Player Matchup

Cliodhna
Cliodhna
AshDrakon
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Deadman029
Cu Chulainn
Level 38
God Stats
3W - 5L
1,539 SR
Queue Stats
78W - 67L
1,525 Elo+
Party 1
Ra
Ra
SpideyyyMan
Ra
Level 15
God Stats
2W - 0L
1,675 SR
Queue Stats
29W - 21L
1,535 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,556 Elo+

VS

Team Averages
Level 51
1,545 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BeardedMeatball1
Jormungandr
Level 28
God Stats
20W - 15L
1,629 SR
Queue Stats
213W - 183L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
SuzuSenpai
Jing Wei
Level 40
God Stats
6W - 4L
1,506 SR
Queue Stats
292W - 253L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AshDrakon
Cliodhna
14
6 / 1 / 7
10,205
729
10,155
10,752
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Deadman029
Cu Chulainn
15
5 / 2 / 7
10,215
730
11,799
15,126
13,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 1 / 7
10,098
721
12,101
13,446
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 7 / 1
7,818
558
4,320
7,291
2,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BeardedMeatball1
Jormungandr
12
3 / 5 / 0
9,444
675
8,880
15,528
14,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
SuzuSenpai
Jing Wei
13
1 / 3 / 1
8,773
627
11,295
17,220
6,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
4
4
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
1
0.07
W
Cliodhna
AshDrakon
Cliodhna
6
1
7
9.5
L
Jormungandr
BeardedMeatball1
Jormungandr
3
5
0
0.6
W
Cu Chulainn
Deadman029
Cu Chulainn
5
2
7
4.25
W
4
1
7
7.5
L
Jing Wei
SuzuSenpai
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
24,495
39,324
Taken
40,039
23,870
Mitigated
23,297
23,007
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,320
766
221
518
7,291
2,147
0
1,982
5,179
13,876
0
W
Cliodhna
AshDrakon
Cliodhna
10,155
1,582
832
6,545
10,752
4,299
545
3,409
7,343
0
22,994
L
Jormungandr
BeardedMeatball1
Jormungandr
8,880
1,911
0
0
15,528
14,996
0
5,263
10,051
23,081
0
W
Cu Chulainn
Deadman029
Cu Chulainn
11,799
1,183
0
2,097
15,126
13,851
560
4,658
10,468
5,611
33,100
W
12,101
1,426
4,286
9,247
13,446
5,720
1,328
5,990
7,456
53,919
0
L
Jing Wei
SuzuSenpai
Jing Wei
11,295
9,542
0
4,732
17,220
6,154
0
6,241
10,801
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
26,035
186
Minions Killed
124
9
Camps Cleared
3
835,669
Distance Traveled
575,393
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,818
558
30
2
0
132,591
4
W
Cliodhna
10,205
729
25
2
1
296,654
1
L
Jormungandr
9,444
675
27
2
0
196,966
0
W
Cu Chulainn
10,215
730
72
5
2
295,472
3
W
Ra
10,098
721
89
6
6
243,543
1
L
Jing Wei
8,773
627
67
5
3
245,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role