Player Matchup

Hun Batz
Hun Batz
MentalAcpekts
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,487 Elo+
Solo
Chang'e
Chang'e
MomotoMi
Chang'e
Level 28
God Stats
7W - 5L
1,702 SR
Queue Stats
69W - 86L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Rudawan
Heimdallr
Level 56
God Stats
2W - 3L
1,451 SR
Queue Stats
14W - 17L
1,341 Elo+
Solo
Team Averages
Level 35
1,551 SR
1,448 Elo+

VS

Team Averages
Level 50
1,558 SR
1,380 Elo+
Sobek
Sobek
Jaxonac
Sobek
Level 64
God Stats
4W - 8L
1,578 SR
Queue Stats
46W - 65L
1,417 Elo+
Solo
Neith
Neith
KAMASYTRA228
Neith
Level 20
God Stats
0W - 2L
1,597 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 1
Chang'e
Chang'e
TEPKA3566
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MentalAcpekts
Hun Batz
14
5 / 4 / 4
9,373
721
11,782
12,905
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MomotoMi
Chang'e
15
6 / 1 / 7
9,790
753
13,289
11,563
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rudawan
Heimdallr
12
2 / 4 / 7
8,826
679
8,398
9,317
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jaxonac
Sobek
12
2 / 5 / 5
8,330
641
7,526
16,375
19,810
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 4
8,062
620
8,854
10,610
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TEPKA3566
Chang'e
13
5 / 5 / 1
8,696
669
9,104
13,951
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Jaxonac
Sobek
2
5
5
0.9
L
2
3
4
1.33
W
Hun Batz
MentalAcpekts
Hun Batz
5
4
4
1.75
W
Chang'e
MomotoMi
Chang'e
6
1
7
9.5
W
Heimdallr
Rudawan
Heimdallr
2
4
7
1.38
L
Chang'e
TEPKA3566
Chang'e
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,469
Damage
25,484
33,785
Taken
40,936
13,227
Mitigated
27,273
11,326
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Jaxonac
Sobek
7,526
842
233
5,049
16,375
19,810
0
5,754
10,621
16,134
0
L
8,854
3,821
0
4,072
10,610
3,573
0
4,337
6,273
0
22,792
W
Hun Batz
MentalAcpekts
Hun Batz
11,782
2,565
0
1,430
12,905
5,075
480
5,859
7,046
0
34,021
W
Chang'e
MomotoMi
Chang'e
13,289
1,159
3,360
5,044
11,563
4,655
952
7,057
4,506
36,024
0
W
Heimdallr
Rudawan
Heimdallr
8,398
3,679
375
1,117
9,317
3,497
796
4,159
5,158
0
24,281
L
Chang'e
TEPKA3566
Chang'e
9,104
845
1,481
5,815
13,951
3,890
0
3,869
10,082
30,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
25,088
150
Minions Killed
96
7
Camps Cleared
3
678,227
Distance Traveled
752,897
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,330
641
16
1
1
251,231
0
L
Neith
8,062
620
36
3
0
230,696
0
W
Hun Batz
9,373
721
46
4
3
243,381
5
W
Chang'e
9,790
753
65
5
3
250,286
2
W
Heimdallr
8,826
679
39
3
1
184,560
2
L
Chang'e
8,696
669
44
3
2
270,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role