Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
K_ALT-F4
Skadi
Level 102
God Stats
9W - 6L
1,744 SR
Queue Stats
78W - 90L
1,458 Elo+
Solo
Xing Tian
Xing Tian
Kirabay
Xing Tian
Level 157
God Stats
1W - 6L
1,425 SR
Queue Stats
233W - 242L
1,558 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,503 Elo+

VS

Team Averages
Level 121
1,484 SR
1,526 Elo+
Cliodhna
Cliodhna
AlvaritoXD021
Cliodhna
Level 100
God Stats
3W - 3L
1,382 SR
Queue Stats
718W - 752L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Dhesiree
Ne Zha
Level 149
God Stats
3W - 1L
1,689 SR
Queue Stats
186W - 187L
1,562 Elo+
Solo
Chaac
Chaac
Elpapuli215
Chaac
Level 113
God Stats
5W - 6L
1,386 SR
Queue Stats
129W - 124L
1,488 Elo+
Solo
Scylla
Scylla
FaTaLwasap
Scylla
Level 86
God Stats
2W - 1L
1,447 SR
Queue Stats
110W - 92L
1,522 Elo+
Solo
Sol
Sol
NoneNarrow
Sol
Level 155
God Stats
2W - 0L
1,514 SR
Queue Stats
37W - 34L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 3 / 0
8,007
534
7,049
7,946
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
12
1 / 2 / 2
7,354
490
5,435
14,892
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
 
Bacchus
11
0 / 4 / 2
6,729
449
3,394
10,307
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
K_ALT-F4
Skadi
11
0 / 4 / 0
6,969
465
5,114
8,059
1,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Kirabay
Xing Tian
15
4 / 1 / 1
8,927
595
12,586
16,961
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlvaritoXD021
Cliodhna
14
2 / 4 / 5
8,011
534
6,456
14,193
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Dhesiree
Ne Zha
14
0 / 2 / 2
7,979
532
6,573
11,909
4,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 7
6,835
456
9,185
9,905
7,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
FaTaLwasap
Scylla
14
5 / 0 / 3
8,657
577
8,645
8,449
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 4
9,347
623
10,130
11,224
4,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
14
14
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
L
Athena
 
Athena
1
2
2
1
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Cliodhna
AlvaritoXD021
Cliodhna
2
4
5
1.13
W
Ne Zha
Dhesiree
Ne Zha
0
2
2
0.5
W
1
1
7
4.5
W
Scylla
FaTaLwasap
Scylla
5
0
3
6.5
L
Skadi
K_ALT-F4
Skadi
0
4
0
0
L
Xing Tian
Kirabay
Xing Tian
4
1
1
4.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
40,989
58,165
Taken
55,680
39,776
Mitigated
23,324
13,850
Healing
27,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,049
958
0
2,101
7,946
5,211
42
3,557
4,172
60,350
0
L
Athena
 
Athena
5,435
2,003
0
3,812
14,892
14,176
0
5,782
8,926
22,151
0
L
Bacchus
 
Bacchus
3,394
204
0
1,210
10,307
6,117
0
1,977
8,217
34,140
4,704
W
Cliodhna
AlvaritoXD021
Cliodhna
6,456
1,366
0
4,704
14,193
4,740
0
6,839
6,977
0
54,495
W
Ne Zha
Dhesiree
Ne Zha
6,573
2,869
0
4,601
11,909
4,371
819
7,037
3,866
0
51,031
W
9,185
1,404
348
4,491
9,905
7,446
144
5,019
4,693
0
28,902
W
Scylla
FaTaLwasap
Scylla
8,645
675
68
3,793
8,449
2,748
0
5,334
2,971
57,092
0
L
Skadi
K_ALT-F4
Skadi
5,114
1,758
0
455
8,059
1,721
0
5,339
2,720
0
42,443
L
Xing Tian
Kirabay
Xing Tian
12,586
1,941
0
6,272
16,961
12,551
0
1,590
15,355
60,775
0
W
10,130
4,741
0
9,516
11,224
4,019
100
2,547
8,635
78,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
40,829
453
Minions Killed
500
0
Camps Cleared
0
1,417,655
Distance Traveled
1,515,916
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,007
534
137
9
0
275,089
8
L
Athena
7,354
490
26
2
0
341,373
5
L
Bacchus
6,729
449
71
5
0
294,735
3
W
Cliodhna
8,011
534
108
7
0
294,792
0
W
Ne Zha
7,979
532
103
7
0
306,125
7
W
Chaac
6,835
456
41
3
0
323,982
6
W
Scylla
8,657
577
112
7
0
299,955
4
L
Skadi
6,969
465
106
7
0
259,583
6
L
Xing Tian
8,927
595
113
8
0
246,875
5
W
Sol
9,347
623
136
9
0
291,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role