Player Matchup

Anhur
Anhur
HellGearRage
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Cliodhna
Cliodhna
Hoverlordd
Cliodhna
Level 28
God Stats
8W - 16L
1,304 SR
Queue Stats
139W - 204L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Layji
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Jormungandr
Jormungandr
MrCaffeine77
Jormungandr
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 6L
1,450 Elo+
Solo
Hera
Hera
SvedOkss
Hera
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,587 Elo+

VS

Team Averages
Level 12
1,519 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bzyczek_12
Janus
Level 17
God Stats
2W - 1L
1,404 SR
Queue Stats
11W - 7L
1,474 Elo+
Solo
Neith
Neith
FreshFreshness
Neith
Level 8
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Athena
Athena
LilMumbB
Athena
Level 14
God Stats
17W - 16L
1,637 SR
Queue Stats
28W - 22L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
darkfobia
Hun Batz
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
7,437
465
4,280
10,458
3,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Hoverlordd
Cliodhna
13
4 / 5 / 3
8,317
520
10,084
11,606
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Layji
Erlang Shen
10
2 / 6 / 5
6,907
432
4,728
11,607
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
MrCaffeine77
Jormungandr
10
2 / 6 / 5
7,181
449
6,231
15,303
10,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
13
3 / 8 / 2
8,106
507
7,310
10,053
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
10 / 3 / 6
9,317
582
12,558
12,183
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
14
7 / 3 / 5
9,045
565
10,653
7,493
1,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 7
8,938
559
9,021
8,058
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LilMumbB
Athena
11
3 / 2 / 9
7,934
496
4,108
10,960
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
darkfobia
Hun Batz
13
8 / 5 / 5
9,089
568
8,076
11,130
3,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
33
33
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
3
6
4.33
W
Janus
7
3
5
3.17
W
5
1
7
8.5
L
3
8
2
0.5
L
Cliodhna
Hoverlordd
Cliodhna
4
5
3
1.1
L
Erlang Shen
Layji
Erlang Shen
2
6
5
0.75
W
Athena
LilMumbB
Athena
3
2
9
3.75
L
Jormungandr
MrCaffeine77
Jormungandr
2
6
5
0.75
L
Hera
3
8
2
0.5
W
Hun Batz
darkfobia
Hun Batz
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
44,416
59,027
Taken
49,824
28,453
Mitigated
21,543
8,426
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,558
7,604
0
1,484
12,183
4,697
21
2,957
9,084
0
44,407
W
Janus
10,653
1,087
0
820
7,493
1,945
1,091
1,462
5,897
49,295
0
W
9,021
5,336
540
1,974
8,058
2,858
3,444
2,482
5,536
0
55,335
L
4,280
2,236
0
1,072
10,458
3,308
810
470
9,988
0
28,819
L
Cliodhna
Hoverlordd
Cliodhna
10,084
400
0
3,612
11,606
3,919
0
3,381
8,225
0
49,306
L
Erlang Shen
Layji
Erlang Shen
4,728
1,891
0
2,652
11,607
7,082
0
3,905
7,702
168
22,851
W
Athena
LilMumbB
Athena
4,108
998
0
714
10,960
9,001
0
3,918
6,986
17,094
0
L
Jormungandr
MrCaffeine77
Jormungandr
6,231
2,326
135
299
15,303
10,360
0
2,862
12,441
24,435
0
L
Hera
7,310
1,331
0
656
10,053
3,784
0
4,143
5,910
50,582
0
W
Hun Batz
darkfobia
Hun Batz
8,076
4,403
0
1,134
11,130
3,042
105
2,490
8,612
0
35,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
44,323
318
Minions Killed
328
0
Camps Cleared
0
1,445,050
Distance Traveled
1,515,556
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,317
582
61
4
0
339,553
4
W
Janus
9,045
565
80
5
0
263,762
0
W
Neith
8,938
559
94
6
0
269,821
15
L
Anhur
7,437
465
58
4
0
237,358
0
L
Cliodhna
8,317
520
88
6
0
327,724
1
L
Erlang Shen
6,907
432
40
3
0
322,966
4
W
Athena
7,934
496
26
2
0
320,993
11
L
Jormungandr
7,181
449
36
2
0
288,813
0
L
Hera
8,106
507
96
6
0
268,189
0
W
Hun Batz
9,089
568
67
4
0
321,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role