Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Captainblack899
Thor
Level 125
God Stats
3W - 4L
1,327 SR
Queue Stats
382W - 390L
1,578 Elo+
Solo
Tiamat
Tiamat
IMarriedShermie
Tiamat
Level 144
God Stats
3W - 1L
1,702 SR
Queue Stats
155W - 128L
1,589 Elo+
Solo
Fafnir
Fafnir
RuhsussahPuffahs
Fafnir
Level 120
God Stats
5W - 9L
1,440 SR
Queue Stats
256W - 259L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
mad_thicc_lad
Ne Zha
Level 142
God Stats
10W - 3L
1,643 SR
Queue Stats
353W - 336L
1,492 Elo+
Party 1
Team Averages
Level 122
1,522 SR
1,539 Elo+

VS

Team Averages
Level 133
1,532 SR
1,557 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BhocholateBookie
Artemis
Level 107
God Stats
17W - 12L
1,608 SR
Queue Stats
461W - 401L
1,587 Elo+
Solo
Susano
Susano
Ciscko_Franz
Susano
Level 132
God Stats
0W - 6L
1,248 SR
Queue Stats
238W - 226L
1,594 Elo+
Solo
Ares
Ares
Leguizamo
Ares
Level 159
God Stats
9W - 7L
1,676 SR
Queue Stats
191W - 167L
1,556 Elo+
Solo
Merlin
Merlin
Pach20_
Merlin
Level 129
God Stats
11W - 12L
1,626 SR
Queue Stats
293W - 270L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 1
7,263
605
5,988
5,472
1,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 0
6,459
538
2,782
6,240
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,344
529
2,568
6,210
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
6,264
522
1,569
7,795
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 1 / 0
7,138
595
3,269
8,078
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 0 / 0
5,960
497
3,070
4,213
2,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,120
510
2,559
6,418
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
11
1 / 0 / 1
6,247
521
4,636
8,288
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
0 / 1 / 1
5,601
467
3,322
6,610
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Pach20_
Merlin
12
1 / 0 / 1
6,691
558
5,284
3,674
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
The Morrigan
 
The Morrigan
1
0
0
1
L
0
3
1
0.17
W
1
0
0
1
L
Susano
1
0
1
1.5
W
0
1
0
0
L
Ares
0
1
1
0.5
L
Merlin
Pach20_
Merlin
1
0
1
1.5
W
0
0
3
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
18,871
33,795
Taken
29,203
15,607
Mitigated
11,518
14,341
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,988
2,932
0
1,228
5,472
1,546
0
1,081
4,391
0
45,339
L
The Morrigan
 
The Morrigan
3,070
638
0
1,854
4,213
2,786
0
0
3,636
30,156
572
L
2,559
1,318
0
1,915
6,418
1,731
0
308
6,110
0
44,332
W
2,782
348
0
3,672
6,240
1,990
0
617
5,623
0
40,547
L
Susano
4,636
862
0
5,456
8,288
2,497
0
429
7,790
0
40,492
W
2,568
222
0
3,132
6,210
2,620
0
3,335
2,875
41,018
0
L
Ares
3,322
147
0
2,267
6,610
3,373
0
2,432
3,996
12,827
0
L
Merlin
Pach20_
Merlin
5,284
112
0
986
3,674
1,131
0
636
2,910
52,567
0
W
1,569
551
0
2,452
7,795
6,155
0
3,737
4,058
8,614
0
W
3,269
969
0
3,857
8,078
3,296
0
2,383
5,082
0
47,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
30,619
399
Minions Killed
389
0
Camps Cleared
0
1,221,304
Distance Traveled
1,126,973
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,263
605
94
8
0
226,241
7
L
The Morrigan
5,960
497
70
6
0
153,627
4
L
Artemis
6,120
510
84
7
0
197,412
0
W
Thor
6,459
538
93
8
0
274,725
2
L
Susano
6,247
521
88
7
0
290,838
5
W
Tiamat
6,344
529
99
8
0
238,371
6
L
Ares
5,601
467
20
2
0
245,594
5
L
Merlin
6,691
558
127
11
0
239,502
5
W
Fafnir
6,264
522
16
1
0
233,627
3
W
Ne Zha
7,138
595
97
8
0
248,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role