Player Matchup

Geb
Geb
CBN Jay
Geb
Level 123
God Stats
2W - 0L
1,861 SR
Queue Stats
133W - 146L
1,418 Elo+
Party 1
Camazotz
Camazotz
DRE-KAHNMK
Camazotz
Level 86
God Stats
1W - 0L
1,330 SR
Queue Stats
22W - 26L
1,524 Elo+
Solo
Janus
Janus
JoSanti
Janus
Level 114
God Stats
7W - 9L
1,391 SR
Queue Stats
193W - 198L
1,540 Elo+
Party 1
Izanami
Izanami
ThyyChosenOne
Izanami
Level 81
God Stats
7W - 4L
1,561 SR
Queue Stats
82W - 89L
1,453 Elo+
Party 1
Fenrir
Fenrir
oHappy Feet
Fenrir
Level 126
God Stats
19W - 16L
1,597 SR
Queue Stats
106W - 99L
1,536 Elo+
Party 1
Team Averages
Level 106
1,548 SR
1,494 Elo+

VS

Team Averages
Level 128
1,503 SR
1,475 Elo+
Heimdallr
Heimdallr
MeanGreenBean77
Heimdallr
Level 108
God Stats
11W - 7L
1,662 SR
Queue Stats
361W - 391L
1,489 Elo+
Solo
Anhur
Anhur
Nobotington
Anhur
Level 142
God Stats
20W - 23L
1,515 SR
Queue Stats
323W - 338L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
Trapublican JOE
Baba Yaga
Level 153
God Stats
0W - 2L
1,298 SR
Queue Stats
204W - 242L
1,458 Elo+
Solo
Athena
Athena
Yeetis
Athena
Level 113
God Stats
18W - 16L
1,541 SR
Queue Stats
214W - 228L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
xDarkClown
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
3 / 1 / 17
10,088
480
6,742
18,432
15,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
DRE-KAHNMK
Camazotz
18
1 / 2 / 6
11,827
563
10,953
17,921
10,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
JoSanti
Janus
18
2 / 1 / 13
11,885
566
11,808
10,554
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 4 / 8
10,955
522
7,582
15,566
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
24 / 3 / 3
13,835
659
20,287
22,435
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MeanGreenBean77
Heimdallr
12
4 / 7 / 2
8,998
428
10,153
13,984
4,520
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 11 / 3
8,395
400
6,769
17,002
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Trapublican JOE
Baba Yaga
15
2 / 4 / 1
10,478
499
9,561
9,397
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Yeetis
Athena
14
1 / 4 / 1
8,929
425
9,012
17,200
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
xDarkClown
Hun Batz
16
1 / 7 / 0
9,836
468
9,698
17,871
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
33
Kills
10
11
Deaths
33
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
3
1
17
11.5
W
Camazotz
DRE-KAHNMK
Camazotz
1
2
6
2
W
Janus
JoSanti
Janus
2
1
13
8.5
L
Heimdallr
MeanGreenBean77
Heimdallr
4
7
2
0.71
L
2
11
3
0.32
W
Izanami
3
4
8
1.75
L
Baba Yaga
Trapublican JOE
Baba Yaga
2
4
1
0.63
L
Athena
Yeetis
Athena
1
4
1
0.38
W
Fenrir
24
3
3
8.5
L
Hun Batz
xDarkClown
Hun Batz
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,372
Damage
45,193
84,908
Taken
75,454
44,064
Mitigated
31,701
32,250
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,742
761
997
5,263
18,432
15,850
527
4,446
13,890
28,202
0
W
Camazotz
DRE-KAHNMK
Camazotz
10,953
3,593
0
8,476
17,921
10,085
2,486
4,313
12,771
1,801
71,464
W
Janus
JoSanti
Janus
11,808
1,154
198
2,813
10,554
3,481
1,695
3,390
7,116
87,450
0
L
Heimdallr
MeanGreenBean77
Heimdallr
10,153
3,563
0
2,966
13,984
4,520
313
4,502
9,356
0
44,454
L
6,769
3,218
0
1,233
17,002
4,025
186
5,109
11,687
0
28,609
W
Izanami
7,582
4,482
0
6,197
15,566
4,282
3,552
2,913
12,571
0
78,115
L
Baba Yaga
Trapublican JOE
Baba Yaga
9,561
158
0
2,211
9,397
2,956
0
2,792
6,459
60,937
0
L
Athena
Yeetis
Athena
9,012
1,729
0
1,907
17,200
14,252
0
2,007
15,089
46,317
0
W
Fenrir
20,287
5,324
0
8,306
22,435
10,366
658
5,317
17,027
0
105,569
L
Hun Batz
xDarkClown
Hun Batz
9,698
2,827
0
4,478
17,871
5,948
822
3,548
14,141
0
71,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,590
Gold Earned
46,636
611
Minions Killed
422
0
Camps Cleared
0
2,216,562
Distance Traveled
1,787,577
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,088
480
31
1
0
471,331
0
W
Camazotz
11,827
563
157
7
0
431,334
0
W
Janus
11,885
566
153
7
0
457,954
8
L
Heimdallr
8,998
428
60
3
0
305,551
1
L
Anhur
8,395
400
40
2
0
337,894
1
W
Izanami
10,955
522
141
7
0
412,264
2
L
Baba Yaga
10,478
499
117
6
0
372,869
3
L
Athena
8,929
425
80
4
0
387,527
0
W
Fenrir
13,835
659
129
6
0
443,679
2
L
Hun Batz
9,836
468
125
6
0
383,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role