Player Matchup

The Morrigan
The Morrigan
EVIL_OF_INSIDE
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Anhur
Anhur
Nomics666
Anhur
Level 16
God Stats
1W - 1L
1,455 SR
Queue Stats
8W - 10L
1,411 Elo+
Party 2
Ares
Ares
SergeantStretch
Ares
Level 19
God Stats
90W - 86L
1,564 SR
Queue Stats
103W - 106L
1,495 Elo+
Party 2
Anubis
Anubis
SuperStomper2000
Anubis
Level 29
God Stats
65W - 46L
1,706 SR
Queue Stats
111W - 108L
1,617 Elo+
Solo
Awilix
Awilix
TTV_BranchWooD
Awilix
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 27
1,545 SR
1,534 Elo+

VS

Team Averages
Level 21
1,560 SR
1,449 Elo+
Skadi
Skadi
BeadsDidntPopGG
Skadi
Level 14
God Stats
3W - 1L
1,880 SR
Queue Stats
72W - 49L
1,741 Elo+
Solo
Izanami
Izanami
ClassicT1D
Izanami
Level 23
God Stats
1W - 2L
1,464 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Bastet
Bastet
Weruzach
Bastet
Level 57
God Stats
21W - 10L
1,624 SR
Queue Stats
87W - 82L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
conegag-_z
Cthulhu
Level 7
God Stats
8W - 2L
1,581 SR
Queue Stats
8W - 2L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
水神降临
Guan Yu
Level 5
God Stats
5W - 3L
1,251 SR
Queue Stats
18W - 21L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EVIL_OF_INSIDE
The Morrigan
12
1 / 7 / 2
8,803
352
2,674
7,886
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Nomics666
Anhur
15
2 / 4 / 9
9,740
390
7,426
11,536
4,407
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 8
12,003
480
11,805
21,490
31,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 8 / 2
14,930
597
28,569
20,542
10,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 11 / 6
11,673
467
14,846
22,661
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 4 / 2
18,964
759
34,783
23,051
8,684
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ClassicT1D
Izanami
19
2 / 9 / 11
13,561
542
9,284
15,039
4,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Weruzach
Bastet
19
3 / 9 / 12
12,828
513
14,826
21,558
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
conegag-_z
Cthulhu
18
0 / 2 / 12
12,034
481
7,591
26,322
21,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
水神降临
Guan Yu
18
2 / 6 / 10
12,920
517
4,542
17,079
10,531
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
30
Kills
34
34
Deaths
30
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
27
4
2
7
W
Izanami
ClassicT1D
Izanami
2
9
11
0.83
L
The Morrigan
EVIL_OF_INSIDE
The Morrigan
1
7
2
0.29
L
Anhur
Nomics666
Anhur
2
4
9
1.63
L
6
4
8
2.5
L
15
8
2
2
L
6
11
6
0.82
W
Bastet
Weruzach
Bastet
3
9
12
1
W
Cthulhu
conegag-_z
Cthulhu
0
2
12
3
W
Guan Yu
水神降临
Guan Yu
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,320
Damage
71,026
84,115
Taken
103,049
56,702
Mitigated
51,612
16,818
Healing
31,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,783
20,083
0
11,907
23,051
8,684
12,018
9,915
13,136
0
195,645
W
Izanami
ClassicT1D
Izanami
9,284
7,273
0
679
15,039
4,227
3,246
7,295
7,744
0
78,091
L
The Morrigan
EVIL_OF_INSIDE
The Morrigan
2,674
899
0
419
7,886
2,809
635
0
7,886
21,693
2,715
L
Anhur
Nomics666
Anhur
7,426
2,988
0
975
11,536
4,407
198
2,491
9,045
0
34,488
L
11,805
356
0
2,762
21,490
31,286
27
3,729
17,761
38,835
0
L
28,569
1,109
0
7,497
20,542
10,621
0
367
20,175
118,860
0
L
14,846
6,688
160
5,005
22,661
7,579
0
1,004
21,657
0
68,418
W
Bastet
Weruzach
Bastet
14,826
3,304
0
6,953
21,558
6,743
617
10,111
11,447
0
64,037
W
Cthulhu
conegag-_z
Cthulhu
7,591
827
0
7,524
26,322
21,427
471
9,051
17,271
56,254
0
W
Guan Yu
水神降临
Guan Yu
4,542
706
718
3,464
17,079
10,531
64
6,321
10,758
0
57,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,149
Gold Earned
70,307
444
Minions Killed
614
0
Camps Cleared
0
1,910,200
Distance Traveled
2,338,427
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,964
759
205
8
0
479,665
2
W
Izanami
13,561
542
143
6
0
441,972
0
L
The Morrigan
8,803
352
46
2
0
244,936
4
L
Anhur
9,740
390
68
3
0
389,116
0
L
Ares
12,003
480
34
1
0
466,074
6
L
Anubis
14,930
597
203
8
0
361,141
11
L
Awilix
11,673
467
93
4
0
448,933
1
W
Bastet
12,828
513
77
3
0
474,711
4
W
Cthulhu
12,034
481
85
3
0
481,359
0
W
Guan Yu
12,920
517
104
4
0
460,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role