
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
NoKahunas
Achilles
10
0 / 2 / 0
5,475
498
3,962
6,921
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
11
3 / 1 / 0
6,478
589
4,416
3,505
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Tatianna1
Athena
8
1 / 5 / 3
5,863
533
1,731
10,471
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
4
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
0
1
2
1
W
Artio
Dec71941
Artio
1
0
1
1.5
L
Neith
0
6
1
0.08
L
Achilles
NoKahunas
Achilles
0
2
0
0
L
Merlin
3
1
0
3
W
Kali
S3rje
Kali
4
1
1
4.5
W
Raijin
Seanoone
Raijin
1
1
1
1.5
L
Athena
Tatianna1
Athena
1
5
3
0.5
W
Izanami
sikefool913
Izanami
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
15,530
32,487
Taken
32,135
15,912
Mitigated
10,973
14,793
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,857
991
217
1,453
6,001
4,124
225
2,180
3,821
11,113
0
L
3,286
1,217
0
2,098
4,535
1,263
0
869
3,626
0
31,638
W
Artio
Dec71941
Artio
3,839
707
0
5,219
8,270
5,838
0
0
7,630
29,945
0
L
Neith
2,135
977
0
881
6,703
862
0
709
5,994
0
20,375
L
Achilles
NoKahunas
Achilles
3,962
696
0
2,688
6,921
3,390
0
3,704
3,217
0
29,390
L
Merlin
4,416
257
0
828
3,505
885
0
928
2,451
41,018
0
W
Kali
S3rje
Kali
2,988
1,298
0
3,912
6,895
2,111
0
1,071
5,824
0
31,183
W
Raijin
Seanoone
Raijin
1,652
413
0
910
4,047
1,085
0
976
3,071
35,487
0
L
Athena
Tatianna1
Athena
1,731
743
0
1,254
10,471
4,573
0
1,896
8,499
9,092
0
W
Izanami
sikefool913
Izanami
10,487
6,779
0
3,082
7,274
2,754
490
1,983
5,291
0
55,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
28,053
329
Minions Killed
275
0
Camps Cleared
0
1,040,432
Distance Traveled
1,047,762
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,031
548
12
1
0
220,975
2
L
Set
5,635
512
67
6
0
234,090
1
W
Artio
6,238
567
68
6
0
204,565
3
L
Neith
4,602
418
33
3
0
195,552
1
L
Achilles
5,475
498
61
6
0
199,363
0
L
Merlin
6,478
589
98
9
0
196,460
8
W
Kali
6,721
611
68
6
0
253,921
4
W
Raijin
5,981
544
82
7
0
188,994
4
L
Athena
5,863
533
16
1
0
222,297
0
W
Izanami
7,709
701
99
9
0
171,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role