Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dity Dan7751
Set
Level 39
God Stats
2W - 1L
1,799 SR
Queue Stats
66W - 54L
1,419 Elo+
Solo
Ne Zha
Ne Zha
KKingApe
Ne Zha
Level 98
God Stats
25W - 16L
1,547 SR
Queue Stats
505W - 490L
1,471 Elo+
Solo
Neith
Neith
ZombiezRule55
Neith
Level 84
God Stats
1W - 2L
1,599 SR
Queue Stats
38W - 37L
1,458 Elo+
Solo
Hel
Hel
Zorak43
Hel
Level 108
God Stats
2W - 1L
1,915 SR
Queue Stats
71W - 77L
1,452 Elo+
Solo
Team Averages
Level 79
1,672 SR
1,460 Elo+

VS

Team Averages
Level 112
1,462 SR
1,474 Elo+
Charybdis
Charybdis
AHLALALALALONG
Charybdis
Level 159
God Stats
18W - 20L
1,471 SR
Queue Stats
479W - 529L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
NecroNull0
Zhong Kui
Level 96
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 4L
1,639 Elo+
Solo
Sol
Sol
XCookieCrumbleX
Sol
Level 48
God Stats
18W - 15L
1,496 SR
Queue Stats
65W - 77L
1,401 Elo+
Solo
Cliodhna
Cliodhna
enri2599
Cliodhna
Level 122
God Stats
15W - 11L
1,544 SR
Queue Stats
272W - 250L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
lwhar178
Gilgamesh
Level 133
God Stats
49W - 43L
1,523 SR
Queue Stats
440W - 455L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 7 / 9
14,073
1,083
24,711
21,869
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 11
12,431
956
12,923
24,882
14,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
KKingApe
Ne Zha
19
5 / 10 / 10
13,067
1,005
15,962
23,413
9,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 5
11,800
908
10,799
10,819
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
19
3 / 5 / 9
11,991
922
12,727
27,833
19,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AHLALALALALONG
Charybdis
20
4 / 2 / 23
13,474
1,036
17,683
9,926
4,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NecroNull0
Zhong Kui
20
17 / 3 / 16
16,078
1,237
35,197
28,638
29,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 7 / 18
12,904
993
17,780
14,394
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
enri2599
Cliodhna
20
3 / 7 / 23
12,955
997
16,357
20,161
9,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
lwhar178
Gilgamesh
20
9 / 1 / 10
13,434
1,033
15,978
9,354
8,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
20
Kills
38
38
Deaths
20
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
7
9
1.5
W
Charybdis
AHLALALALALONG
Charybdis
4
2
23
7.75
L
3
9
11
0.94
L
Ne Zha
KKingApe
Ne Zha
5
10
10
1
W
Zhong Kui
NecroNull0
Zhong Kui
17
3
16
8.33
W
5
7
18
2
L
3
7
5
0.79
L
Hel
3
5
9
1.5
W
Cliodhna
enri2599
Cliodhna
3
7
23
2.07
W
Gilgamesh
lwhar178
Gilgamesh
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,122
Damage
102,995
108,816
Taken
82,473
57,803
Mitigated
57,571
13,357
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,711
14,535
0
493
21,869
9,637
0
11,599
10,270
0
76,800
W
Charybdis
AHLALALALALONG
Charybdis
17,683
8,507
119
2,199
9,926
4,638
0
712
9,214
0
46,712
L
12,923
5,850
146
1,298
24,882
14,859
0
12,661
12,221
0
19,085
L
Ne Zha
KKingApe
Ne Zha
15,962
3,757
0
1,146
23,413
9,020
0
11,412
11,919
0
42,293
W
Zhong Kui
NecroNull0
Zhong Kui
35,197
2,843
181
16,651
28,638
29,819
0
5,878
22,760
59,808
0
W
17,780
8,738
0
2,240
14,394
5,338
0
1,685
12,709
38,649
0
L
10,799
4,304
0
635
10,819
4,345
0
4,491
6,328
0
31,935
L
Hel
12,727
372
3,991
5,648
27,833
19,942
0
12,592
15,101
24,732
0
W
Cliodhna
enri2599
Cliodhna
16,357
2,246
356
4,029
20,161
9,663
0
3,357
16,804
0
35,536
W
Gilgamesh
lwhar178
Gilgamesh
15,978
4,338
0
306
9,354
8,113
0
1,095
8,259
0
37,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,362
Gold Earned
68,845
242
Minions Killed
267
9
Camps Cleared
8
1,124,127
Distance Traveled
1,168,973
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,073
1,083
115
9
5
203,465
2
W
Charybdis
13,474
1,036
59
5
2
228,077
0
L
Set
12,431
956
9
1
0
238,817
0
L
Ne Zha
13,067
1,005
35
3
0
251,962
0
W
Zhong Kui
16,078
1,237
89
7
0
232,686
0
W
Sol
12,904
993
42
3
1
217,885
0
L
Neith
11,800
908
60
5
4
162,223
3
L
Hel
11,991
922
23
2
0
267,660
2
W
Cliodhna
12,955
997
43
3
0
240,464
0
W
Gilgamesh
13,434
1,033
34
3
5
249,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role