Player Matchup

Fenrir
Fenrir
I-MonsieurS
Fenrir
Level 102
God Stats
28W - 14L
1,596 SR
Queue Stats
186W - 149L
1,508 Elo+
Party 2
Eset
Eset
Laa_Panthere
Eset
Level 84
God Stats
1W - 0L
1,295 SR
Queue Stats
60W - 69L
1,457 Elo+
Solo
Yemoja
Yemoja
Volckataris
Yemoja
Level 69
God Stats
9W - 4L
1,663 SR
Queue Stats
97W - 89L
1,531 Elo+
Party 2
Team Averages
Level 85
1,518 SR
1,499 Elo+

VS

Team Averages
Level 54
1,562 SR
1,427 Elo+
Hou Yi
Hou Yi
LegendaryArian
Hou Yi
Level 63
God Stats
46W - 61L
1,485 SR
Queue Stats
137W - 234L
1,333 Elo+
Solo
Ah Puch
Ah Puch
Salamiix
Ah Puch
Level 60
God Stats
0W - 1L
1,704 SR
Queue Stats
98W - 99L
1,490 Elo+
Party 1
Bastet
Bastet
adriiicn7
Bastet
Level 40
God Stats
4W - 4L
1,499 SR
Queue Stats
40W - 39L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
19 / 2 / 3
13,548
847
25,461
20,421
17,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 7
9,164
573
3,623
9,605
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
15
2 / 3 / 13
10,652
666
7,313
14,296
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
8,889
556
5,406
14,165
4,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Salamiix
Ah Puch
14
2 / 7 / 6
10,165
635
16,997
12,579
4,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
adriiicn7
Bastet
13
6 / 6 / 1
10,209
638
11,717
14,186
5,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
8
8
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
19
2
3
10.25
W
1
3
7
1.5
L
0
9
4
0.22
L
Ah Puch
Salamiix
Ah Puch
2
7
6
0.71
W
Yemoja
2
3
13
2.83
L
Bastet
adriiicn7
Bastet
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
34,120
44,322
Taken
40,930
31,127
Mitigated
14,224
11,634
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
25,461
5,399
0
2,724
20,421
17,387
930
8,450
11,971
0
52,153
W
3,623
0
295
1,137
9,605
2,044
175
4,090
5,515
20,020
0
L
5,406
2,310
73
1,140
14,165
4,522
378
2,956
10,723
0
15,013
L
Ah Puch
Salamiix
Ah Puch
16,997
465
0
1,439
12,579
4,527
243
3,019
9,285
54,535
0
W
Yemoja
7,313
612
3,191
4,287
14,296
11,696
429
4,918
9,378
17,202
0
L
Bastet
adriiicn7
Bastet
11,717
2,589
0
1,307
14,186
5,175
533
4,209
9,508
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
29,263
131
Minions Killed
153
7
Camps Cleared
6
874,339
Distance Traveled
835,159
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,548
847
67
4
6
326,032
4
W
Eset
9,164
573
32
2
0
262,932
0
L
Hou Yi
8,889
556
23
1
1
253,748
1
L
Ah Puch
10,165
635
88
6
3
279,599
1
W
Yemoja
10,652
666
32
2
1
285,375
5
L
Bastet
10,209
638
42
3
2
301,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role