Player Matchup

Kumbhakarna
Kumbhakarna
GOD IRO7
Kumbhakarna
Level 82
God Stats
4W - 3L
1,198 SR
Queue Stats
50W - 82L
1,289 Elo+
Party 2
Jing Wei
Jing Wei
SCCP Person
Jing Wei
Level 154
God Stats
10W - 29L
1,277 SR
Queue Stats
327W - 452L
1,385 Elo+
Party 2
Olorun
Olorun
TiagoRocha2
Olorun
Level 146
God Stats
4W - 7L
1,520 SR
Queue Stats
227W - 290L
1,413 Elo+
Party 2
Team Averages
Level 127
1,331 SR
1,362 Elo+

VS

Team Averages
Level 59
1,453 SR
1,402 Elo+
Olorun
Olorun
Barile
Olorun
Level 87
God Stats
18W - 16L
1,425 SR
Queue Stats
136W - 168L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
Neezus93
Kuzenbo
Level 83
God Stats
18W - 25L
1,166 SR
Queue Stats
103W - 106L
1,489 Elo+
Party 1
Vamana
Vamana
WebbMarc
Vamana
Level 6
God Stats
0W - 2L
1,768 SR
Queue Stats
0W - 6L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GOD IRO7
Kumbhakarna
13
2 / 6 / 10
9,789
699
5,024
18,589
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SCCP Person
Jing Wei
14
3 / 1 / 10
9,658
690
15,004
11,255
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
15
8 / 3 / 5
10,736
767
22,602
12,229
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Barile
Olorun
13
4 / 4 / 5
9,957
711
15,149
18,482
13,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Neezus93
Kuzenbo
13
4 / 3 / 3
9,736
695
11,739
20,001
26,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
WebbMarc
Vamana
11
2 / 6 / 6
8,889
635
4,515
15,994
10,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
13
Kills
10
10
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Barile
Olorun
4
4
5
1.63
W
Kumbhakarna
GOD IRO7
Kumbhakarna
2
6
10
1.17
L
Kuzenbo
Neezus93
Kuzenbo
4
3
3
1.83
W
Jing Wei
SCCP Person
Jing Wei
3
1
10
8
W
Olorun
8
3
5
3.5
L
Vamana
WebbMarc
Vamana
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
31,403
42,073
Taken
54,477
33,423
Mitigated
50,098
6,498
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Barile
Olorun
15,149
10,476
900
8,284
18,482
13,805
1,124
10,422
8,060
48,922
0
W
Kumbhakarna
GOD IRO7
Kumbhakarna
5,024
1,212
0
1,207
18,589
21,814
0
12,335
6,254
8,958
0
L
Kuzenbo
Neezus93
Kuzenbo
11,739
4,070
581
2,322
20,001
26,068
216
9,177
10,824
20,183
0
W
Jing Wei
SCCP Person
Jing Wei
15,004
10,078
0
831
11,255
5,465
550
7,047
4,208
0
43,667
W
Olorun
22,602
11,817
632
3,828
12,229
6,144
1,317
7,784
4,445
53,433
5,986
L
Vamana
WebbMarc
Vamana
4,515
1,636
184
1,712
15,994
10,225
110
5,690
10,304
0
14,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
28,582
162
Minions Killed
131
7
Camps Cleared
3
705,090
Distance Traveled
709,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,957
711
93
7
3
193,827
1
W
Kumbhakarna
9,789
699
5
0
1
209,377
4
L
Kuzenbo
9,736
695
17
1
0
272,316
1
W
Jing Wei
9,658
690
64
5
2
258,594
1
W
Olorun
10,736
767
93
7
4
237,119
1
L
Vamana
8,889
635
21
2
0
243,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role