Player Matchup

Bellona
Bellona
Amsheeshee-
Bellona
Level 21
God Stats
7W - 8L
1,623 SR
Queue Stats
119W - 138L
1,275 Elo+
Party 2
Skadi
Skadi
Asier220016
Skadi
Level 21
God Stats
11W - 9L
1,627 SR
Queue Stats
73W - 84L
1,337 Elo+
Solo
Neith
Neith
Mighty_B_02
Neith
Level 22
God Stats
9W - 5L
1,385 SR
Queue Stats
65W - 76L
1,273 Elo+
Party 2
Zeus
Zeus
Ronnie5534
Zeus
Level 7
God Stats
2W - 2L
1,543 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Cupid
Cupid
V3X_Addiction
Cupid
Level 25
God Stats
2W - 1L
1,686 SR
Queue Stats
136W - 160L
1,274 Elo+
Party 2
Team Averages
Level 19
1,573 SR
1,290 Elo+

VS

Team Averages
Level 27
1,484 SR
1,347 Elo+
Baron Samedi
Baron Samedi
Daddynoooooo403
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,300 Elo+
Solo
Terra
Terra
HTL Dee
Terra
Level 28
God Stats
7W - 2L
1,601 SR
Queue Stats
39W - 42L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
HTLSimp
Danzaburou
Level 59
God Stats
15W - 15L
1,442 SR
Queue Stats
45W - 51L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
Mini G 17
Sun Wukong
Level 12
God Stats
5W - 2L
1,375 SR
Queue Stats
5W - 4L
1,410 Elo+
Party 1
Awilix
Awilix
ToastedShoe185
Awilix
Level 27
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amsheeshee-
Bellona
18
2 / 8 / 7
12,017
501
7,848
23,479
23,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 3
7,613
317
2,313
11,220
2,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
20 / 5 / 2
14,308
596
25,036
20,469
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 4
7,162
298
496
5,540
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 9
13,464
561
11,269
19,448
7,253
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daddynoooooo403
Baron Samedi
19
8 / 4 / 10
14,229
593
15,112
16,030
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
HTL Dee
Terra
15
1 / 4 / 12
12,249
510
1,364
18,457
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
HTLSimp
Danzaburou
19
12 / 3 / 5
14,393
600
19,016
15,089
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mini G 17
Sun Wukong
14
0 / 15 / 8
11,443
477
4,643
21,136
16,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 2 / 5
16,815
701
22,827
16,921
8,515
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
27
Kills
34
34
Deaths
28
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amsheeshee-
Bellona
2
8
7
0.69
L
0
8
3
0.19
W
Baron Samedi
Daddynoooooo403
Baron Samedi
8
4
10
3.25
W
Terra
HTL Dee
Terra
1
4
12
1.75
W
Danzaburou
HTLSimp
Danzaburou
12
3
5
4.83
L
20
5
2
4.2
W
Sun Wukong
Mini G 17
Sun Wukong
0
15
8
0.27
L
0
5
4
0.4
W
13
2
5
7.75
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
62,962
80,156
Taken
87,633
44,698
Mitigated
60,612
4,927
Healing
26,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amsheeshee-
Bellona
7,848
3,001
0
858
23,479
23,851
379
4,231
19,248
0
59,725
L
2,313
1,045
0
0
11,220
2,883
694
2,483
8,737
0
14,627
W
Baron Samedi
Daddynoooooo403
Baron Samedi
15,112
2,012
1,190
4,203
16,030
9,107
1,232
469
15,469
93,349
0
W
Terra
HTL Dee
Terra
1,364
402
1,198
5,211
18,457
19,101
1,421
296
18,161
12,112
0
W
Danzaburou
HTLSimp
Danzaburou
19,016
9,867
0
4,915
15,089
6,921
12,083
65
14,622
0
131,353
L
25,036
18,185
0
3,357
20,469
9,767
850
3,349
17,120
180
99,130
W
Sun Wukong
Mini G 17
Sun Wukong
4,643
1,484
0
2,197
21,136
16,968
791
51
21,085
0
28,486
L
496
145
0
0
5,540
944
0
1,787
3,753
4,259
0
W
22,827
10,543
0
7,739
16,921
8,515
4,502
244
16,254
0
132,023
L
11,269
5,380
0
712
19,448
7,253
144
4,626
14,822
0
95,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
69,129
483
Minions Killed
550
0
Camps Cleared
0
1,394,291
Distance Traveled
2,154,868
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,017
501
106
4
0
400,091
6
L
Skadi
7,613
317
29
1
0
196,215
0
W
Baron Samedi
14,229
593
135
6
0
395,136
1
W
Terra
12,249
510
23
1
0
456,184
2
W
Danzaburou
14,393
600
157
7
0
429,395
4
L
Neith
14,308
596
147
6
0
384,723
0
W
Sun Wukong
11,443
477
40
2
0
361,876
1
L
Zeus
7,162
298
12
1
0
50,857
0
W
Awilix
16,815
701
195
8
0
512,277
1
L
Cupid
13,464
561
189
8
0
362,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role