Player Matchup

Hou Yi
Hou Yi
DRE-SKULL19
Hou Yi
Level 122
God Stats
2W - 2L
1,620 SR
Queue Stats
25W - 21L
1,504 Elo+
Solo
Ymir
Ymir
brunoluiz79-brun
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
vybyn
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,309 Elo+
Solo
Team Averages
Level 64
1,540 SR
1,438 Elo+

VS

Team Averages
Level 113
1,615 SR
1,553 Elo+
Skadi
Skadi
BloodyKitty88
Skadi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 132L
1,556 Elo+
Party 1
Cerberus
Cerberus
Clovenbat5660
Cerberus
Level 105
God Stats
29W - 28L
1,613 SR
Queue Stats
416W - 416L
1,559 Elo+
Party 1
Ra
Ra
Meatwagon-_-80
Ra
Level 129
God Stats
19W - 16L
1,731 SR
Queue Stats
773W - 783L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 6 / 3
8,300
755
10,371
11,223
4,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 3
6,686
608
788
12,625
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
vybyn
Fenrir
13
4 / 8 / 2
8,650
786
7,215
13,573
9,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 9
10,112
919
14,209
6,305
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Clovenbat5660
Cerberus
12
6 / 3 / 15
9,324
848
6,461
10,111
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 14
8,636
785
8,029
9,635
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
22
22
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
W
Cerberus
Clovenbat5660
Cerberus
6
3
15
4.5
L
Hou Yi
3
6
3
0.75
W
4
2
14
5.5
L
0
8
3
0.19
L
Fenrir
vybyn
Fenrir
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
28,699
37,421
Taken
26,051
21,509
Mitigated
18,649
2,523
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,209
7,624
191
750
6,305
2,712
1,794
321
5,984
0
30,245
W
Cerberus
Clovenbat5660
Cerberus
6,461
487
522
3,048
10,111
11,759
13
405
9,706
13,696
0
L
Hou Yi
10,371
2,978
0
8
11,223
4,777
0
3,667
7,384
0
25,936
W
8,029
1,790
2,105
5,209
9,635
4,178
293
315
9,320
31,891
0
L
788
788
0
195
12,625
6,935
0
3,736
8,560
2,775
0
L
Fenrir
vybyn
Fenrir
7,215
2,195
109
2,211
13,573
9,797
0
6,582
6,607
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
28,072
84
Minions Killed
136
3
Camps Cleared
6
490,237
Distance Traveled
520,311
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,112
919
40
4
1
168,947
1
W
Cerberus
9,324
848
41
4
1
162,506
1
L
Hou Yi
8,300
755
46
4
2
162,131
1
W
Ra
8,636
785
55
5
4
188,858
1
L
Ymir
6,686
608
1
0
0
136,444
0
L
Fenrir
8,650
786
37
3
1
191,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role