Player Matchup

Set
Set
BenderBurton
Set
Level 77
God Stats
20W - 20L
1,569 SR
Queue Stats
100W - 88L
1,561 Elo+
Solo
Vulcan
Vulcan
Linerbacker
Vulcan
Level 128
God Stats
5W - 10L
1,594 SR
Queue Stats
110W - 115L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iBDux
Kumbhakarna
Level 157
God Stats
5W - 8L
1,440 SR
Queue Stats
341W - 399L
1,542 Elo+
Solo
Hades
Hades
khiem2000
Hades
Level 98
God Stats
5W - 2L
1,795 SR
Queue Stats
29W - 37L
1,485 Elo+
Solo
Jing Wei
Jing Wei
wydstepbro
Jing Wei
Level 149
God Stats
10W - 13L
1,541 SR
Queue Stats
348W - 304L
1,604 Elo+
Party 1
Team Averages
Level 122
1,588 SR
1,546 Elo+

VS

Team Averages
Level 120
1,588 SR
1,566 Elo+
Scylla
Scylla
Crucifier1
Scylla
Level 125
God Stats
5W - 2L
1,719 SR
Queue Stats
129W - 119L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Grabesmond
Cthulhu
Level 138
God Stats
8W - 3L
1,768 SR
Queue Stats
224W - 201L
1,603 Elo+
Solo
Guan Yu
Guan Yu
MyGoldenShaft
Guan Yu
Level 145
God Stats
2W - 4L
1,518 SR
Queue Stats
92W - 107L
1,543 Elo+
Solo
Pele
Pele
literaltraaash
Pele
Level 87
God Stats
32W - 20L
1,612 SR
Queue Stats
503W - 507L
1,584 Elo+
Solo
Medusa
Medusa
malenter
Medusa
Level 105
God Stats
7W - 10L
1,325 SR
Queue Stats
248W - 225L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,793
527
4,226
6,978
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
8
0 / 5 / 0
4,857
442
2,684
5,966
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
iBDux
Kumbhakarna
8
0 / 3 / 2
5,180
471
703
7,895
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
khiem2000
Hades
10
0 / 0 / 0
5,251
477
3,623
4,463
1,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
wydstepbro
Jing Wei
9
2 / 4 / 1
5,535
503
3,866
6,267
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crucifier1
Scylla
12
4 / 0 / 3
6,484
589
5,127
3,708
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Grabesmond
Cthulhu
10
1 / 2 / 7
5,905
537
3,453
8,982
5,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
11
1 / 0 / 1
6,353
578
2,525
5,993
3,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 0 / 2
7,018
638
4,853
6,189
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
malenter
Medusa
12
4 / 1 / 1
7,183
653
4,648
6,626
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Scylla
Crucifier1
Scylla
4
0
3
5.5
W
Cthulhu
Grabesmond
Cthulhu
1
2
7
2.25
L
Vulcan
0
5
0
0
W
Guan Yu
1
0
1
1.5
L
Kumbhakarna
iBDux
Kumbhakarna
0
3
2
0.33
L
Hades
khiem2000
Hades
0
0
0
0
W
4
0
2
5
W
Medusa
malenter
Medusa
4
1
1
4.5
L
Jing Wei
wydstepbro
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
20,606
31,569
Taken
31,498
9,168
Mitigated
14,431
9,745
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
2,148
0
3,328
6,978
2,220
0
1,360
5,566
0
38,709
W
Scylla
Crucifier1
Scylla
5,127
688
0
654
3,708
1,098
0
1,504
2,038
33,209
0
W
Cthulhu
Grabesmond
Cthulhu
3,453
330
370
1,558
8,982
5,399
52
938
7,970
14,544
0
L
Vulcan
2,684
658
0
750
5,966
1,484
0
3,323
2,457
23,440
0
W
Guan Yu
2,525
478
50
1,892
5,993
3,700
478
3,284
2,709
0
32,210
L
Kumbhakarna
iBDux
Kumbhakarna
703
0
867
856
7,895
3,118
0
2,748
5,121
13,232
0
L
Hades
khiem2000
Hades
3,623
1,660
109
2,952
4,463
1,356
0
0
4,463
25,484
0
W
4,853
1,257
0
4,028
6,189
1,892
0
1,018
5,145
0
45,816
W
Medusa
malenter
Medusa
4,648
1,479
0
2,616
6,626
2,342
684
0
6,626
0
46,600
L
Jing Wei
wydstepbro
Jing Wei
3,866
3,088
0
883
6,267
990
0
885
5,382
0
28,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
32,943
273
Minions Killed
329
0
Camps Cleared
0
1,025,624
Distance Traveled
1,097,733
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,793
527
92
8
0
235,994
1
W
Scylla
6,484
589
57
5
0
214,965
6
W
Cthulhu
5,905
537
28
3
0
210,405
7
L
Vulcan
4,857
442
44
4
0
188,802
1
W
Guan Yu
6,353
578
61
6
0
231,323
5
L
Kumbhakarna
5,180
471
24
2
0
198,817
5
L
Hades
5,251
477
57
5
0
203,294
0
W
Pele
7,018
638
94
9
0
253,769
3
W
Medusa
7,183
653
89
8
0
187,271
0
L
Jing Wei
5,535
503
56
5
0
198,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role