Player Matchup

Jormungandr
Jormungandr
Bird21
Jormungandr
Level 16
God Stats
3W - 0L
1,690 SR
Queue Stats
19W - 12L
1,522 Elo+
Party 1
Achilles
Achilles
BlockBat15
Achilles
Level 25
God Stats
6W - 3L
1,588 SR
Queue Stats
38W - 26L
1,503 Elo+
Party 1
Hades
Hades
Dangerous2536
Hades
Level 144
God Stats
1W - 1L
1,375 SR
Queue Stats
133W - 154L
1,501 Elo+
Party 1
Freya
Freya
Litasault98
Freya
Level 27
God Stats
46W - 41L
1,528 SR
Queue Stats
262W - 223L
1,526 Elo+
Solo
Hun Batz
Hun Batz
SKARLTx
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 39L
1,593 Elo+
Solo
Team Averages
Level 46
1,536 SR
1,529 Elo+

VS

Team Averages
Level 13
1,512 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DanBrx13
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Resiliency44
Ganesha
Level 23
God Stats
85W - 89L
1,561 SR
Queue Stats
94W - 106L
1,527 Elo+
Solo
Jormungandr
Jormungandr
THE BEA5T34444
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,559 Elo+
Solo
Hachiman
Hachiman
TensiveCanvas88
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bird21
Jormungandr
16
3 / 0 / 21
9,678
1,075
7,299
5,767
4,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
BlockBat15
Achilles
17
6 / 1 / 20
10,488
1,165
8,799
7,315
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 0 / 15
9,296
1,033
4,900
2,002
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
18 / 1 / 7
10,728
1,192
26,795
9,391
5,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SKARLTx
Hun Batz
16
4 / 0 / 16
10,523
1,169
10,549
4,571
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 0
7,446
827
2,374
1,047
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
DanBrx13
The Morrigan
15
0 / 4 / 2
8,736
971
1,146
10,520
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Resiliency44
Ganesha
14
0 / 9 / 1
8,360
929
6,239
21,168
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
THE BEA5T34444
Jormungandr
13
2 / 11 / 0
8,832
981
5,703
21,736
15,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
13
0 / 8 / 0
7,442
827
1,329
7,527
2,531

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
5
33
Kills
2
2
Deaths
33
79
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Jormungandr
Bird21
Jormungandr
3
0
21
13.5
W
Achilles
BlockBat15
Achilles
6
1
20
16
L
The Morrigan
DanBrx13
The Morrigan
0
4
2
0.25
W
2
0
15
9.5
W
18
1
7
21.5
L
Ganesha
Resiliency44
Ganesha
0
9
1
0.06
W
Hun Batz
SKARLTx
Hun Batz
4
0
16
12
L
Jormungandr
THE BEA5T34444
Jormungandr
2
11
0
0.18
L
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,342
Damage
16,791
29,046
Taken
61,998
19,412
Mitigated
42,034
9,510
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,374
69
0
0
1,047
250
0
0
1,009
8,871
0
W
Jormungandr
Bird21
Jormungandr
7,299
4,220
0
250
5,767
4,407
0
4,700
1,067
25,940
0
W
Achilles
BlockBat15
Achilles
8,799
3,680
0
997
7,315
6,869
0
4,021
3,294
0
22,366
L
The Morrigan
DanBrx13
The Morrigan
1,146
567
0
945
10,520
8,552
0
6,721
3,633
8,852
0
W
4,900
205
681
828
2,002
874
0
980
1,022
18,478
0
W
26,795
9,357
0
6,504
9,391
5,386
0
3,289
6,102
35,091
2,487
L
Ganesha
Resiliency44
Ganesha
6,239
28
0
499
21,168
15,486
0
11,717
9,085
20,607
0
W
Hun Batz
SKARLTx
Hun Batz
10,549
2,916
0
250
4,571
1,876
0
2,472
2,099
0
38,143
L
Jormungandr
THE BEA5T34444
Jormungandr
5,703
1,436
0
613
21,736
15,215
0
13,738
7,611
12,566
0
L
Hachiman
1,329
673
0
0
7,527
2,531
0
4,717
2,647
0
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
40,816
198
Minions Killed
72
10
Camps Cleared
0
912,004
Distance Traveled
509,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,446
827
21
2
0
53,419
1
W
Jormungandr
9,678
1,075
41
5
1
180,271
2
W
Achilles
10,488
1,165
23
3
0
196,226
0
L
The Morrigan
8,736
971
25
3
0
105,075
1
W
Hades
9,296
1,033
29
3
4
170,886
0
W
Freya
10,728
1,192
20
2
3
161,251
0
L
Ganesha
8,360
929
1
0
0
149,004
0
W
Hun Batz
10,523
1,169
85
9
2
203,370
2
L
Jormungandr
8,832
981
20
2
0
134,190
1
L
Hachiman
7,442
827
5
1
0
67,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role