Player Matchup

Nemesis
Nemesis
IzKorey
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Bakasura
Bakasura
PonchoNoRainCoat
Bakasura
Level 11
God Stats
1W - 1L
1,800 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
Smikt
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,531 Elo+
Solo
Chaac
Chaac
Theoddonesout
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thoth
Thoth
ThiccAnimeThighs
Thoth
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 149L
1,475 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,442 Elo+

VS

Team Averages
Level 20
1,638 SR
1,530 Elo+
Achilles
Achilles
Kingslopt
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Solo
Bellona
Bellona
Veqapunk
Bellona
Level 29
God Stats
5W - 1L
1,762 SR
Queue Stats
142W - 119L
1,633 Elo+
Party 1
Anubis
Anubis
mokozart
Anubis
Level 29
God Stats
16W - 16L
1,581 SR
Queue Stats
149W - 142L
1,615 Elo+
Party 1
Charybdis
Charybdis
tazdbz13
Charybdis
Level 27
God Stats
5W - 1L
1,880 SR
Queue Stats
19W - 19L
1,508 Elo+
Solo
Sol
Sol
zkushiz
Sol
Level 10
God Stats
10W - 10L
1,466 SR
Queue Stats
28W - 31L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IzKorey
Nemesis
15
2 / 14 / 10
9,180
1,020
9,279
18,035
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
4 / 11 / 9
9,595
1,066
9,049
15,395
5,238
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Smikt
Cliodhna
15
5 / 11 / 6
10,086
1,121
13,358
17,739
6,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 10 / 9
8,375
931
11,471
19,748
10,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 7
9,881
1,098
10,004
3,247
1,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kingslopt
Achilles
16
2 / 5 / 22
8,998
1,000
5,609
13,181
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Veqapunk
Bellona
17
13 / 4 / 23
12,007
1,334
11,628
11,949
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
mokozart
Anubis
19
16 / 3 / 27
12,919
1,435
17,195
12,398
4,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
tazdbz13
Charybdis
19
11 / 1 / 28
11,686
1,298
18,222
9,675
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
18
4 / 1 / 31
11,174
1,242
17,214
9,174
1,926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
177
14
Kills
46
46
Deaths
14
41
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Nemesis
IzKorey
Nemesis
2
14
10
0.5
W
Achilles
Kingslopt
Achilles
2
5
22
2.6
L
4
11
9
0.77
L
Cliodhna
Smikt
Cliodhna
5
11
6
0.73
L
0
10
9
0.45
L
3
0
7
6.5
W
Bellona
Veqapunk
Bellona
13
4
23
6.13
W
Anubis
mokozart
Anubis
16
3
27
9.83
W
Charybdis
tazdbz13
Charybdis
11
1
28
25
W
Sol
4
1
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,161
Damage
69,868
74,164
Taken
56,377
30,820
Mitigated
31,237
4,780
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
IzKorey
Nemesis
9,279
3,376
0
1,005
18,035
7,143
0
8,739
9,246
0
13,334
W
Achilles
Kingslopt
Achilles
5,609
2,049
0
1,162
13,181
13,324
0
1,287
10,949
0
7,813
L
9,049
6,252
0
171
15,395
5,238
0
8,230
6,901
0
8,510
L
Cliodhna
Smikt
Cliodhna
13,358
1,709
0
0
17,739
6,475
0
7,138
10,411
0
25,307
L
11,471
1,541
0
3,604
19,748
10,933
0
9,075
10,552
108
22,416
L
10,004
700
0
0
3,247
1,031
0
1,227
2,020
32,795
0
W
Bellona
Veqapunk
Bellona
11,628
3,093
1,543
1,291
11,949
8,720
0
2,364
8,995
0
17,960
W
Anubis
mokozart
Anubis
17,195
1,013
0
5,804
12,398
4,557
0
3,850
8,264
32,065
0
W
Charybdis
tazdbz13
Charybdis
18,222
9,318
0
723
9,675
2,710
0
985
8,260
0
40,260
W
Sol
17,214
9,238
0
3,491
9,174
1,926
0
1,014
7,732
44,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
56,784
129
Minions Killed
173
4
Camps Cleared
8
802,098
Distance Traveled
832,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,180
1,020
3
0
2
158,839
0
W
Achilles
8,998
1,000
3
0
0
150,960
0
L
Bakasura
9,595
1,066
2
0
1
159,008
0
L
Cliodhna
10,086
1,121
32
4
0
167,052
0
L
Chaac
8,375
931
24
3
1
145,303
2
L
Thoth
9,881
1,098
68
8
0
171,896
0
W
Bellona
12,007
1,334
10
1
1
164,994
0
W
Anubis
12,919
1,435
45
5
2
158,527
0
W
Charybdis
11,686
1,298
58
6
2
174,593
1
W
Sol
11,174
1,242
57
6
3
183,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role