Player Matchup

Cerberus
Cerberus
Lucario GO
Cerberus
Level 129
God Stats
5W - 3L
1,593 SR
Queue Stats
121W - 117L
1,520 Elo+
Party 3
Rama
Rama
Octosquidz
Rama
Level 109
God Stats
4W - 12L
1,329 SR
Queue Stats
225W - 207L
1,469 Elo+
Party 1
Hel
Hel
Shadeydutch
Hel
Level 123
God Stats
3W - 8L
1,376 SR
Queue Stats
225W - 193L
1,487 Elo+
Party 1
Chaac
Chaac
danielmaya64
Chaac
Level 128
God Stats
2W - 3L
1,545 SR
Queue Stats
137W - 133L
1,529 Elo+
Party 3
Loki
Loki
thonju
Loki
Level 140
God Stats
1W - 8L
1,269 SR
Queue Stats
247W - 280L
1,464 Elo+
Solo
Team Averages
Level 126
1,422 SR
1,494 Elo+

VS

Team Averages
Level 103
1,538 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
C4l3t05
Susano
Level 147
God Stats
1W - 1L
1,620 SR
Queue Stats
148W - 167L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZomBiChlpz
Ah Muzen Cab
Level 46
God Stats
2W - 0L
1,284 SR
Queue Stats
27W - 23L
1,621 Elo+
Solo
Ymir
Ymir
kenmon
Ymir
Level 101
God Stats
3W - 3L
1,590 SR
Queue Stats
57W - 71L
1,480 Elo+
Party 2
Freya
Freya
wafflez711
Freya
Level 121
God Stats
1W - 0L
1,696 SR
Queue Stats
32W - 43L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lucario GO
Cerberus
18
2 / 2 / 7
12,144
714
12,129
23,704
33,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 2 / 4
10,452
615
8,438
11,397
5,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 4
10,364
610
13,597
13,969
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 3
12,305
724
19,699
21,612
22,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
thonju
Loki
16
1 / 7 / 4
10,023
590
6,812
12,139
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 1 / 13
10,665
627
13,506
17,311
23,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
C4l3t05
Susano
18
5 / 5 / 9
11,938
702
15,747
14,123
9,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ZomBiChlpz
Ah Muzen Cab
20
7 / 2 / 6
13,651
803
24,166
13,561
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
kenmon
Ymir
16
1 / 2 / 12
10,973
645
7,087
17,552
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
19
1 / 1 / 11
11,460
674
10,393
11,428
4,547
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
11
Kills
16
16
Deaths
11
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
13
8.5
W
Susano
C4l3t05
Susano
5
5
9
1.9
L
Cerberus
Lucario GO
Cerberus
2
2
7
2.75
L
2
2
4
2
L
1
3
4
1
W
Ah Muzen Cab
ZomBiChlpz
Ah Muzen Cab
7
2
6
5
L
5
2
3
3.25
W
Ymir
kenmon
Ymir
1
2
12
3.5
L
Loki
thonju
Loki
1
7
4
0.43
W
Freya
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,675
Damage
70,899
82,821
Taken
73,975
74,714
Mitigated
64,369
37,653
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,506
1,563
0
3,027
17,311
23,036
306
6,584
10,342
8,082
24,516
W
Susano
C4l3t05
Susano
15,747
2,128
0
836
14,123
9,387
1
5,085
8,830
1,893
31,794
L
Cerberus
Lucario GO
Cerberus
12,129
301
0
4,951
23,704
33,846
71
6,536
17,168
37,390
0
L
8,438
7,436
0
2,358
11,397
5,461
1,544
2,029
9,368
0
37,558
L
13,597
38
13,817
8,195
13,969
7,167
113
3,774
10,195
41,170
0
W
Ah Muzen Cab
ZomBiChlpz
Ah Muzen Cab
24,166
10,308
0
4,258
13,561
5,918
2,586
5,193
8,148
0
80,976
L
19,699
2,032
0
8,160
21,612
22,146
1
7,473
14,139
0
63,705
W
Ymir
kenmon
Ymir
7,087
1,429
0
742
17,552
21,481
48
4,338
12,921
22,430
0
L
Loki
thonju
Loki
6,812
1,895
0
172
12,139
6,094
0
2,588
9,551
0
26,003
W
Freya
10,393
3,041
0
2,394
11,428
4,547
845
3,768
7,466
52,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,288
Gold Earned
58,687
418
Minions Killed
365
10
Camps Cleared
8
1,513,500
Distance Traveled
1,555,793
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,665
627
31
2
0
338,082
1
W
Susano
11,938
702
35
2
3
333,885
2
L
Cerberus
12,144
714
80
5
2
315,431
2
L
Rama
10,452
615
82
5
1
296,659
2
L
Hel
10,364
610
86
5
0
327,479
1
W
Ah Muzen Cab
13,651
803
138
8
3
326,816
3
L
Chaac
12,305
724
129
8
3
304,874
1
W
Ymir
10,973
645
38
2
1
235,120
0
L
Loki
10,023
590
41
2
4
269,057
1
W
Freya
11,460
674
123
7
1
321,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role