Player Matchup

Anubis
Anubis
Ideal Life
Anubis
Level 27
God Stats
18W - 13L
1,365 SR
Queue Stats
113W - 103L
1,427 Elo+
Solo
Guan Yu
Guan Yu
JaviiiWoo
Guan Yu
Level 28
God Stats
15W - 15L
1,578 SR
Queue Stats
64W - 76L
1,432 Elo+
Solo
Danzaburou
Danzaburou
MEDooREA
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Solo
Neith
Neith
MclovinSub
Neith
Level 6
God Stats
19W - 14L
1,652 SR
Queue Stats
44W - 52L
1,608 Elo+
Solo
Da Ji
Da Ji
SirenSuccubi
Da Ji
Level 29
God Stats
12W - 15L
1,624 SR
Queue Stats
51W - 56L
1,548 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,512 Elo+

VS

Team Averages
Level 22
1,614 SR
1,552 Elo+
Chaac
Chaac
Haywood171
Chaac
Level 27
God Stats
6W - 5L
1,574 SR
Queue Stats
91W - 92L
1,506 Elo+
Solo
Zeus
Zeus
ITS_OROCHI
Zeus
Level 17
God Stats
1W - 1L
1,810 SR
Queue Stats
25W - 10L
1,627 Elo+
Party 1
Artio
Artio
King of Soup536
Artio
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
55W - 57L
1,353 Elo+
Solo
Izanami
Izanami
MeRek1stSUN
Izanami
Level 12
God Stats
2W - 2L
1,656 SR
Queue Stats
25W - 8L
1,640 Elo+
Party 1
Awilix
Awilix
mlungu24
Awilix
Level 28
God Stats
2W - 1L
1,776 SR
Queue Stats
36W - 17L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ideal Life
Anubis
16
5 / 7 / 4
10,693
535
10,729
13,479
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
JaviiiWoo
Guan Yu
15
0 / 3 / 2
9,396
470
3,184
13,175
15,146
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MEDooREA
Danzaburou
18
9 / 1 / 6
12,375
619
14,939
16,250
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
15 / 3 / 5
12,490
625
22,721
18,066
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 0 / 9
11,870
594
8,954
13,268
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 2 / 1
10,978
549
11,914
11,106
13,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 7 / 4
11,334
567
15,241
18,313
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 1
7,762
388
3,494
18,544
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MeRek1stSUN
Izanami
14
0 / 10 / 1
8,755
438
3,178
13,698
2,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
mlungu24
Awilix
17
3 / 7 / 5
10,350
518
8,795
18,691
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
34
Kills
13
14
Deaths
34
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
2
1
2.25
L
5
7
4
1
W
Anubis
Ideal Life
Anubis
5
7
4
1
W
Guan Yu
JaviiiWoo
Guan Yu
0
3
2
0.33
L
1
8
1
0.19
W
Danzaburou
MEDooREA
Danzaburou
9
1
6
12
W
Neith
15
3
5
5.83
L
Izanami
MeRek1stSUN
Izanami
0
10
1
0.05
W
5
0
9
9.5
L
Awilix
mlungu24
Awilix
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
42,622
74,238
Taken
80,352
40,449
Mitigated
45,250
32,929
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,914
2,032
0
2,843
11,106
13,922
0
638
10,468
5,503
60,537
L
15,241
2,542
0
5,142
18,313
5,351
0
5,991
12,322
87,204
0
W
Anubis
Ideal Life
Anubis
10,729
118
0
4,539
13,479
6,062
745
5,543
7,936
48,204
0
W
Guan Yu
JaviiiWoo
Guan Yu
3,184
433
751
2,774
13,175
15,146
29
2,325
10,850
0
40,620
L
3,494
518
180
1,983
18,544
16,490
0
1,916
16,628
16,472
0
W
Danzaburou
MEDooREA
Danzaburou
14,939
7,545
0
10,495
16,250
6,274
609
3,273
12,977
0
106,792
W
Neith
22,721
14,811
0
9,791
18,066
6,204
5,019
7,590
10,476
0
83,019
L
Izanami
MeRek1stSUN
Izanami
3,178
2,240
0
2,365
13,698
2,388
0
183
13,515
0
54,954
W
8,954
3,760
240
4,339
13,268
6,763
708
2,094
11,174
0
66,773
L
Awilix
mlungu24
Awilix
8,795
3,697
0
5,715
18,691
7,099
0
2,184
16,507
0
74,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,824
Gold Earned
49,179
546
Minions Killed
537
0
Camps Cleared
0
1,731,803
Distance Traveled
1,703,861
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,978
549
125
6
0
351,021
1
L
Zeus
11,334
567
155
8
0
340,684
5
W
Anubis
10,693
535
81
4
0
273,748
0
W
Guan Yu
9,396
470
90
5
0
354,471
0
L
Artio
7,762
388
21
1
0
344,542
2
W
Danzaburou
12,375
619
162
8
0
352,741
8
W
Neith
12,490
625
118
6
0
303,300
3
L
Izanami
8,755
438
111
6
0
290,269
0
W
Da Ji
11,870
594
95
5
0
447,543
6
L
Awilix
10,350
518
125
6
0
377,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role