Player Matchup

Sylvanus
Sylvanus
BurritoJay_2911
Sylvanus
Level 103
God Stats
1W - 1L
1,531 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 2
Hercules
Hercules
CommieSlayer1945
Hercules
Level 27
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
Don-Don_1010
Danzaburou
Level 90
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 2
Achilles
Achilles
FellasInParis303
Achilles
Level 106
God Stats
1W - 2L
1,618 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 2
Hades
Hades
Noodle_Tron__
Hades
Level 81
God Stats
0W - 1L
1,615 SR
Queue Stats
13W - 13L
1,472 Elo+
Party 2
Team Averages
Level 81
1,519 SR
1,412 Elo+

VS

Team Averages
Level 89
1,528 SR
1,546 Elo+
Jing Wei
Jing Wei
CannedTurtles
Jing Wei
Level 88
God Stats
1W - 0L
1,339 SR
Queue Stats
13W - 9L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
Foenic
Ratatoskr
Level 87
God Stats
2W - 3L
1,594 SR
Queue Stats
14W - 11L
1,552 Elo+
Party 1
Ra
Ra
HawkHasTaterAim
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,517 Elo+
Solo
Geb
Geb
Jaden1234568
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1
Merlin
Merlin
Kontop
Merlin
Level 115
God Stats
2W - 1L
1,709 SR
Queue Stats
22W - 12L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 6 / 10
10,066
719
6,521
18,313
27,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 5
7,581
542
3,630
12,616
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Don-Don_1010
Danzaburou
17
7 / 6 / 5
11,941
853
9,492
12,995
5,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 9
9,638
688
7,661
17,844
18,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 7 / 11
9,595
685
6,838
16,414
10,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CannedTurtles
Jing Wei
18
7 / 3 / 13
11,873
848
11,533
10,402
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Foenic
Ratatoskr
17
5 / 3 / 15
10,836
774
7,568
15,140
12,558
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 19
11,019
787
11,188
5,800
2,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 16
11,118
794
13,189
16,403
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Kontop
Merlin
19
10 / 1 / 11
12,647
903
26,492
7,577
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
13
Kills
29
29
Deaths
14
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
6
10
1.33
W
Jing Wei
CannedTurtles
Jing Wei
7
3
13
4.5
L
0
7
5
0.36
L
Danzaburou
Don-Don_1010
Danzaburou
7
6
5
1.58
L
2
3
9
2.17
W
Ratatoskr
Foenic
Ratatoskr
5
3
15
4.17
W
3
0
19
12.5
W
4
7
16
1.71
W
Merlin
Kontop
Merlin
10
1
11
15.5
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
69,970
78,182
Taken
55,322
72,291
Mitigated
42,492
15,449
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,521
974
4,114
2,821
18,313
27,323
0
12,778
5,113
12,703
0
W
Jing Wei
CannedTurtles
Jing Wei
11,533
8,544
0
3,392
10,402
3,750
1,818
3,930
6,428
0
38,128
L
3,630
312
0
1,561
12,616
10,404
0
7,008
5,428
0
8,539
L
Danzaburou
Don-Don_1010
Danzaburou
9,492
4,373
0
2,109
12,995
5,724
0
7,357
5,372
0
30,233
L
7,661
2,257
0
1,714
17,844
18,266
0
10,885
6,473
0
38,539
W
Ratatoskr
Foenic
Ratatoskr
7,568
1,568
0
1,612
15,140
12,558
558
1,898
13,202
0
30,026
W
11,188
1,065
1,630
1,862
5,800
2,237
805
1,422
4,335
45,567
0
W
13,189
1,836
119
1,526
16,403
20,843
530
4,204
11,990
20,144
0
W
Merlin
Kontop
Merlin
26,492
1,271
118
935
7,577
3,104
2,084
2,362
5,075
57,764
0
L
6,838
875
589
2,541
16,414
10,574
1
11,236
4,927
27,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
57,493
226
Minions Killed
329
4
Camps Cleared
11
1,146,697
Distance Traveled
1,306,497
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,066
719
16
1
0
215,337
0
W
Jing Wei
11,873
848
74
5
5
257,235
0
L
Hercules
7,581
542
14
1
0
214,308
0
L
Danzaburou
11,941
853
61
4
1
219,393
1
L
Achilles
9,638
688
73
5
2
280,452
0
W
Ratatoskr
10,836
774
58
4
4
270,153
2
W
Ra
11,019
787
106
8
0
275,690
0
W
Geb
11,118
794
11
1
0
244,399
0
W
Merlin
12,647
903
80
6
2
259,020
3
L
Hades
9,595
685
62
4
1
217,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role