Player Matchup

Mercury
Mercury
KingKoa777
Mercury
Level 30
God Stats
1W - 4L
1,442 SR
Queue Stats
160W - 145L
1,593 Elo+
Solo
Tiamat
Tiamat
RaV3nl
Tiamat
Level 12
God Stats
1W - 2L
1,760 SR
Queue Stats
37W - 28L
1,530 Elo+
Solo
Cerberus
Cerberus
Waterdrinker984
Cerberus
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 2L
1,735 Elo+
Solo
Persephone
Persephone
capitals1974 40
Persephone
Level 11
God Stats
2W - 4L
1,472 SR
Queue Stats
21W - 30L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
mexicant2200
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,555 Elo+
Party 1
Team Averages
Level 16
1,495 SR
1,572 Elo+

VS

Team Averages
Level 20
1,569 SR
1,600 Elo+
Khepri
Khepri
Caprice87LS
Khepri
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 8L
1,556 Elo+
Solo
Thanatos
Thanatos
ChiaYG
Thanatos
Level 11
God Stats
15W - 11L
1,655 SR
Queue Stats
68W - 32L
1,633 Elo+
Solo
Nike
Nike
DonPelae
Nike
Level 29
God Stats
36W - 34L
1,566 SR
Queue Stats
161W - 194L
1,510 Elo+
Solo
Medusa
Medusa
MothaDollaz
Medusa
Level 28
God Stats
5W - 3L
1,579 SR
Queue Stats
132W - 100L
1,668 Elo+
Solo
Anubis
Anubis
alien assasin21
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingKoa777
Mercury
14
3 / 4 / 3
8,743
486
7,246
17,225
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
RaV3nl
Tiamat
13
0 / 6 / 4
7,803
434
5,460
9,913
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
11
2 / 5 / 1
7,686
427
2,831
19,312
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
capitals1974 40
Persephone
11
0 / 8 / 1
6,846
380
3,779
9,521
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mexicant2200
Gilgamesh
15
6 / 7 / 1
10,173
565
13,242
19,285
15,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 2 / 7
9,384
521
6,022
11,061
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ChiaYG
Thanatos
18
17 / 3 / 2
11,354
631
14,927
13,412
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nike
15
4 / 2 / 9
9,269
515
7,467
12,585
6,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
5 / 2 / 7
11,149
619
12,585
10,825
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 12
9,620
534
13,030
13,967
7,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
30
30
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
2
7
2.75
W
Thanatos
ChiaYG
Thanatos
17
3
2
6
W
Nike
4
2
9
4.25
L
Mercury
KingKoa777
Mercury
3
4
3
1.13
W
Medusa
5
2
7
4.25
L
Tiamat
RaV3nl
Tiamat
0
6
4
0.33
L
Cerberus
2
5
1
0.5
W
2
3
12
2.67
L
Persephone
capitals1974 40
Persephone
0
8
1
0.06
L
Gilgamesh
mexicant2200
Gilgamesh
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
54,031
75,256
Taken
61,850
42,496
Mitigated
39,143
15,182
Healing
27,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,022
705
0
1,686
11,061
13,102
73
4,115
6,622
38,087
0
W
Thanatos
ChiaYG
Thanatos
14,927
4,517
0
12,025
13,412
5,683
80
2,549
10,765
0
65,595
W
Nike
7,467
2,110
482
2,661
12,585
6,053
145
2,035
10,442
0
65,274
L
Mercury
KingKoa777
Mercury
7,246
3,510
0
5,566
17,225
4,582
0
4,132
13,093
0
63,494
W
Medusa
12,585
5,597
0
2,274
10,825
6,392
756
751
10,074
0
83,203
L
Tiamat
RaV3nl
Tiamat
5,460
592
0
1,096
9,913
5,321
0
2,663
7,250
45,281
0
L
Cerberus
2,831
306
0
4,279
19,312
13,944
0
7,389
11,923
19,812
0
W
13,030
520
0
8,277
13,967
7,913
77
4,194
9,773
68,102
0
L
Persephone
capitals1974 40
Persephone
3,779
815
0
698
9,521
2,774
0
2,204
7,309
24,413
0
L
Gilgamesh
mexicant2200
Gilgamesh
13,242
3,249
0
3,543
19,285
15,875
0
2,662
16,623
6,445
54,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
50,776
423
Minions Killed
486
0
Camps Cleared
0
1,672,842
Distance Traveled
1,735,005
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,384
521
56
3
0
335,758
0
W
Thanatos
11,354
631
96
5
0
385,042
3
W
Nike
9,269
515
87
5
0
364,454
0
L
Mercury
8,743
486
120
7
0
400,694
2
W
Medusa
11,149
619
138
8
0
337,249
2
L
Tiamat
7,803
434
79
4
0
327,672
3
L
Cerberus
7,686
427
60
3
0
330,264
0
W
Anubis
9,620
534
109
6
0
312,502
4
L
Persephone
6,846
380
51
3
0
303,867
0
L
Gilgamesh
10,173
565
113
6
0
310,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role