Player Matchup

Neith
Neith
Foreverzero618
Neith
Level 6
God Stats
2W - 1L
1,708 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Ra
Ra
KyotoGang
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Gilgamesh
Gilgamesh
TheSwarmHongers
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,657 Elo+
Party 3
Ganesha
Ganesha
TheeCrescent
Ganesha
Level 62
God Stats
38W - 51L
1,488 SR
Queue Stats
285W - 381L
1,428 Elo+
Party 1
Thor
Thor
thebrosmosher
Thor
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,470 Elo+
Party 3
Team Averages
Level 26
1,539 SR
1,440 Elo+

VS

Team Averages
Level 18
1,379 SR
1,414 Elo+
Ullr
Ullr
 
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SuckLemon
Pele
Level 17
God Stats
7W - 6L
1,546 SR
Queue Stats
117W - 100L
1,467 Elo+
Solo
Cliodhna
Cliodhna
aboulawze
Cliodhna
Level 22
God Stats
8W - 9L
1,277 SR
Queue Stats
187W - 176L
1,409 Elo+
Solo
Scylla
Scylla
image6jpg_
Scylla
Level 17
God Stats
6W - 4L
1,401 SR
Queue Stats
17W - 18L
1,377 Elo+
Party 2
Ymir
Ymir
sykogothgirl
Ymir
Level 8
God Stats
3W - 3L
1,168 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,713
511
10,686
11,625
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 11 / 0
7,603
400
3,317
12,503
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheSwarmHongers
Gilgamesh
11
1 / 8 / 4
7,987
420
7,537
19,707
8,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
TheeCrescent
Ganesha
11
0 / 6 / 5
8,102
426
5,427
15,053
7,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 11 / 1
9,603
505
11,490
18,167
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 4 / 6
10,076
530
8,167
12,445
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
17
15 / 3 / 6
11,498
605
18,707
15,165
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
aboulawze
Cliodhna
20
19 / 1 / 4
13,228
696
25,476
13,603
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
image6jpg_
Scylla
15
4 / 3 / 7
9,905
521
5,955
10,052
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 16
9,036
476
3,521
9,699
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
11
Kills
42
42
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
6
1.75
L
3
6
3
0.75
L
0
11
0
0
W
Pele
15
3
6
6
L
Gilgamesh
TheSwarmHongers
Gilgamesh
1
8
4
0.38
L
Ganesha
TheeCrescent
Ganesha
0
6
5
0.42
W
Cliodhna
aboulawze
Cliodhna
19
1
4
21
W
Scylla
image6jpg_
Scylla
4
3
7
2.5
W
0
1
16
8
L
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
61,826
77,055
Taken
60,964
27,183
Mitigated
30,954
8,708
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,167
3,192
0
3,459
12,445
4,352
830
1,355
11,090
0
62,479
L
10,686
5,448
0
2,071
11,625
4,704
0
1,389
10,189
0
68,219
L
3,317
1,355
0
620
12,503
2,369
165
1,326
10,987
36,197
0
W
Pele
18,707
4,694
0
5,353
15,165
8,089
1,376
3,278
11,737
0
62,180
L
Gilgamesh
TheSwarmHongers
Gilgamesh
7,537
747
0
1,874
19,707
8,215
0
2,204
16,986
1,923
20,322
L
Ganesha
TheeCrescent
Ganesha
5,427
1,087
1,274
1,225
15,053
7,815
0
3,643
11,317
25,023
0
W
Cliodhna
aboulawze
Cliodhna
25,476
5,159
0
5,482
13,603
6,534
2,765
1,752
11,821
0
118,774
W
Scylla
image6jpg_
Scylla
5,955
1,169
0
1,433
10,052
3,330
1,592
1,228
8,824
57,233
0
W
3,521
707
0
907
9,699
8,649
194
1,768
7,895
13,992
0
L
11,490
2,228
0
1,644
18,167
4,080
0
914
16,986
0
27,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
53,743
320
Minions Killed
508
0
Camps Cleared
0
1,642,701
Distance Traveled
1,872,872
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,076
530
112
6
0
354,395
11
L
Neith
9,713
511
149
8
0
289,407
2
L
Ra
7,603
400
81
4
0
324,008
0
W
Pele
11,498
605
106
6
0
386,335
5
L
Gilgamesh
7,987
420
34
2
0
387,579
0
L
Ganesha
8,102
426
23
1
0
310,128
10
W
Cliodhna
13,228
696
184
10
0
447,315
0
W
Scylla
9,905
521
93
5
0
358,578
4
W
Ymir
9,036
476
13
1
0
326,249
4
L
Thor
9,603
505
33
2
0
331,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role