Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AIR84Doel
He Bo
Level 142
God Stats
0W - 2L
1,337 SR
Queue Stats
125W - 143L
1,473 Elo+
Party 1
Neith
Neith
Camay25
Neith
Level 127
God Stats
0W - 1L
1,297 SR
Queue Stats
116W - 145L
1,415 Elo+
Party 1
Ravana
Ravana
FullSinz
Ravana
Level 133
God Stats
2W - 2L
1,662 SR
Queue Stats
54W - 56L
1,505 Elo+
Party 1
Chang'e
Chang'e
Yami-no-Kunshu
Chang'e
Level 125
God Stats
5W - 5L
1,571 SR
Queue Stats
125W - 140L
1,487 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,476 Elo+

VS

Team Averages
Level 124
1,495 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChillZoneX
Guan Yu
Level 128
God Stats
1W - 0L
1,283 SR
Queue Stats
115W - 110L
1,511 Elo+
Solo
Skadi
Skadi
TimeDragonos
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,482 Elo+
Solo
Bellona
Bellona
X4kAmbitionX
Bellona
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
231W - 211L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 3 / 5
8,667
788
13,668
9,311
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
AIR84Doel
He Bo
13
1 / 8 / 5
7,572
688
10,359
11,497
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Camay25
Neith
15
3 / 3 / 6
8,347
759
12,071
9,251
4,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
FullSinz
Ravana
13
2 / 6 / 5
7,896
718
11,325
12,410
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 7
8,096
736
10,763
13,234
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 2 / 16
10,318
938
15,301
17,702
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
 
Apollo
16
4 / 2 / 14
9,426
857
8,186
11,382
4,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ChillZoneX
Guan Yu
15
7 / 5 / 11
9,213
838
8,453
18,030
12,614
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 8
9,134
830
6,515
9,202
3,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
X4kAmbitionX
Bellona
16
3 / 2 / 20
9,348
850
12,253
23,040
15,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
14
Kills
25
25
Deaths
15
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
5
2.5
W
Chaac
 
Chaac
5
2
16
6.5
W
Apollo
 
Apollo
4
2
14
5.5
L
He Bo
AIR84Doel
He Bo
1
8
5
0.44
L
Neith
Camay25
Neith
3
3
6
2
W
Guan Yu
ChillZoneX
Guan Yu
7
5
11
2.5
L
Ravana
FullSinz
Ravana
2
6
5
0.75
W
6
4
8
2.5
W
Bellona
X4kAmbitionX
Bellona
3
2
20
6.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
50,708
55,703
Taken
79,356
21,009
Mitigated
55,897
20,775
Healing
38,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,668
5,718
731
1,698
9,311
3,901
56
0
9,311
0
21,581
W
Chaac
 
Chaac
15,301
1,005
1,185
7,222
17,702
19,356
1,032
3,710
13,992
0
33,736
W
Apollo
 
Apollo
8,186
3,675
2,735
3,180
11,382
4,729
2,462
4,642
6,740
0
28,072
L
He Bo
AIR84Doel
He Bo
10,359
265
249
1,323
11,497
3,306
0
0
11,497
17,131
0
L
Neith
Camay25
Neith
12,071
3,850
595
1,213
9,251
4,080
0
0
9,251
0
21,598
W
Guan Yu
ChillZoneX
Guan Yu
8,453
1,277
4,259
3,435
18,030
12,614
564
4,454
13,576
0
11,992
L
Ravana
FullSinz
Ravana
11,325
3,214
918
2,404
12,410
5,014
256
0
12,410
0
19,108
W
6,515
2,944
0
756
9,202
3,421
1,371
2,856
6,346
0
13,982
W
Bellona
X4kAmbitionX
Bellona
12,253
2,773
4,164
11,950
23,040
15,777
601
5,460
17,580
0
21,659
L
10,763
162
6,492
5,152
13,234
4,708
0
0
13,234
21,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
47,439
101
Minions Killed
111
0
Camps Cleared
0
877,774
Distance Traveled
1,047,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,667
788
11
1
0
189,526
0
W
Chaac
10,318
938
27
2
0
215,332
1
W
Apollo
9,426
857
53
5
0
171,001
2
L
He Bo
7,572
688
24
2
0
152,665
1
L
Neith
8,347
759
26
2
0
179,950
0
W
Guan Yu
9,213
838
8
1
0
202,717
0
L
Ravana
7,896
718
22
2
0
179,538
0
W
Skadi
9,134
830
10
1
0
215,700
0
W
Bellona
9,348
850
13
1
0
242,718
1
L
Chang'e
8,096
736
18
2
0
176,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role