Player Matchup

Ymir
Ymir
Willala
Ymir
Level 18
God Stats
0W - 1L
1,841 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
Zeus
Zeus
XDARKGUI
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
ouTspanT
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
Team Averages
Level 18
1,614 SR
1,525 Elo+

VS

Team Averages
Level 84
1,565 SR
1,315 Elo+
Cabrakan
Cabrakan
RzL Ricarte
Cabrakan
Level 65
God Stats
1W - 0L
1,750 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 1
Zeus
Zeus
l bad witch
Zeus
Level 61
God Stats
1W - 0L
1,461 SR
Queue Stats
6W - 10L
1,186 Elo+
Party 1
Skadi
Skadi
yAranhaZika
Skadi
Level 127
God Stats
1W - 0L
1,484 SR
Queue Stats
48W - 71L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Willala
Ymir
8
0 / 6 / 3
6,438
644
3,002
10,193
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
9
0 / 6 / 1
5,911
591
4,606
5,861
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ouTspanT
Ao Kuang
9
3 / 5 / 0
6,683
668
5,328
8,754
5,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RzL Ricarte
Cabrakan
12
6 / 2 / 10
8,096
810
5,129
7,298
4,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 11
8,550
855
10,666
4,354
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 9
7,942
794
6,512
4,786
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
RzL Ricarte
Cabrakan
6
2
10
5.5
L
Ymir
Willala
Ymir
0
6
3
0.25
L
Zeus
0
6
1
0.08
W
6
0
11
11.5
L
Ao Kuang
ouTspanT
Ao Kuang
3
5
0
0.6
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
22,307
24,808
Taken
16,438
16,281
Mitigated
7,959
2,205
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
RzL Ricarte
Cabrakan
5,129
770
0
2,234
7,298
4,511
227
6,892
406
16,960
0
L
Ymir
Willala
Ymir
3,002
478
0
552
10,193
8,315
0
6,250
3,602
3,689
0
L
Zeus
4,606
712
61
210
5,861
2,062
0
3,572
2,189
22,302
0
W
10,666
1,172
0
997
4,354
1,590
622
2,521
1,833
27,341
0
L
Ao Kuang
ouTspanT
Ao Kuang
5,328
1,966
0
1,382
8,754
5,904
0
5,607
2,960
8,462
0
W
6,512
2,373
0
1,805
4,786
1,858
1,188
3,897
889
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,032
Gold Earned
24,588
56
Minions Killed
115
3
Camps Cleared
6
449,896
Distance Traveled
520,526
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,096
810
18
2
0
168,901
9
L
Ymir
6,438
644
1
0
0
157,116
2
L
Zeus
5,911
591
45
5
1
155,817
1
W
Zeus
8,550
855
47
5
3
183,620
3
L
Ao Kuang
6,683
668
10
1
2
136,963
1
W
Skadi
7,942
794
50
5
3
168,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role